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Stardust StallDoWn [Stall + Beatdown]


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Total:43 | Monsters: 22 | Spells: 10 | Traps: 11 | Extra: 12

Monsters:
x1 Cyber Dragon
x2 Cairus
x1 Horus Lv8
x2 Horus Lv6

x2 Giant Orc
x3 Axe Draganute
x3 Junk Synchron
x3 The Calc
x2 Quillbolt
x3 Dupe Frog

Spells:
x2 Shrink
x1 Swords of Revealing Light
x1 MST
x1 Giant Trunade
x1 Allure
x1 Monster Reborn
x1 Dark Hole
x2 Magical Mallet

Traps:
x2 Scrap Iron
x1 Draining Shield
x2 Dark Bribe
x2 Bottemless Trap Hole
x1 Torrential Tribute
x1 CotH
x2 DDV

Extra:
x3 Junk Warrior
x3 Stardust Dragon
x2 RDA
x2 Junk Archer
x1 Brionac
x1 Mist Wurm

Just something I thought hadnt been done yet, need more Synchros & maybe some changes in the deck itself, rate / fix
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If you're using Orc and Dragonute, you better be running DDV... Otherwise there's not much of a point to be doing so.
Mallet stinks, and should be replaced right away. You don't even have Allure of Darkness in the deck, which is a staple when running a lot of DARK monsters.
Double summon isn't a very useful card because you end up using your entire hand to no real avail, and then... Yeah. Draining Shield should only be used in the right deck.
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Changed the deck a bit:
-2 Double Summon
-1 Swords of R Light
-3 Negate Attack
-1 Torrent

+2 Allure
+2 Scrap Iron
+1 Bott TH

+ Mist Wurm
+ Junk Archer

Well its not just a Stall, I want to use cards to stall my opponent like stop then attacking / using spells & such, but then I summon high Atk monsters & win.
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