shelds9 Posted May 23, 2011 Report Share Posted May 23, 2011 Monsters: 40 Gorz Treeborn x3 Barbaros x3 Deep Diver x3 Fusilier x3 Tragoedia Fog King x3 Witch of the Black Rose x3 Battle Fader Sangan Key Mouse x3 Koa'ki Meiru Boulder x3 Genex Power Planner x3 Genex Ally Birdman x3 Koa'ki Meiru Doom x3 Gallis x3 How to use: Get Gallis and Birdman in the hand, and Doom on the field. Use Gallis to burn and SS. Use Birdman to return Gallis, but Doom prevents Birdman from SSing. Repeat until win! Link to comment Share on other sites More sharing options...
Legend Zero Posted May 23, 2011 Report Share Posted May 23, 2011 Makyura FTK is better. Link to comment Share on other sites More sharing options...
Yeezus Posted May 23, 2011 Report Share Posted May 23, 2011 Fish FTK is better Link to comment Share on other sites More sharing options...
shelds9 Posted May 23, 2011 Author Report Share Posted May 23, 2011 Hmm... I've never heard of Makyura FTK, and I've never tried Fish FTK... Link to comment Share on other sites More sharing options...
Toffee. Posted May 23, 2011 Report Share Posted May 23, 2011 Power Planner should be in 3s. Link to comment Share on other sites More sharing options...
shelds9 Posted May 23, 2011 Author Report Share Posted May 23, 2011 I'll remove neutron and 1 Meklord for +2 Power Planner Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 24, 2011 Report Share Posted May 24, 2011 Needs Witch of the Black Rose. Link to comment Share on other sites More sharing options...
shelds9 Posted May 24, 2011 Author Report Share Posted May 24, 2011 Forgot about her. Heck yesh! I'll neg 2 Malefic and 1 Meklord for +3 Witchies! Link to comment Share on other sites More sharing options...
Vough Posted May 24, 2011 Report Share Posted May 24, 2011 IMO, a really consistent way to run it would be like 3 Malefic blue-eyes, Rainbow, and Red-Eyes, big damage upon mill, and massive Deck thinning. But anyway: Rat? Link to comment Share on other sites More sharing options...
shelds9 Posted May 24, 2011 Author Report Share Posted May 24, 2011 Nah to both. For the Malefics, I'd need a Field Spell, so that might ruin the loop. Also, rat brings Gallis to the field, when I need him in the hand. Link to comment Share on other sites More sharing options...
El-Rrey Posted May 24, 2011 Report Share Posted May 24, 2011 [s]Probably the worst way to use Gallis.[/s] Try to fit in 2-3 Caius and 2-3 Faders. Link to comment Share on other sites More sharing options...
shelds9 Posted May 24, 2011 Author Report Share Posted May 24, 2011 I might have room for 1 Battle Fader... Time to neg last Malefic. Link to comment Share on other sites More sharing options...
Vough Posted May 24, 2011 Report Share Posted May 24, 2011 What I meant was to majorly thin the Deck 3 Fader and 3 Scarecrow a must? Link to comment Share on other sites More sharing options...
shelds9 Posted May 24, 2011 Author Report Share Posted May 24, 2011 I know, but still. And for Fader and Scarecrow, they do tiny damage, and since I have 40 monsters, I don't think I'll have a problem finding a couple to defend with. If i find room for another, I will try to fit it in... Link to comment Share on other sites More sharing options...
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