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My new set: Dueling Skies


DuelingHorus

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Cards: Unknown ( I want it to be big though)

 

G-MobileCannon.jpg

 

H-ArmoredCar.jpg

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "G-Mobile Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 700 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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3-8

 

I-MagneticBarrier.jpg

 

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "G-Mobile Cannon" or "H-Armored Car" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 1000 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

GH-ArmoredCannon.jpg

 

"G-Mobile Cannon" + "H-Armored Car"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). Discard 1 card from your hand to increase the ATK and DEF strength of this card by 1500 for the remainder of the turn.

 

HI-BarrierArmor.jpg

 

"H-Armored Car" + "I-Magnetic Barrier"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). Discard 1 card from your hand to destroy 1 face-up monster on your opponent's side of the field in ATK position.

 

GI-CannonBarrier.jpg

"G-Mobile Cannon" + "I-Magnetic Barrier"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). When your opponent declares an attack, discard 1 card from your hand to destroy the attacking monster.

 

GHI-MobileBarrierCannon.jpg

 

"G-Mobile Cannon" + "H-Armored Car" + "I-Magnetic Barrier"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). When your opponent declares an attack, discard 1 card from your hand to destroy all of your opponent's monster's in ATK position.

 

J-RocketLauncher.jpg

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8 - 14 (I made 8 twice oops)

 

K-MachineGun.jpg

 

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "J-Rocket Launcher" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

L-TitaniumArmor.jpg

 

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "J-Rocket Launcher" or "K-Machine Gun" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

JK-LauncherMachine.jpg

 

"J-Rocket Launcher" + "K-Machine Gun"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). Discard 1 Diffusion-Wave Motion from your hand and this card may attack all monsters on your opponent's side of the field once.

 

KL-ArmoredSoldier.jpg

 

"K-Machine Gun" + "L-Titanium Armor"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). Discard your hand so that when this card attacks, all face-up Magic and Trap Card's on your opponent's field are negated and your opponent may not activate any Magic or Trap Card's until the end of the Damage Step.

 

JL-ArmoredDestructor.jpg

 

"J-Rocket Launcher" + "L-Titanium Armor"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). Discard 1 card from your hand to destroy 1 face-up monster on your opponent's field with an ATK or DEF strength weaker than this card's ATK or DEF.

 

JKL-ArmoredMercenary.jpg

 

"J-Rocket Launcher" + "K-Machine Gun" + "L-Titanium Armor"

This card cannot be Special Summoned except by removing from play the above cards on your side of the field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). Discard 3 cards from your hand to remove all the opponent's face-down card's on the field from play.

 

GuardianOmegatronLV4.jpg

 

This card cannot be Normal Summoned, Flip Summoned or Special Summoned unless you have a "Proton Beam Cannon - Omegatron" face-up on your side of the field. This card is unaffected by Magic, Trap or Monster Cards that designate this card as a target.. During the End Phase of a turn this card destroys an opponent's monster as a result of battle, you may send this card to the Graveyard to Special Summon 1 "Guardian Omegatron LV8" from your hand or Deck.

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The next cards:

 

(I am doing every Arcana Force card except for 8- The Strength and EX- The Light Ruler)

 

ArcanaForce3-TheEmpress.jpg

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: Each time your opponent Normal Summons a monster, you may Special Summon 1 monster from your hand with "Arcana Force" in its card name. If the Special Summoned monster requires Tributes, you must offer the Tributes to Special Summon it.

Tails: Each time your opponent Normal Summons a monster, discard 1 card from your hand.

 

ArcanaForce4-TheEmperor.jpg

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: Increase the ATK of all face-up monsters on your side of the field with "Arcana Force" in their card names by 500 points.

Tails: Decrease the ATK of all face-up monsters on your side of the field with "Arcana Force" in their card names by 500 points.

 

ArcanaForce6-TheLovers.jpg (The ARF 6 pic would not work and I could not find another)

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: If you Tribute Summon a monster that includes "Arcana Force" card name, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.

 

ArcanaForce7-TheChariot.jpg

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card then gains 1 of the following effects according to the result of the coin:

Heads: When this card destroys a monster by battle, Special Summon the destroyed monster to your side of the field.

Tails: When this card is destroyed by battle, Special Summon this card to your opponent's side of the field.

 

ArcanaForce12-TheHangman.jpg

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card then gains 1 of the following effects according to the result of the coin:

Heads: When this card destroys a monster by battle, Special Summon the destroyed monster to your side of the field.

Tails: When this card is destroyed by battle, Special Summon this card to your opponent's side of the field.

 

ArcanaForce14-Temperance.jpg

 

By discarding this card from your hand, reduce the Battle Damage you receive from 1 attack to 0. Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: As long as this card remains face-up on the field, all Battle Damage this card's controller recieves is halved.

Tails: As long as this card remains face-up on the field, all Battle Damage your opponent recieves is halved.

 

ArcanaForce15-TheFiend.jpg

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: When this card attacks, select 1 monster on the field and destroy it. If not destroyed, destroy this card. The controller of the monster destroyed by this effect recieves 500 points of damage to his/her Life Points.

Tails: When this card attacks, destroy all monsters on the field.

 

ArcanaForce18-TheMoon.jpg

 

Toss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: You can Special Summon 1 "Moon Token" during your Standby Phase (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0) on your side of the field.

Tails: During your turn's End Phase, select 1 monster on your on side of the field, and switch control of that monster to your opponent. (If your opponent does not have an unoccupied Monster Card Zone, the selected monster is destroyed.)

 

ArcanaForce21-TheWorld.jpgToss a coin when this card is Normal Summoned, Flip Summoned or Special Summoned successfully. This card will gain 1 of the following effects according to the result of the coin:

Heads: By sending 2 monsters on your side of the field to the Graveyard during your End Phase, your opponent must skip 1 turn.

Tails: Your opponent adds the top card of your opponent's Graveyard and adds it to his/her hand during your opponent's Draw Phase on his/her turn.

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