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Ice Barrier stuff


.Nu-13

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[center][img]http://img855.imageshack.us/img855/804/161805.jpg[/img]
[i]When this card is Normal Summoned, you can Special Summon 1 "Ice Barrier" monster from your Graveyard. During either player's turn, if you control a face-up "Ice Barrier" monsetr other than "Veila, Angel of the Ice Barrier", you can send this face-up card from the field to the Graveyard to draw 1 card.[/i]

[img]http://img684.imageshack.us/img684/1790/161805w.jpg[/img]
[i]Select 1 "Ice Barrier" monster you control. Special Summon 1 "Ice Barrier" monster from your Deck which includes "General" in its name. Then, destroy the selected monster.[/i][/center]
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For the veila, it's little bit OP. Because you can Summon Lvel 6 or higher "Barrie" monster from your Graveyard. another about it is okay,

Gen Rush it almost the same with Six Scrolls of the Sams, but with 1 tribute. It more effective and powerful than 6SofS, so its a little bit OPed
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Maha, please type a little better. Half the stuff you say feels like it's lost in translation. (And no this isn't me speaking as a Moderator; but as a person).

As for these cards: I would consider blocking off Synchro SS from Veila, and altering General Rush so that it targets any Ice Barrier on the field. At least in that case, it's viable in Frog Barriers and makes Creature Swap a viable choice. Not really hurting it for what you're gaining. Free Monster > SS Gantala > End Turn > SS Lost Monster. Or if you have a good hand, Grunard becomes playable (which in my experience that extra 100 ATK can make a HUGE difference when playing Ice Barriers).
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