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Smashsquatch vs. Zetsubou Black


Smashsquatch

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[spoiler=Requirements]
Make a Card
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1st to post a card is my opponent, simple as that!

[spoiler=My Card]
[img]http://img849.imageshack.us/img849/6308/243054.jpg[/img]
1 tuner monster + 1 or more non-tuner monster
When this card is Synchro Summoned with x amount of non-tuner monsters this card gains an extra x200. When this card destroys a monster in battle, you can remove 1 DARK monster from play to automatically destroy another monster on your opponent's side of the Field.
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[spoiler=Zetsubou Black's Card]
[img]http://img340.imageshack.us/img340/433/170146z.jpg[/img]
[/spoiler]

Winner receives a rep!
1st 5 votes wins!
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Smashsquatch:
- Numerous OCG errors, such as "automatically destroyed" and "extra x200".
- Aside from that, how many non-Tuners is X amount? And what does it increase?
- Where do you remove the DARK monster from?
- 1 tuner monster + 1 or more non-tuner monster
- Depending on the ATK/DEF gain, this might be underpowered.
- I find it unusable, even in decks that could be built around this.

Zetsubou Black:
- Not too many OCG errors. Couple of caps missing, and "release" hasn't been used in OCG for ages. Like literally; I've only seen it on two cards.
- This could be used for very fast Level 9 Sychs. In a Synchron deck, this would work well. I know; I play one. Marauding+Junk, Synch for this, Tribute another random Level 3 for Synchron back, or even Level Return it for one and get Destroyer.
- Aside from the effect, though, this isn't that powerful.
- More usable than Smashquatch's IMO.


My vote goes to Zetsubou Black.
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