thekazu4u Posted March 30, 2011 Report Share Posted March 30, 2011 [img]http://img508.imageshack.us/img508/1435/358064n.jpg[/img] When this card is in the Extra Deck, it is treated as a Synchro Monster that can be Synchro Summoned with 1 Tuner + one or more Non-Tuner monsters. When this card is Synchro Summoned, you can send one Special Summon one level 8 or lower non-effect Fusion Monster from your Fusion Deck. You can discard this card from your hand to your Graveyard to select any number of "Fusiler" monsters in your Deck and add them to the Extra Deck. This card gains ATK equal to the total number of cards in your Extra Deck x 100. [img]http://img340.imageshack.us/img340/1820/358064v.jpg[/img] You can substitute this card for any 1 Fusion-Material Monster. When this card is in the Extra Deck, it is treated as a Fusion Monster that can be Fusion Summoned by using any two "Fusiler" monsters as Fusion Material Monsters. When this card is Fusion Summoned successfully, you can add one "Polymerization" from your Deck to your hand. You can substitute this card for any 1 Fusion-Material Monster. You can discard this card from your hand to your Graveyard to select any number of "Fusiler" monsters in your Deck and add them to the Extra Deck. This card gains ATK equal to the total number of cards in your Extra Deck x 100. [img]http://img716.imageshack.us/img716/8020/358064t.jpg[/img] You can substitute this card for any 1 Fusion-Material Monster. When this card is in the Extra Deck, it is treated as a Fusion Monster that can be Fusion Summoned by using any two "Fusiler" monsters as Fusion Material Monsters. You can Special Summon this card from your Extra Deck by discarding one "Polymerization" from your hand. When this card is used as a Fusion Material Monster, you can return it to your Extra Deck. Tribute Fusion Material Monsters on the field, including this card, to Special Summon 1 Fusion Monster from your Extra Deck. [img]http://img861.imageshack.us/img861/8631/358064k.jpg[/img] You can substitute this card for any 1 Fusion-Material Monster. When this card is in the Extra Deck, it is treated as a Synchro Monster that can be Synchro Summoned by using 1 Tuner + 1 or more non-Tuner monsters as Synchro Material Monsters. Once per turn, you can select one "Fusiler" monster in your Extra Deck and send it to the Graveyard. This card's level becomes equal to the selected monster's. You can discard this card from your hand to your Graveyard to select any number of "Fusiler" monsters in your Deck and add them to the Extra Deck. This card gains ATK equal to the total number of cards in your Extra Deck x 100. More coming soon, I think this is one of my better ideas. Link to comment Share on other sites More sharing options...
Niv-Mizzet Posted March 31, 2011 Report Share Posted March 31, 2011 Thought Extra Deck could be 15 cards maximum. Either way, 9/10. Link to comment Share on other sites More sharing options...
thekazu4u Posted March 31, 2011 Author Report Share Posted March 31, 2011 [quote name='Carn13' timestamp='1301532011' post='5101448'] Thought Extra Deck could be 15 cards maximum. Either way, 9/10. [/quote] 15 Cards Maximum at the start of the Duel. Link to comment Share on other sites More sharing options...
thekazu4u Posted March 31, 2011 Author Report Share Posted March 31, 2011 New card added: [img]http://img861.imageshack.us/img861/8631/358064k.jpg[/img] You can substitute this card for any 1 Fusion-Material Monster. When this card is in the Extra Deck, it is treated as a Synchro Monster that can be Synchro Summoned by using 1 Tuner + 1 or more non-Tuner monsters as Synchro Material Monsters. Once per turn, you can select one "Fusiler" monster in your Extra Deck and send it to the Graveyard. This card's level becomes equal to the selected monster's. You can discard this card from your hand to your Graveyard to select any number of "Fusiler" monsters in your Deck and add them to the Extra Deck. This card gains ATK equal to the total number of cards in your Extra Deck x 100. Very central as it is another Tuner monster. Link to comment Share on other sites More sharing options...
thekazu4u Posted April 1, 2011 Author Report Share Posted April 1, 2011 Buuuuuuuuuuumpuh And another card is coming. Link to comment Share on other sites More sharing options...
Sander Posted April 1, 2011 Report Share Posted April 1, 2011 [quote name='thekazu4u' timestamp='1301533835' post='5101552'] 15 Cards Maximum at the start of the Duel. [/quote] No, the maximum number of cards in the Extra Deck is still 15 even if it's turn 20 of a duel. Same is with the maximum number of cards in the main deck etc. The fact is that the maximum number of cards in Extra/Main/Side Deck won't change if you're dueling. Link to comment Share on other sites More sharing options...
thekazu4u Posted April 1, 2011 Author Report Share Posted April 1, 2011 But it is just like you can only play 3 copies of each card. You can play 6 copies of cyber dragon if it got that way by effect. Link to comment Share on other sites More sharing options...
Sander Posted April 1, 2011 Report Share Posted April 1, 2011 [quote name='thekazu4u' timestamp='1301699787' post='5105677'] But it is just like you can only play 3 copies of each card. You can play 6 copies of cyber dragon if it got that way by effect. [/quote] You know, I'm not going to even bother. It's not like I'm going to get through to your thick skull anyway. You're just going to keep arguing that if a card effect states you can, then you must be able to do that, even if it goes against the rules of the game. Really, if you think that way, get out from Realistic Cards, a section designed for [i]realistic[/i] cards. Link to comment Share on other sites More sharing options...
thekazu4u Posted April 2, 2011 Author Report Share Posted April 2, 2011 From Yugioh Rulebook: http://www.yugioh-card.com/uk/rulebook/V7_English_Rlbk_lores.pdf Rules vs. Card Effects If there is a discrepancy between the basic rules and a card’s effect, the card effect takes precedence. For example, a monster can only attack once per turn, but with a card effect, it is possible to attack twice. Link to comment Share on other sites More sharing options...
Icy Posted April 2, 2011 Report Share Posted April 2, 2011 It does work =/, but it causes some major rule issues. Usually the person is disqualified from what I understand. Ie: Flip Parasite Paracide when the opponent has a FULL deck. So this deck not only forces an auto-loss under the BEST conditions, but they also don't work like Fusilier should... Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted April 2, 2011 Report Share Posted April 2, 2011 [quote name='thekazu4u' timestamp='1301705275' post='5105884'] From Yugioh Rulebook: http://www.yugioh-card.com/uk/rulebook/V7_English_Rlbk_lores.pdf Rules vs. Card Effects If there is a discrepancy between the basic rules and a card’s effect, the card effect takes precedence. For example, a monster can only attack once per turn, but with a card effect, it is possible to attack twice. [/quote] You can only run 3 copies of any combination of Harpie Lady, Harpie Lady 1, Harpie Lady 2 and Harpie Lady 3 because they are all Harpie Lady in the Deck. Same thing goes with Umi and A Legendary Ocean. Nice try though. Link to comment Share on other sites More sharing options...
thekazu4u Posted April 2, 2011 Author Report Share Posted April 2, 2011 [quote name='Tsukasa Hiiragi' timestamp='1301728080' post='5106977'] You can only run 3 copies of any combination of Harpie Lady, Harpie Lady 1, Harpie Lady 2 and Harpie Lady 3 because they are all Harpie Lady in the Deck. Same thing goes with Umi and A Legendary Ocean. Nice try though. [/quote] Even if you can still have only 15 cards in extra deck, then that just makes these cards a little bit harder to use. Link to comment Share on other sites More sharing options...
Niv-Mizzet Posted April 2, 2011 Report Share Posted April 2, 2011 Just throw a Field Spell in there that circumvents the limits. The card effect takes precedence, so you can use the Fusiliers to their max potential. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted April 2, 2011 Report Share Posted April 2, 2011 [quote name='Carn13' timestamp='1301771278' post='5108539'] Just throw a Field Spell in there that circumvents the limits. The card effect takes precedence, so you can use the Fusiliers to their max potential. [/quote] [quote name='Tsukasa Hiiragi' timestamp='1301728080' post='5106977'] You can only run 3 copies of any combination of Harpie Lady, Harpie Lady 1, Harpie Lady 2 and Harpie Lady 3 because they are all Harpie Lady in the Deck. Same thing goes with Umi and A Legendary Ocean. Nice try though. [/quote] Card effects don't circumvent certain rules :/ Link to comment Share on other sites More sharing options...
thekazu4u Posted April 4, 2011 Author Report Share Posted April 4, 2011 [quote name='Carn13' timestamp='1301771278' post='5108539'] Just throw a Field Spell in there that circumvents the limits. The card effect takes precedence, so you can use the Fusiliers to their max potential. [/quote] Good idea, actually genius. And to the person that says that it does not circumvent certain rules... who says? *checking rulebook* I don't see that anywhere. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted April 4, 2011 Report Share Posted April 4, 2011 [quote name='thekazu4u' timestamp='1301876927' post='5112650'] Good idea, actually genius. And to the person that says that it does not circumvent certain rules... who says? *checking rulebook* I don't see that anywhere. [/quote] If they did, you would be able to have 3 of each harpie lady, harpie lady 2 and harpie lady 3. Ruling is that you can only have 3 of any combination. And either way, even if you did, that means you'd basicaly be relying on that one card to come out. Link to comment Share on other sites More sharing options...
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