CommanderVolt Posted May 24, 2011 Report Share Posted May 24, 2011 [center][IMG]http://i202.photobucket.com/albums/aa4/Dialkia_2007/DesertTwister.jpg[/IMG] [Card Lore] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.[/center] I've had the misfortune of pulling 4 of these back when i used to buy packs..... Discuss this card, any possible uses, decks that can cleverly use this. This card has a counter-part; [url="http://forum.yugiohcardmaker.net/topic/250562-frost-and-flame-dragon/"]Frost and Flame Dragon[/url] Link to comment Share on other sites More sharing options...
Boss Z Posted May 24, 2011 Report Share Posted May 24, 2011 I Loved the Idea behind tese 2 Cards... I worked so Hard to create decks for both of them and they were both bad Great for destroying the vack row, but there really isn't any place for this card and the summoning conditions are just so wierd Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted May 24, 2011 Report Share Posted May 24, 2011 It looks like something from Bartimaeus. Because yeah, apparently that's what's important. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted May 24, 2011 Report Share Posted May 24, 2011 Chaos Sorcerer > This Link to comment Share on other sites More sharing options...
CommanderVolt Posted May 24, 2011 Author Report Share Posted May 24, 2011 [quote name='Anbu-of-Sand' timestamp='1306243350' post='5228819'] Chaos Sorcerer > This [/quote] ITT: Chaos Sorc [s]removes [/s] Banishes Spells and Traps Link to comment Share on other sites More sharing options...
Brinolovania Posted May 24, 2011 Report Share Posted May 24, 2011 [quote name='Darkplant' timestamp='1306207183' post='5228399'] It looks like something from Bartimaeus. Because yeah, apparently that's what's important. [/quote] Bartimaeus is very important. this card is the suckier twin. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted May 24, 2011 Report Share Posted May 24, 2011 [quote name='Tuatha Dé Danann' timestamp='1306252681' post='5228974'] ITT: Chaos Sorc [s]removes [/s] Banishes Spells and Traps [/quote] I'm not saying it does, but I'm saying is it's much easier to get 1 LIGHT and 1 DARK in the Grave rather then 1 EARTH and 2 WIND with all of DARK's and LIGHT's having dumping support. I'm also saying a discard for the destruction for a Spell or Trap in my opinion, isn't as good as the permanent removal of a monster at the cost of not having Chaos Sorcerer attack that turn. Link to comment Share on other sites More sharing options...
evilfusion Posted May 24, 2011 Report Share Posted May 24, 2011 Is it sad I think Ehero Wild Wingman is better than this? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 24, 2011 Report Share Posted May 24, 2011 [quote name='evilfusion' timestamp='1306275312' post='5229705'] Is it sad I think Ehero Wild Wingman is better than this? [/quote] nop...wild wingman is a cool heroe Link to comment Share on other sites More sharing options...
CDDRodrigo Posted May 25, 2011 Report Share Posted May 25, 2011 [quote name='Silverbolt' timestamp='1306279924' post='5229831'] nop...wild wingman is a cool heroe [/quote] Necroid Shaman begs to differ. Link to comment Share on other sites More sharing options...
Sleepy Posted May 25, 2011 Report Share Posted May 25, 2011 They should have stayed with Semi-nomis that require 1 of each instead of 1:2 ... Back then they just wanted to replace the Chaos Sorcerer that seemed too strong to ever come back (or something along those lines.) I don't mind the Attribute combination on itself though. Card makes you discard 1 card too much for its effect. Link to comment Share on other sites More sharing options...
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