Ren✧ Posted May 7, 2011 Report Share Posted May 7, 2011 [center][size="5"][color="#ffa500"]The Embodiment of Thunder[/color][/size][/center][center][color="#ffa500"][spoiler='Thunderbird, the Embodiment of Striking Thunder(BOSS)'][/color][/center][center][color="#ffa500"][img]http://img848.imageshack.us/img848/3510/266107b.jpg[/img][/color][/center][center][center][color="#ff8c00"][b]1 WIND Thunder-Type monster+ 1 LIGHT Winged Beast-Type monster[/b][/color][/center][center][color="#ff8c00"][b]Once per turn you can select 1 face-up Effect Monster or 1 Spell or Trap Card on your opponent's side of the field. If the selected card is an Effect Monster it cannot change Battle Positions, declare an attack, or activate its effect during your opponent's next turn. If the selected card was a Spell or Trap Card your opponent cannot activate it as a chain to this card or until their next End Phase, if it is already activated negate its effect until your opponent's next End Phase. If this card is destroyed by a card effect you can remove this card from play to select 1 "Trithundertops, the Embodiment of Raging Thunder" in your Extra Deck. Send to the Graveyard Fusion Material monster's listed on the selected monster from your hand, Deck, or your side of the field to Special Summon it, this is counted as a Fusion Summon.[/b][/color][/center][/center][center][color="#ffa500"][/spoiler][/color][/center][center][color="#ffa500"][spoiler='Trithundertops, the Embodiment of Raging Thunder(BOSS)'][/color][/center][center][color="#ffa500"][img]http://img850.imageshack.us/img850/8818/266107.jpg[/img][/color][/center][center][center][color="#ff8c00"][b]1 EARTH Thunder-Type monster+ 1 LIGHT Dinosaur-Type monster [/b][/color][/center][center][color="#ff8c00"][b]Once per turn if there is a Monster Card and a Spell or Trap Card in the same column as this card on your opponent's side of the field you can destroy all cards in the same column as this card, on your opponent's side of the field, this card cannot declare an attack this turn. Once per turn you can remove from play 1 Thunder-Type or Dinosaur-Type monster to move this card to an unoccupied Monster Card Zone on your side of the field. If this card is destroyed by a card effect you can remove it from play to select 1 "Thunderbird, the Embodiment of Striking Thunder" in your Extra Deck. Send to the Graveyard Fusion Material monsters that are listed on the card from your hand, Deck, or your side of the field to Special Summon the selected monster, this is counted as a Fusion Summon.[/b][/color][/center][/center][center][color="#ffa500"][/spoiler][/color][/center][center][color="#ffa500"][spoiler='Thunderbeast, the Embodiment of Wild Thunder(MEGA BOSS)'][/color][/center][center][color="#ffa500"][img]http://img607.imageshack.us/img607/111/266107g.jpg[/img][/color][/center][center][color="#ff8c00"][b]This card can only be Special Summoned from your Extra Deck if you have 1 "Thunderbird, the Embodiment of Striking Thunder" and 1 "Trithundertops, the Embodiment of Raging Thunder" in your removed from play pile, this is counted as a Fusion Summon("Polymerization" is not used). Once per turn you can Tribute 1 Thunder-Type monster or 1 Beast-Type monster on your side of the field to destroy all face-up monsters on the field with equal to or less ATK points than the Tributed monster. If this card is the only card on your side of the field you can remove from play 3 Thunder and/or Beast-Type monsters in your Graveyard to Special Summon 1 Thunder or Beast-Type monster from your hand, Deck, or Graveyard. If your opponent activates a Spell or Trap Card you can remove from play 1 Thunder-Type or 1 Beast-Type monster to negate the Spell or Trap Card and destroy it.[/b][/color][/center][center][color="#ffa500"][/spoiler][/color][/center][center] [/center][center][color="#ffa500"][spoiler='Magnetic Pulse Launcher'][/color][/center][center][color="#ffa500"][img]http://img215.imageshack.us/img215/8818/266107.jpg[/img][/color][/center][center][b][color="#ff8c00"][center]Once per turn you can remove from play 1 Thunder-Type or 1 Rock-Type monster from your Deck to activate 1 of the following appropriate effects, depending on the Type of the removed from play monster:[/center][center]Thunder: Select 1 face-up Spell or Trap Card and negate its effect until your opponent's next End Phase.[/center][center]Rock: Destroy 1 face-down card(this card cannot attack this card).[/center][/color][/b][/center][center][color="#ffa500"][/spoiler][/color][/center][center] [/center][center][color="#ffa500"][spoiler='Static Gull'][/color][/center][center][color="#ffa500"][img]http://img98.imageshack.us/img98/8818/266107.jpg[/img][/color][/center][center][color="#ff8c00"][b]Once per turn you can select 1 face-down Spell or Trap Card. The selected Spell or Trap Card cannot be chained to this card's effect and your opponent cannot activate it if you have more cards removed from play than they do. If your opponent controls at least 5 face-down Spell or Trap Cards destroy all Spell and Trap Cards on your opponent's side of the field, and this card's ATK points are doubled until the End Phase.[/b][/color][/center][center][color="#ffa500"][/spoiler][/color][/center][center] [/center][center][color="#ffa500"][spoiler='Tempest Energy Drainer'][/color][/center][center][color="#ffa500"][img]http://img863.imageshack.us/img863/8650/266107e.jpg[/img][/color][/center][center][color="#ff8c00"][b]Once per turn you can select 1 face-up Effect Monster on your opponent's side of the field. Negate the selected monster's effect and this card gains the selected monster's effect until the End Phase. [/b][/color][/center][center][color="#ffa500"][/spoiler][/color][/center][center][color="#ffa500"][spoiler='Woolly Shockadon'][/color][/center][center][color="#ffa500"][img]http://img42.imageshack.us/img42/8006/266107s.jpg[/img][/color][/center][center][color="#ff8c00"][b]Once per turn you can select 1 monster in your opponent's Graveyard. The selected monster cannot be targeted by effects that target cards in the Graveyard. You can remove this card from play from your Graveyard to destroy 1 card on your opponent's side of the field.[/b][/color][/center][center][color="#ffa500"][/spoiler] [/color][/center] Link to comment Share on other sites More sharing options...
Ren✧ Posted May 7, 2011 Author Report Share Posted May 7, 2011 Okay all 7 done. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted May 7, 2011 Report Share Posted May 7, 2011 Cards seem neat. Like the effects, hope you find another image for "[font=tahoma, arial, verdana, sans-serif][size="2"]Thunderbeast, the Embodiment of Wild Thunder" Cant see any OCG errors but thats just me fav. Is Magnetic Pulse Launcher 8.742/10[/size][/font] Link to comment Share on other sites More sharing options...
Ren✧ Posted May 8, 2011 Author Report Share Posted May 8, 2011 [quote name='♥ D.A._ϯɨå Håʀʀɨbel ♥' timestamp='1304806063' post='5194307'] Cards seem neat. Like the effects, hope you find another image for "[font="tahoma, arial, verdana, sans-serif"][size="2"]Thunderbeast, the Embodiment of Wild Thunder" Cant see any OCG errors but thats just me fav. Is Magnetic Pulse Launcher 8.742/10[/size][/font] [/quote] Thanks for your comment. What is wrong with the pic for Thunderbeast? I LOL'ed at you rating.EDIT: Oh I posted the wrong card for Thunderbeast, fixed. Link to comment Share on other sites More sharing options...
Ren✧ Posted May 8, 2011 Author Report Share Posted May 8, 2011 BUMP Link to comment Share on other sites More sharing options...
Ren✧ Posted May 9, 2011 Author Report Share Posted May 9, 2011 BUMP Link to comment Share on other sites More sharing options...
Ren✧ Posted May 10, 2011 Author Report Share Posted May 10, 2011 BUMP Link to comment Share on other sites More sharing options...
Ren✧ Posted May 11, 2011 Author Report Share Posted May 11, 2011 BUMP Link to comment Share on other sites More sharing options...
TheTradingCardMaster Posted May 11, 2011 Report Share Posted May 11, 2011 Can i just ask, where did you get the fusion pictures? Link to comment Share on other sites More sharing options...
Ren✧ Posted May 11, 2011 Author Report Share Posted May 11, 2011 [quote name='TheTradingCardMaster' timestamp='1305126068' post='5202804'] Can i just ask, where did you get the fusion pictures? [/quote] I got them from JazinKay's Archive. What do you think of the cards? Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted May 11, 2011 Report Share Posted May 11, 2011 Pretty awesome! I especially like the pics! Rate mine please!!! [url="http://forum.yugiohcardmaker.net/topic/249088-new-contenders-24/"]Comment & I'll make more![/url] Link to comment Share on other sites More sharing options...
Ren✧ Posted May 11, 2011 Author Report Share Posted May 11, 2011 [quote name='Kyng of Ice' timestamp='1305126634' post='5202812'] Pretty awesome! I especially like the pics! Rate mine please!!! [url="http://forum.yugiohcardmaker.net/topic/249088-new-contenders-21/page__gopid__5202810#entry5202810"]Rate these card! Comment and I'll make more![/url] [/quote] Thanks, but please don't advertise on my thread. Link to comment Share on other sites More sharing options...
Ren✧ Posted May 12, 2011 Author Report Share Posted May 12, 2011 BUMP Link to comment Share on other sites More sharing options...
Ren✧ Posted May 13, 2011 Author Report Share Posted May 13, 2011 BUMPAGE! Link to comment Share on other sites More sharing options...
Alpha Shadow Posted May 13, 2011 Report Share Posted May 13, 2011 I like these cards. They have interesting effects and great pictures. Wish you were making more. Link to comment Share on other sites More sharing options...
Tefached Posted May 13, 2011 Report Share Posted May 13, 2011 ocg is flawed in places such as Opponent, Field, Face-Up, things of this nature, minor but it adds up. Link to comment Share on other sites More sharing options...
Ren✧ Posted May 13, 2011 Author Report Share Posted May 13, 2011 [quote name='Tefached' timestamp='1305305620' post='5205606'] ocg is flawed in places such as Opponent, Field, Face-Up, things of this nature, minor but it adds up. [/quote] Okay, but I didn't think Opponent was capitalized, but maybe it is I do not claim to be an expert at OCG. What do you think of the cards themselves.[quote name='The Vast White Reshiram' timestamp='1305305562' post='5205604'] I like these cards. They have interesting effects and great pictures. Wish you were making more. [/quote] Sorry, but this is just a very small set. Just more Thunder Support which is REALLY needed in my opinion. Thanks for the comment. Link to comment Share on other sites More sharing options...
~Shin~ Posted May 14, 2011 Report Share Posted May 14, 2011 [spoiler=Thunderbird][spoiler=FIX]1 WIND Thunder-Type monster + 1 LIGHT Winged Beast-Type monster Once per turn, you can select 1 face-up: -Effect Monster: During your opponent's next turn, it cannot change Battle Position, declare an attack, or activate its effect. -Spell or Trap Card: Until your opponent's next End Ehase, its effect is negated. If this card is destroyed by a card effect you can remove it from play and send to the Graveyard from your hand, Deck or field Fusion Material Monsters that are listed on an "Trithundertops, the Embodiment of Raging Thunder" card to Special Summon it from your Extra Deck. This Special Summon is treated as a Fusion Summon.[/spoiler] "your opponent cannot activate it as a chain to this card or until their next End Phase" Is that "or" is a mistake ? becuase I dealed with it as one. Since the selected card must be face-up this part "if it is already activated negate its effect until your opponent's next End Phase" is need less. The last effect make it overpowered you can summon 6 of the 2 fusions one by one since you can get materials from almost any where and effects that return removed from cards to hand or decks alow you to summon more then 6 (Light of Redemption). To balance it add "If you have a removed from play "Trithundertops, the Embodiment of Raging Thunder" you cannot use this effect." or limit the materials to your field and hand.[/spoiler] [spoiler=Trithundertops][spoiler=FIX]1 EARTH Thunder-Type monster + 1 LIGHT Dinosaur-Type monster If all zones on your opponent's field in the same column as this card are occupied, you can destroy all cards on them.Once per turn, you can remove from play 1 Thunder or Dinosaur-Type monster to move this card to an adjacent unoccupied Monster Card Zone. If this card is destroyed by a card effect you can remove it from play and send to the Graveyard from your hand, Deck or field Fusion Material Monsters that are listed on an "Thunderbird, the Embodiment of Striking Thunder" card to Special Summon it from your Extra Deck. This Special Summon is treated as a Fusion Summon.[/spoiler] This effect would not be very playable since you opponent would not place 2 cards in the same column when ageinst this card. The effect do not say where the monster should be removed from. This card last effect get the same comment as Thunderbird last effect.[/spoiler] [spoiler=Thunderbeast][spoiler=FIX]This card can only be Special Summoned from your Extra Deck, by having 1 "Thunderbird, the Embodiment of Striking Thunder" and 1 "Trithundertops, the Embodiment of Raging Thunder" in your Removed from Play Zone. This Special Summon is treated as a Fusion Summon. Once per turn, you can Tribute 1 Thunder or Beast-Type monster you control to destroy all face-up monsters on the field with an ATK equal to or less than the Tributed monster ATK. If this is the only card you control, you can remove from play 3 Thunder and/or Beast-Type monsters in your Graveyard to Special Summon 1 Thunder or Beast-Type monster from your hand, Deck, or Graveyard. You can remove from play 1 Thunder or Beast-Type monster to negate the activation of a Spell or Trap Card and destroy it.[/spoiler] The summoned monster should be only from hand and deck so you do not reuse a monster in your graveyard you tributed for the first effect again for the same effect. This card last effect do not say where to remove monsters from and its activation should be limtied if the removed monsters are not from just 1 place.[/spoiler] [spoiler=Launcher][spoiler=FIX]Once per turn, you can remove 1 Thunder or Rock-Type monster in your Deck from play, depending on its Type activate 1 of the following effects: -Thunder: Select 1 face-up Spell or Trap Card and negate its effect(s) until your opponent's next End Phase. -Rock: Destroy 1 face-down card. If you activate this effect, this card cannot attack during this turn.[/spoiler] "(this card cannot attack this card)" that second "card" should be turn right ?! Its first effect is good. But the seconed need to be limited to spell and trap cards or monsters.[/spoiler] [spoiler=Gull][spoiler=FIX]Once per turn, you can select 1 face-down Spell or Trap Card. The selected card cannot chain this card effect and your opponent cannot activate it if your removed from play card are more than their. If your opponent controls 5 face-down Spell or Trap Cards, destroy them. Then, this card ATK is doubled until the End Phase.[/spoiler] I like this effect but this card is not playable, still with its last effect it worth being in hand.[/spoiler] [spoiler=Drainer][spoiler=FIX]Once per turn, you can select 1 face-up Effect Monster on your opponent's field and negate its effect(s). This card gains the selected monster effect(s) until the End Phase.[/spoiler] Its weak ATK and DEF is all what balance it since it would not last long with it. But you can easily cancel that if you summoned it useed its effect then fused it or just used "Gravity Bind", "Level Limit - Area B" and what is like it. So it should be level 4 or fused only from the hand and graveyard or fused after 1 turn of its summon.[/spoiler] [spoiler=Shockadon][spoiler=FIX]Once per turn, you can select 1 monster in your opponent's Graveyard. The selected monster cannot be targeted by effects that target a card(s) in the Graveyard. You can remove this card in your Graveyard from play to destroy 1 card on your opponent's field.[/spoiler] What is the point of its first effect ?! is it meant to stopping SSing from the graveyard ? I am not realy sure if this is balance, I mean this card can be discarded easily for a cost, fusion summon or something. If you think of it like me, add somthing like "This removed from play card cannot be returned", "This card cannot be discard", "This card can only be sent to the Graveyard from the field" or just limit what it can destroy.[/spoiler] These "fixes" are actually rewrites but I waill just call them fixes. Link to comment Share on other sites More sharing options...
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