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A Whole New Generation of Monsters: Trialities! [4/??]


Zextra

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[quote name='Zextra' timestamp='1306190152' post='5227957']
Actually, I made it specifically to DIS-allow Instant Fusion - notice that I made it Level 6 or higher? :)

Yeah, the problem with only letting it activate one effect a turn is that then, you would be able to either destroy/bounce a card or protect itself, but not both, and it would make it utterly useless, seeing as how it would never survive more than a turn after using its effect once.
[/quote]

XD lol. Didn't see that part!

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[quote name='ragnarok1945' timestamp='1306964843' post='5247311']
then update with a card already, you know I'd rate it Zextra
[/quote]
I know, but I'm at a bit if a writer's (or rather cardmaker's) block right now - hopefully it'll go away by next week...
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  • 2 weeks later...
wow... ... dude...
[u]Overall Rating[/u]: 9.5/10
[u]Comments[/u]:
... cards are [i]VERY[/i] hard to summon and bring out into field... dont mind what people say about your cards being OP... they're not that strong anyways (especially the last card with 0 ATK and DEF)... and the effects are WOW... you really worked on this... and the edit now and then is great... ... gosh... ... dang!... ... and omg man your pictures!... ... so beautiful... ... where the hell do you get those pictures!... xP
... and i didn't know what was really wrong with the cards and i can't really find any errors besides [i]the OCG being kinda hard to understand[/i]... so a 9.5 rating is understandable right?... ... but who cares about the OCG as long as we get it... though it can always be perfected...
... by the way please make it so those cards are [i]"Can only be Special Summoned by---"[/i] so cards like [b]Monster Reborn[/b] or [b]Call of the Haunted[/b] have no effect on them... seeing as they are already VERY powerful with their effects alone... they should stand as those [i]"once per duel"[/i] kind of cards...
... these cards should be taken out for a test drive... =P
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