HaouJudai Posted May 9, 2011 Report Share Posted May 9, 2011 [img]http://images1.wikia.nocookie.net/__cb20110422012017/yugioh/images/thumb/6/62/TheFabledUnicoreHA04-EN-ScR-1E.jpg/300px-TheFabledUnicoreHA04-EN-ScR-1E.jpg[/img] 1 "Fabled" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster. [spoiler=Tiny God Horse is God] On Negating EffectsEdit On Negating Effects sectionEdit * If the opponent activates the effect of a Continuous Spell or Trap Card which is already face-up on the field while the effect of "The Fabled Unicore" is active, then the effect of "The Fabled Unicore" will negate its effect and destroy it.[1] * If the effect of "The Fabled Unicore" is active and the effect of a Continuous Spell or Trap Card like "Level Limit - Area B" or "Gravity Bind" is also active, then the effect of the Spell or Trap Card will remain active and will not be negated.[1] * The effect of "The Fabled Unicore" which negates the activation of a monster's effect and destroys the monster will also negate the effect of "Gorz the Emissary of Darkness" which activates in the hand, so that the effect is negated and the "Gorz the Emissary of Darkness" in the hand is destroyed.[2] * The effect of "The Fabled Unicore" will also negate the effect of "Sangan" which activates in the Graveyard, the effect of "D.D. Survivor" which activates in the place to where cards are removed from play, and the effect of "Serpentine Princess" which activates in the Deck. However, "Sangan", "D.D. Survivor", and "Serpentine Princess" will not be destroyed, since they are in the Graveyard, the place to where cards are removed from play, and the Deck.[2] * The effect of "The Fabled Unicore" will also negate the effect of "Elemental Hero Absolute Zero" which activates in the Extra Deck. The "Elemental Hero Absolute Zero" in the Extra Deck will be destroyed and sent to the Graveyard.[2] * Suppose "Shadow-Imprisoning Mirror" and "The Fabled Unicore" are both face-up on the field, and a player Tribute Summons "Caius the Shadow Monarch". If both players have the same number of cards in their hands when resolving the effect of "Caius the Shadow Monarch", then the turn player's effect negates the effect of "Caius the Shadow Monarch". Or, if the same player controls both "Shadow-Imprisoning Mirror" and "The Fabled Unicore", then that player chooses which effect negates the effect of "Caius the Shadow Monarch".[3] On Counting CardsEdit On Counting Cards sectionEdit * The effect of "The Fabled Unicore" can negate effects and destroy them even if both players have 0 cards in their hands.[4] * If "Solemn Judgment" is activated to negate the Special Summon of "Cyber Dragon", then "Cyber Dragon" is not considered to be in the hand when the effect of "Solemn Judgment" resolves. Thus, if a player controls "The Fabled Unicore", both players have 5 cards in their hands, and "Solemn Judgment" is activated when "Cyber Dragon" is being Special Summoned, then when resolving the effect of "Solemn Judgment" one player has 4 cards in his hand and the other player has 5, so the effect of "The Fabled Unicore" is not applied and the effect of "Solemn Judgment" will not be negated.[5] * For the effect of "The Fabled Unicore", if both players have the same number of cards when the effect of a Spell Card, a Trap Card, or an Effect Monster Card is resolving, then that activated effect is negated. Suppose you control "The Fabled Unicore":[6] o If both players have five cards in their hands and afterwards the opponent activates a Normal Spell Card, then when resolving the effect of the Spell Card the opponent only has four cards in his hand and you have five, so the effect of "The Fabled Unicore" is not applied and the effect of the opponent's Spell Card is not negated.[6] o If you have five cards in your hand and the opponent has six cards in his hand, and afterwards the opponent activates "Divine Wrath" or the effect of "Honest", then when resolving the effect of "Divine Wrath" or "Honest" both players have five cards in their hands, so the effect of "The Fabled Unicore" is applied and the effect of "Divine Wrath" or "Honest" is negated.[6] o If you have zero cards in your hand and the opponent has five cards in his hand, and afterwards the opponent activates "Beckoning Light", then the opponent's hand size becomes zero in the middle of resolving the effect of "Beckoning Light", so the effect of "The Fabled Unicore" is not applied and the effect of "Beckoning Light" is not negated.[6] MiscellaneousEdit Miscellaneous sectionEdit * "The Fabled" monsters are also treated as "Fabled" monsters.[7] o Example: You may use "The Fabled Rubyruda" or "The Fabled Cerburrel" for the "1 "Fabled" Tuner" Synchro Material Monster of "The Fabled Unicore".[7] [/spoiler] I'm seeing people syncho summoning this card and then immediately synchro'ing it off the field for larger monsters - that's insane - this card literally has the Egyptian God Cards anime effect. this card's effect is continuous - it does not activate - furthermore it negates not card effects Fabled Unicore negates a game mechanic - it negates activations - Link to comment Share on other sites More sharing options...
wiithepeople Posted May 9, 2011 Report Share Posted May 9, 2011 That's a somewhat cool story, my fellow bro. Link to comment Share on other sites More sharing options...
Resident Fascist Posted May 9, 2011 Report Share Posted May 9, 2011 [quote name='wiithepeople' timestamp='1304964096' post='5198798'] That's a somewhat cool story, my fellow bro. [/quote] Inb4canadian. Link to comment Share on other sites More sharing options...
HaouJudai Posted May 9, 2011 Author Report Share Posted May 9, 2011 A fabled deck will top the next YCS and it will be someone who understands how to use this card properly. Link to comment Share on other sites More sharing options...
Black W Mage Posted May 9, 2011 Report Share Posted May 9, 2011 Your opponent can change their hand size during their turn. HERP DE DERP. HOWEVER: [url="http://yugioh.wikia.com/index.php?title=Drastic_Drop_Off&image=DrasticDropOffPTDN-EN-UR-1E-png"][img]http://images3.wikia.nocookie.net/__cb20080526035202/yugioh/images/thumb/b/b0/DrasticDropOffPTDN-EN-UR-1E.png/356px-DrasticDropOffPTDN-EN-UR-1E.png[/img][/url] [url="http://yugioh.wikia.com/index.php?title=Drop_Off&image=DropOffLOD-EN-SR-jpg"][img]http://images3.wikia.nocookie.net/__cb20061120001858/yugioh/images/thumb/1/12/DropOffLOD-EN-SR.jpg/356px-DropOffLOD-EN-SR.jpg[/img][/url] Link to comment Share on other sites More sharing options...
Canadian Posted May 9, 2011 Report Share Posted May 9, 2011 The combos this card can create are endless. The fact you can chain to activations and still be able to negate them is absurdly powerful. For instance, you have +1 more cards in hand than your opponent. - They attempt to summon Shi En - You flip Phoenix Wing Wind Blast (hand sizes are now equal) - Even if they negate PWWB, Shi En will still get spun because Unicore will negate its effect. Link to comment Share on other sites More sharing options...
HaouJudai Posted May 9, 2011 Author Report Share Posted May 9, 2011 It's not that hard to control hand counts - single draw cards like jar of greed or reckless greed could be used - There's not much they can do if you follow their hand count while Unicore is out I guess what caught my attention is when I tried to super poly unicore today and when I did my discard our hand counts matched it negated super poly like a champ from the very instant your hand count matches theirs FOR ANY REASON unicore becomes a little god Fabled Unicore can negate counter traps you read that correctly it can negate solemn judgment and solemn warning Fabled Unicore is at spell speed infinite - it operates on a game mechanic level - spell speeds do not apply to it Link to comment Share on other sites More sharing options...
Toffee. Posted May 9, 2011 Report Share Posted May 9, 2011 I really like the concept to this card, and how it tends to enforce some strict logic onto the Opponent with the whole: "If you use all your cards, you lose" gimmick. Link to comment Share on other sites More sharing options...
wiithepeople Posted May 9, 2011 Report Share Posted May 9, 2011 [quote name='Canadian' timestamp='1304965412' post='5198832'] The combos this card can create are endless. The fact you can chain to activations and still be able to negate them is absurdly powerful. For instance, you have +1 more cards in hand than you opponent. - They attempt to summon Shi En - You flip Phoenix Wing Wind Blast (hand sizes are now equal) - Even if they negate PWWB, Shi En will still get spun because Unicore will negate its effect. [/quote] [quote name='Invalid Arguement' timestamp='1304964212' post='5198803'] Inb4canadian. [/quote] My work here is done. Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 9, 2011 Report Share Posted May 9, 2011 [quote name='HaouJudai' timestamp='1304963926' post='5198793'] Fabled Unicore negates a game mechanic - it negates activations - [/quote] [quote name='HaouJudai' timestamp='1304965430' post='5198833'] Fabled Unicore is at spell speed infinite - it operates on a game mechanic level - spell speeds do not apply to it [/quote] Stop calling it a game mechanic or that it overpowers a game mechanic, as it does no such thing. If you knew anything about Continuous Effects in the first place, you'd know Spell Speeds wouldn't apply to card effects that don't even activate =.=; Don't just make up things because you feel like saying them. Yes, it can negate Counter Traps, and yes it can negate Super Poly, Don't make up other stuff because you want to say it. Just say its effect is Continuous. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted May 9, 2011 Report Share Posted May 9, 2011 Should've been Level 5 xD The condition is funny, and the effect is extremely good... Link to comment Share on other sites More sharing options...
Spoon Posted May 9, 2011 Report Share Posted May 9, 2011 [quote name='REDRUM' timestamp='1304972873' post='5199075'] Should've been Level 5 xD[/quote] [center][img]http://images2.wikia.nocookie.net/__cb20101210055843/yugioh/images/thumb/e/e6/FabledKrusHA03-EN-ScR-1E.jpg/300px-FabledKrusHA03-EN-ScR-1E.jpg[/img][/center] She harshly disagrees with you Also, Chawa + Ganashia makes this easily, so why shouldn't it be Level 4? All I can say about this card: It trolls your opponent. Hard. Especially if they lack sleep and don't pay attention to the hand count... or are just too nervous to notice Link to comment Share on other sites More sharing options...
CDDRodrigo Posted May 9, 2011 Report Share Posted May 9, 2011 [quote name='Spoon' timestamp='1304973136' post='5199084'] [center][img]http://images2.wikia.nocookie.net/__cb20101210055843/yugioh/images/thumb/e/e6/FabledKrusHA03-EN-ScR-1E.jpg/300px-FabledKrusHA03-EN-ScR-1E.jpg[/img][/center] She harshly disagrees with you Also, Chawa + Ganashia makes this easily, so why shouldn't it be Level 4? [/quote] Hence what I said is a joke. Level 5 would make it much more playable. Link to comment Share on other sites More sharing options...
Canadian Posted May 9, 2011 Report Share Posted May 9, 2011 Pony also makes going for game REALLY easy. Link to comment Share on other sites More sharing options...
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