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Dragoon Knights!


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These cards are based off of Blue Eyes White Dragon and Red Eyes Black Dragon. The deck is Kaiba's son's in my fan-fic, and it's not complete. Tell me what you guys think!

 

(( Feel free to make card suggestions! Be it for anything ))

 

 

White Dragoon King

Light/Dragon/8/2800/2300

Each time this card destroys an opponent’s monster as a result of battle, you gain 300 Life Points.

 

Black Dragoon King

Dark/Dragon/7/2300/1900

Each time this card destroys an opponent’s monster as a result of battle, inflict 300 damage to your opponent’s Life Points.

 

Gray Dragoon Knight

Earth/Warrior/6/2500/1500

While you control both a “White Dragoon” and “Black Dragoon” monster, you may add 1 Equip Spell Card from your graveyard to your hand once per turn.

 

White Dragoon Master

Light/Dragon/6/2250/1875

This card cannot be Tribute Summoned without tributing a “Dragoon” monster. Once per turn, you may destroy a face-up monster on your opponent’s side of the field. At that time, your opponent would gain Life Points equal to the level of the destroyed monster x400.

 

Black Dragoon Master

Dark/Warrior/5/2000/1650

This card cannot be Tribute Summoned without tributing a “Dragoon” monster. Once per turn you may destroy a face-up Spell or Trap Card on your opponent’s side of the field. You then take 400 damage to your Life Points.

 

Swordstalk Avenger

Dark/Warrior/6/2000/1600

When this card is summoned successfully, increase its ATK by 500 for each of your monsters destroyed and sent to the graveyard during the previous turn. During each of your Standby Phases, decrease this card’s ATK by 500 unless it’s ATK is 2000 or less.

 

White Dragoon Celta

Light/Dragon/4/1700/1100

When this card destroys a face-down defense position monster as a result of battle, you gain 400 Life Points. While there is a “Black Dragoon” monster on your side of the field, this card gains the following effect: This card is unaffected by your opponent’s Spell Card effects.

 

Black Dragoon Zella

Dark/Dragon/4/1500/1600

During a battle with this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. While there is a “Black Dragoon” monster on your side of the field, this card gains the following effect: This card is unaffected by your opponent’s Trap Card effects.

 

White Dragoon Pane

Light/Dragon/4/1300/1500

This card can attack twice in the same Battle Phase. While there is a “Black Dragoon” monster on your side of the field, this card gains 300 ATK.

 

Black Dragoon Ultti

Dark/Dragon/4/1600/1300

Once per turn, you may inflict 500 damage to your opponent’s Life Points. This card cannot attack during the turn this effect was activated. While there is a “White Dragoon” monster on your side of the field, this card is allowed to attack the turn it activates its effect.

 

White Dragoon Ouca

Light/Dragon/4/1500/1000

Once per turn, you may discard a Spell Card from your hand to add 1 Trap Card from your graveyard to your hand. This card cannot declare an attack on a turn this effect was activated. While there is a “Black Dragoon” monster on your side of the field, this card is allowed to attack the turn it activates its effect.

 

Black Dragoon Fiya

Dark/Dragon/4/1500/1000

Once per turn, you may discard a Trap Card from your hand to add 1 Spell Card from your graveyard to your hand. This card cannot declare an attack on a turn this effect was activated. While there is a “White Dragoon” monster on your side of the field, this card is allowed to attack the turn it activates its effect.

 

Black Dragoon Shield-Master

Dark/Dragon/3/500/2000

Increase the ATK and DEF of all face-up “Dragoon” monsters on the field by 100. In addition, if a “Dragoon” monster on your side of the field is destroyed as a result of battle, inflict 200 damage to your opponent’s Life Points.

 

White Dragoon Battle-Medic

Light/Dragon/3/1000/1000

When a “Dragoon” monster on your side of the field is destroyed as a result of battle, you may pay 500 Life Points to add that monster to your hand during the End Phase of the turn it was destroyed.

 

White Dragoon Swordsmaster

Light/Dragon/4/1800/500

Increase this card’s ATK by 100 for each “Black Dragoon” on your side of the field.

 

Black Dragoon Axemaster

Dark/Dragon/4/1900/500

By tributing 1 monster on your side of the field, increase this card’s ATK by 500. If you control a “White Dragoon” monster, you may tribute 2 monsters on your side of the field to allow this card to attack twice during that turn’s Battle Phase.

 

Dragoon Apprentice

Fire/Warrior/3/600/900

When this card destroys an opponent’s monster as a result of battle, you may tribute this card to Special Summon 1 level 4 or lower “Dragoon” monster from your graveyard in face-up attack position. If there was an Equip Spell equipped to this card, equip it to the summoned monster.

 

Dragoon Caretaker

Fire/Warrior/1/0/0

You may tribute this card on your side of the field to Special Summon 1 “White Dragoon King” or “Black Dragoon King” from your hand.

 

Red Eye Cyclops

Earth/Beast-Warrior/4/1200/1000

When the opponent activates a Trap Card you may tribute this card to negate that Trap Card’s effect and destroy it. If you control no monsters on your side of the field after activating this effect, inflict 500 damage to your opponent.

 

Wicked Wrecker

Normal Spell Card

Destroy 1 monster on your opponent’s side of the field. If that monster had a higher ATK than a monster on your side of the field, destroy 1 card on your side of the field and inflict 800 damage to your opponent’s Life Points.

 

Ancient Battle Crash

Normal Spell Card

Destroy monsters on the field until both players control 1 face-up Attack Position monster. Neither monster can be destroyed as a result of battle by their opponent’s remaining monster.

 

Dragon Scales

Normal Spell Card

All monsters on your side of the field are not destroyed as a result of battle by Dragon, Sea-Serpent, Warrior, or Pyro-Type monsters until your opponent’s next End Phase.

 

Life Embracer

Continuous Spell Card

While this card is face-up on the field, treat both player’s Life Points as if they had been double at the beginning of the duel from their starting amount. When this card is destroyed, both players lose 1000 Life Points.

 

Kaiser Insignia

Field Spell Card

Pay 500 Life Points during each of your End Phases and if you do not, destroy this card. This card cannot be destroyed by any other card effect. All face-up monsters on the field are treated as Dragon-Type. The controller of this card has 6 Monster and Spell/Trap zones instead of 5. In addition, all “Dragoon” monsters on your side of the field gain 100 ATK and DEF.

 

Dragoon Spear

Equip Spell

Equip only to a “Dragoon” monster. The equipped monster gains 600 ATK and DEF. In addition, you may tribute a Dragon-Type monster on your side of the field to increase the equipped monster’s ATK by an additional 1000 for as long as this card is face-up on the field.

 

Dragoon Slayer Sword

Equip Spell

Equip only to a “Dragoon” monster. The equipped monster gains 100 ATK. In addition, instead of attacking with the equipped monster during your Battle Phase, you may destroy 1 face-up Dragon or Sea-Serpent-Type monster on the field.

 

Dragoon Spike Armor

Equip Spell

Equip only to a “Dragoon” monster. The equipped monster gains 400 DEF. In addition, when the equipped monster is destroyed as a result of battle, destroy the monster that had attacked.

 

Dragoon Speed Armor

Equip Spell

Equip only to a “Dragoon” monster. Decrease the equipped monster’s ATK and DEF by its level x200. The equipped monster can attack twice in the same Battle Phase.

 

Dragoon Void Armor

Equip Spell

Equip only to a “Dragoon”monster. The equipped monster cannot be destroyed as a result of battle by monsters with and equal to or higher level, and gains 100 ATK after each time it is chosen as an attack target.

 

Sacred Pact of Dragon Knights

Quick-Play Spell

Tribute Dragoon fusion material monsters on your side of the field or in your hand to Special Summon the correct fusion monster listing those monsters in its effect.

 

Dragon’s Nest

Quick-Play Spell

Activate when a face-up Attack Position“Dragoon” monster is destroyed as a result of battle. Special Summon up to 3 “Egg Token”s (Fire/Dragon/1/100/100) in defense position on your side of the field.

 

Return From the Gates of Hades

Continuous Trap

Special Summon 2 level 4 or lower monsters in your graveyard in face-up Attack Position. When both monsters summoned by this card’s effect are destroyed, destroy this card. When this card is destroyed, destroy the monsters summoned by this card’s effect and you take 3000 damage to your Life Points.

 

Dragon’s Spirit

Counter Trap

Activate when a Spell Card is activated that targets a “Dragoon” monster on the field. Negate the Spell Card’s effect and destroy that card, then both players take 500 damage to their Life Points.

 

Soul Chains

Normal Trap

Remove from play an even number of monsters in your graveyard. Your opponent discards a number of cards from their hand equal to half the number of monsters removed from play

 

Ancient Holy Object

Normal Trap

All face-up non-Stone monsters on the field are changed to defense position. Then both players gain Life Points equal to the number of face-up monsters on the field x300.

 

Twin Dragon’s Law

Continuous Spell

When you Normal Summon a “White Dragoon”, you may Special Summon 1 “Black Dragoon” from your hand. When you Normal Summon a “Black Dragoon”, you may Special Summon 1 “White Dragoon” from your hand. Monsters Special Summoned by this card’s effect cannot attack or activate their effects on the turn they were summoned.

 

Supreme Dragoon King

Divine/Dragon/8/3500/3200

“White Dragoon Master” + “Black Dragoon Master”

This card cannot be Special Summoned other than by a Fusion Summon, and only with the above monsters. This card is unaffected by Spell and Trap Cards that do not specifically designate “Dragoon” monsters. Each of your Draw Phases, you may add 1 “Dragoon” monster from your graveyard or deck to your hand instead of drawing a card from your deck.

 

Knight of Almighty Valor

Fire/Warrior/7/2600/2000

1 White Dragoon monster + 1 Black Dragoon monster

This card cannot be Special Summoned other than by a Fusion Summon, and only with the above monsters. This card is treated as both a “White Dragoon” and “Black Dragoon” monster. In addition, you may remove from play 3 Spell Cards in your graveyard to add 1 Spell Card from your deck to your hand. This card cannot attack during the turn this effect was activated.

 

Dragoon Lord of Red and Blue Flame

Light/Warrior/12/2000/2900

“White Dragoon King” + “Black Dragoon King” + “Gray Dragoon”

By removing from play 3 “Dragoon” monsters in your graveyard, this card gains 3000 ATK and DEF. This effect can only be activated once per turn, during either player's turn.

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