.Nu-13 Posted May 30, 2011 Report Share Posted May 30, 2011 [font="Verdana"][color="#FF8C00"][b]22[/b][/color] 3 Reborn Tengu 3 Ryko, Lightsworn Hunter 2 Debris Dragon 2 Doppelwarrior 2 Junk Synchron 2 Lonefire Blossom 1 Chaos Sorcerer 1 Dandylion 1 Effect Veiler 1 Glow-Up Bulb 1 Gorz the Emissary of Darkness 1 Sangan 1 Spore 1 Tragoedia [color="#00FF00"][b]11[/b][/color] 3 Pot of Avarice 2 Mystical Space Typhoon 1 Charge of the Light Brigade 1 Dark Hole 1 Foolish Burial 1 Giant Trunade 1 Monster Reborn 1 Reinforcement of the Army [color="#FF00FF"][b]7[/b][/color] 2 Limit Reverse 2 Solemn Warning 1 Mirror Force 1 Solemn Judgment 1 Torrential Tribute[/font] Link to comment Share on other sites More sharing options...
.Rai Posted May 30, 2011 Report Share Posted May 30, 2011 Mega Hamster? Just a preference of mine, really. Otherwise, looks solid. Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 Well, if I played more Beasts, then Hamster would be better, but as I play only Ryko, I preffer Charge Link to comment Share on other sites More sharing options...
Fizzy™ Posted May 30, 2011 Report Share Posted May 30, 2011 Why do you run 2 Limit Reverse but no Call of The Haunted? And you also have enough darks for Dark Armed Dragon if you want to run it. + Call though and you could try psz. Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 DAD and PSZ clog like s*** in here. And CotH... yeah, I knew I missed something. What to neg? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted May 30, 2011 Report Share Posted May 30, 2011 How well has 3 Avarice's worked for you? That and Gorz + Trag. Never had a deck with both in it, so I don't know how well they both work. Link to comment Share on other sites More sharing options...
Fizzy™ Posted May 30, 2011 Report Share Posted May 30, 2011 -Trag and + CotH? Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 Trag is too good in here because of all the draw power. It's also a permanent B-Con that dumps stuff and revivable by Chaos Goddess -1 RotA +1 CotH BTW, just noticed I lack One for One :/ -1 Charge +1 1 4 1 Link to comment Share on other sites More sharing options...
Welche the crab Posted May 30, 2011 Report Share Posted May 30, 2011 I find Card Trooper works well in this deck to fill the grave and occasionally add more draw power if you can't Synch with him (not that this deck need more). Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 Troopers are no longer needed TBH Link to comment Share on other sites More sharing options...
Fizzy™ Posted May 30, 2011 Report Share Posted May 30, 2011 If you run 141 I'd run level eater. Otherwise, I wouldn't take out Charge. Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 Nah, Level Eater doesn't work well here. And Charge didn't test that good TBH Link to comment Share on other sites More sharing options...
Welche the crab Posted May 30, 2011 Report Share Posted May 30, 2011 Maybe, but I find milling key when your down because it can mean a Glow-Up or Spore in your grave which will lead to easy Synchros, but that's just me. Ever consider using Tuning? Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 Junk Doppel doesn't need that much miling TBH. And Tuning... I could try, but no space :/ Link to comment Share on other sites More sharing options...
Welche the crab Posted May 30, 2011 Report Share Posted May 30, 2011 [quote name='Klavier Gavin' timestamp='1306766237' post='5241765'] Junk Doppel doesn't need that much miling TBH. And Tuning... I could try, but no space :/ [/quote] Ya, I'm probably doing it wrong. I mill out the wazoo and I don't even know what a wazoo is o.0 Also, I run Inmato's in mine so I really don't know much about it Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 Well, I only need Spore + Lonefire in Grave and I can go into SSD with Junky and Doppel Link to comment Share on other sites More sharing options...
Welche the crab Posted May 30, 2011 Report Share Posted May 30, 2011 [quote name='Klavier Gavin' timestamp='1306766534' post='5241776'] Well, I only need Spore + Lonefire in Grave and I can go into SSD with Junky and Doppel [/quote] Ya, I always think the goal is SQD but of course SSD is perfectly good. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 30, 2011 Report Share Posted May 30, 2011 Well, if you have nothing better to neg, there's no reason not to drop a Limit Reverse for CotH. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted May 30, 2011 Report Share Posted May 30, 2011 Yeah, running 2 Limit Reverse is needed in this deck. But COTH is so good... Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 30, 2011 Report Share Posted May 30, 2011 The point is that 1 Limit Reverse 1 CotH is better than 2 Limit Reverse. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted May 30, 2011 Report Share Posted May 30, 2011 3rd Ryko needs to be Lyla and Charge is necessary Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 [quote name='No. -1 Dr. Cakey' timestamp='1306771435' post='5241901'] Well, if you have nothing better to neg, there's no reason not to drop a Limit Reverse for CotH. [/quote] [quote name='REDRUM' timestamp='1306771763' post='5241909'] Yeah, running 2 Limit Reverse is needed in this deck. But COTH is so good... [/quote] [quote name='No. -1 Dr. Cakey' timestamp='1306772119' post='5241919'] The point is that 1 Limit Reverse 1 CotH is better than 2 Limit Reverse. [/quote] Brotip: read the whole topic [quote name='Klavier Gavin' timestamp='1306763143' post='5241697'] -1 RotA +1 CotH [/quote] [quote name='Batteryman ' timestamp='1306775520' post='5242008'] 3rd Ryko needs to be Lyla and Charge is necessary [/quote] So find me space :/ Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted May 30, 2011 Report Share Posted May 30, 2011 Run 42. Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 30, 2011 Author Report Share Posted May 30, 2011 I though I already said a few times that I hate going over 40 cards :/ Link to comment Share on other sites More sharing options...
Vough Posted May 30, 2011 Report Share Posted May 30, 2011 [quote name='Klavier Gavin' timestamp='1306776401' post='5242036'] I though I already said a few times that I hate going over 40 cards :/ [/quote] It's been tested that running 2 has the same consistency and heart-of-the-cards ability as 40 cards. All my Decks are 42 cards (except Exodia and Gadgets) and I honestly see no difference. +1 Rota She said 3rd Ryko needs to be a Lyla, meaning -1 Ryko +1 Lyla. But imho, just add Lyla. Link to comment Share on other sites More sharing options...
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