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Super Vehicroid - Stealth Union


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[center][img]http://images.wikia.com/yugioh/images/e/e5/SuperVehicroid-StealthUnionGLAS-EN-ScR-1E.png[/img]
[quote]"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
When this card attacks, its original ATK is halved until the end of the Damage Step. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, you can select 1 monster on the field, except a Machine-Type monster, and equip it to this card. While equipped by this effect, this card can attack all monsters your opponent controls once each.[/quote]
lol reference
http://www.youtube.com/watch?v=wODKm9cI9Lw[/center]
Discuss.
Now if someone used Hammer Shot and yelled, "HIKARI NI NARE!"
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[quote name='Nightmare Zarkus' timestamp='1300423213' post='5080393']
It looks more like Mic Sounders than GaoGaoGar. Maybe it's the face.
[/quote]
But UFORoid Fighter pretty much [i]is[/i] Mic O,o

[quote name='Darkplant' timestamp='1300443709' post='5080508']
Armadilloz topic
[/quote]
Yep.
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[quote name='Darkplant' timestamp='1300452820' post='5080579']
UFOroid Fighter is Gate Guardian.
[/quote]
[img]http://i281.photobucket.com/albums/kk236/rizuan76/GGGMicSounders008.jpg[/img][img]http://images2.wikia.nocookie.net/__cb20080523033436/yugioh/images/thumb/1/1b/UFOroidFighterDR04-EN-R-UE.png/300px-UFOroidFighterDR04-EN-R-UE.png[/img]
:mellow:

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This thing is evil.

Firstly, it can absorb up to 5 monsters, just once per turn. 3600 ATK means it's unlikely to die in battle. However, since it halves its ATK, it also can't swing over many monsters. I will note it only halves its ORIGINAL attack, so regular boosts will still apply after the halving.

Vehicroid Connection Zone + Chain Material = this nightmare. I remember a player in WC10 who used that combo and made this thing haunt my dreams because of how impossible it was to beat with the deck/cards I was using, which was some sort of Dragon Beatdown. Horus Lvl 4 was the only thing that could avoid being snatched.
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[quote name='evilfusion' timestamp='1300475061' post='5081034']
Firstly, it can absorb up to 5 monsters[/quote]
I still dont get why the english version uses messed up text.

[quote name='evilfusion' timestamp='1300475061' post='5081034']just once per turn. 3600 ATK means it's unlikely to die in battle. However, since it halves its ATK, it also can't swing over many monsters. I will note it only halves its ORIGINAL attack, so regular boosts will still apply after the halving.[/quote]
Axe of Despair for lulz?

[quote name='evilfusion' timestamp='1300475061' post='5081034']Vehicroid Connection Zone + Chain Material = this nightmare.[/quote]
Despite the fact you lose your Battle Phase, you can still nomnomnom on face-up non-Machines :3

[quote name='evilfusion' timestamp='1300475061' post='5081034']Horus Lvl 4 was the only thing that could avoid being snatched.
[/quote]
Wait, what?
Stealth Union doesn't change control, it simply equips.
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I guess that counts as "changing control". It was the one monster the AI would not attempt to steal, even if it was the only monster on my field and they had an open S/T zone, so I gathered that Horus 4's effect denied equipping it. I imagine in that case, Relinquished can't do it either (Plasma can, haha, built in Skill Drain).
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