This Account is Unplayable Posted May 31, 2011 Report Share Posted May 31, 2011 [center]Part of a whole pack set I'm working on, which I'll post later when I'm finished/almost finished. [spoiler=EN000 Valkyrie Fae][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN000ValkyrieFae.png[/IMG] Lore: If there is a face-up "Valkyrie" monster on your side of the field, except "Valkyrie Fae", you can Special Summon this card from your hand. When this card is Special Summoned, you can add 1 "Valkyrie" monster from your Deck to your hand, except "Valkyrie Fae".[/spoiler] [spoiler=EN001 Valkyrie Teige][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN001ValkyrieTeige.png[/IMG] Lore: If your opponent controls more monsters than you do, you can Normal Summon this card without a Tribute. Once per turn, you can Tribute 1 "Valkyrie" monster on your side of the field, except "Valyrie Teige" to Special Summon 1 "Valkyrie" monster from your Graveyard. The monster Special Summoned by this effect has its effect negated until the End Phase.[/spoiler] [spoiler=EN002 Valkyrie Wilona][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN002ValkyrieWilona.png[/IMG] Lore: You can Special Summon this card from your hand if you control 2 or more "Valkyrie" monsters with different names. This card inflicts Piercing Battle Damage. If this card destroys an opponent's Defence Position monster by battle, this card gains 300 ATK.[/spoiler] [spoiler=EN003 Valkyrie Rosa][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN003ValkyrieRosa.png[/IMG] Lore: If there are 2 or more "Valkyrie" monsters in your Graveyard with different names, you can Special Summon this card from the Graveyard. If you do, banish this card when it leaves the field. When the battle position of this card is changed, except by a card effect, draw 1 card.[/spoiler] [spoiler=EN004 Valkyrie Khiara][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN004ValkyrieKhiara.png[/IMG] Lore: If you control a face-up "Valkyrie Daiana" you can Special Summon this card from your hand. If this card is destroyed by a card controlled by your opponent, Special Summon 2 "Valkyrie Guard Tokens" (Fairy-Type/LIGHT/Level 2/ATK 500/DEF 500). Neither token can be used for a Synchro Summon. You can Tribute 2 "Valkyrie Guard Tokens" to Special Summon 1 "Valkyrie" monster from your Graveyard.[/spoiler] [spoiler=EN005 Valkyrie Daiana][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN005ValkyrieDaiana.png[/IMG] Lore: If you control a face-up "Valkyrie Khiara" you can Special Summon this card from your hand. Monsters cannot be set, and any monster that would be Summoned in face-down defence position is Summoned in face-up defence position, instead. If this card is destroyed as a result of battle, you can add 1 LIGHT Fairy-Type monster with 1600 DEF or less from your Deck to your hand.[/spoiler] [spoiler=EN006 Valkyrie Renbeau][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Hall%20of%20the%20Fallen/EN006ValkyrieRenbeau.png[/IMG] Lore: 3 level 4 LIGHT Fairy-Type monsters This card's name is also treated as each of its attached Xyz Material monsters. Once per turn, you can detach 1 Xyz Material monster from this card to add 1 LIGHT Fairy-Type monster from your Deck to your hand. If this card would be destroyed by a card effect, you can detach 1 Xyz Material monster from it instead.[/spoiler] Comment/Criticise/Etc.[/center] Link to comment Share on other sites More sharing options...
newhat Posted May 31, 2011 Report Share Posted May 31, 2011 Swarming and hand advantage. So much like Samurai. I notice that Teige is the only one that can get around Rai-Oh. Consider adding some destruction effects somewhere. Rosa doesn't have too much synergy with the others. You seem to have designed it to cheat its own removal. Shame on you. I'm not really sure what to do about that. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted May 31, 2011 Author Report Share Posted May 31, 2011 I haven't added any destruction effects, because it might be too much considering the fact that they swarm like hell. Swarming + destroying everything just seems like too much to me. Also, a lot of the secondary effects aren't meant to seem to flow, the main idea is that they Special Summon, and Special Summon fast. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 31, 2011 Report Share Posted May 31, 2011 for Khiara, you should have said the tokens can ONLY be used to tribute summon valkyrie monsters for the most part they're fine in effects, though I'm unsure why you made them so easy to swarm the field so fast Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted May 31, 2011 Author Report Share Posted May 31, 2011 [quote name='ragnarok1945' timestamp='1306822684' post='5243674'] for Khiara, you should have said the tokens can ONLY be used to tribute summon valkyrie monsters[/quote] Er... why? [quote]for the most part they're fine in effects, though I'm unsure why you made them so easy to swarm the field so fast [/quote] Why not? Six Sams do it, why not have a Fairy version of Six Sams, to an extent. Link to comment Share on other sites More sharing options...
Phantom-Duelist Posted May 31, 2011 Report Share Posted May 31, 2011 Cool pics, where u find them? 9/10 Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted May 31, 2011 Author Report Share Posted May 31, 2011 [quote name='Phantom-Duelist' timestamp='1306868044' post='5244630'] Cool pics, where u find them? 9/10 [/quote] [url="http://s825.photobucket.com/albums/zz178/JazinKay/"]Jazin Kay's Photobucket.[/url] Link to comment Share on other sites More sharing options...
kenai Posted May 31, 2011 Report Share Posted May 31, 2011 Quite great, but they rely mostly on beatdown from what I see, for they focus much on swarming than much else. With the proper prevention cards, this could be formidable and splashable with Counter Trap fairies. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 3, 2011 Author Report Share Posted June 3, 2011 Bump. Link to comment Share on other sites More sharing options...
Cody Frost Posted June 3, 2011 Report Share Posted June 3, 2011 It's funny how both of us began Valkyrie archtypes (though mine are called "Valkyrja"s) The six sam effects on these girls seem too good for their own good :/ There's a reason why some people say decks like Six Sams, X-Sabers, and several others are horrible for the game, it breaks player-to-player interaction, and these girls can swarm like crazy... Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 3, 2011 Author Report Share Posted June 3, 2011 Well, I was kinda going for a small Tier 1 set, tbh. Although, these girls aren't as bad as Six Sams to the extent they can't do anything but swarm. Once they swarm, that's it, and it's not like they're incredibly hard to overpower either. That, and they're fairies, so unless I'm mistaken they don't get much support at all. Of course, I could've missed something. Link to comment Share on other sites More sharing options...
Boss Z Posted June 3, 2011 Report Share Posted June 3, 2011 So you turn Blackwings into a Sexy Exceed Archtype?? Konami!! Come Here and Copy this Idea!! Its HOT!! They are all balanced... except for the fact they are all "top heavy" if ya know what I mean(; Powerful and good, Honestly really like them Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 3, 2011 Author Report Share Posted June 3, 2011 [quote name='Boss Z' timestamp='1307066191' post='5249954'] So you turn Blackwings into a Sexy Exceed Archtype?? Konami!! Come Here and Copy this Idea!! Its HOT!! They are all balanced... except for the fact they are all "top heavy" if ya know what I mean(; Powerful and good, Honestly really like them [/quote] lol, and thanks. Man, if Konami made anything like this it'd be awesome. S'pose you could say it's what Amazonesses should've been. :3 Link to comment Share on other sites More sharing options...
-Unknown- Posted June 3, 2011 Report Share Posted June 3, 2011 These cards are great. Great pictures, effects, and card concept. They work and fit together just fine. If these were to ever be published for reals I would be hunting these cards down. Great set though. 10/10. Link to comment Share on other sites More sharing options...
AsterikcAde Posted June 3, 2011 Report Share Posted June 3, 2011 Can I say Six Samurai but in a revamped Fairy-Type form? The swarming and effect mechanics of the "Valkyrie" archetype is so similar to Six Samurai, and I bet if these cards were real and people started to make a deck out of these cards, they'll be called the new "Noob" deck, since a lot of new players run Six Sams in the game now. Don't get me wrong, the images, ocg, and balance are all there, I see no mistakes in the cards, but add a little creative twist to the Valkyrie Archetype, you know an innovative creative concept behind your archetype. 9.5/10 Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 4, 2011 Author Report Share Posted June 4, 2011 [quote name='AsterikcAde' timestamp='1307077014' post='5250326'] Can I say Six Samurai but in a revamped Fairy-Type form? The swarming and effect mechanics of the "Valkyrie" archetype is so similar to Six Samurai, and I bet if these cards were real and people started to make a deck out of these cards, they'll be called the new "Noob" deck, since a lot of new players run Six Sams in the game now. Don't get me wrong, the images, ocg, and balance are all there, I see no mistakes in the cards, but add a little creative twist to the Valkyrie Archetype, you know an innovative creative concept behind your archetype. 9.5/10 [/quote] Honestly, I'd have to agree with you. I was aiming for a balanced swarming idea similar to Six Sams, but balanced meant I felt I had to limit myself with the other effects of the cards. Also, were it any other set of mine, I wouldn't have even bothered doing this and just scrapped it, I was purely aiming for simple and effective with this one. Not my best attempt at an archetype at all, in my honest opinion. Link to comment Share on other sites More sharing options...
Boss Z Posted June 4, 2011 Report Share Posted June 4, 2011 [quote name='Hounds of Anubis' timestamp='1307069098' post='5250073'] lol, and thanks. Man, if Konami made anything like this it'd be awesome. S'pose you could say it's what Amazonesses should've been. :3 [/quote] Amazoness are a hot ass (and boobs) Archtype who focus primarily in Beatdown with some destruction and protection thrown in They are "good" but they still need MORE support... maybe like their own Rank4 Xyz monster... Link to comment Share on other sites More sharing options...
Sleepy Posted June 4, 2011 Report Share Posted June 4, 2011 There is not much for me to comment on about the cards xD I think they are good for their purpose. It needs set-up but I think Rosa can loop if you use 2 or 3 and Exceeded with them. (I would be focusing a Deck with these on that) They are (as you said) Six Samurais with a Type that is less supported and without the destruction effects or without the Spell/Trap Support. Not to mention that (unlike Samurais) this archtype contains no Tuners. Exceed and beatdown seem to be its main goal. Well maybe if mixed with some other Decks somehow (like a Chaos variant)... Anyways. The idea is well thought out so I figured it was rep worthy. I can imagine these cards being made. Their art is amazing, but most of them by themselves are not [i]that[/i] pretty (IMO but what do I know about that xD ) I can point out some small OCG errors in the cards themselves (I found them easier to read than the text under them lol ), but because of how the cards were made, it would probably be a pain to fix them and re-post them so I was thinking if I should.... Just a couple: [b]Teige:[/b] you wrote "if" with double "I" in the card. [b]Wilona[/b]: piercing damage = [b]Piercing Battle Damage[/b] [b]D[/b]efense [b]P[/b]osition [b]Rosa:[/b] when it is removed from the field = [b]when it leaves the field[/b] (if you are using "banish", I'm guessing you are using the new OCG so....) One last thing. This last part of the OCG is optional since the things is [i]VERY[/i] new yet and hasn't really been put in action in already released cards, but here's the info: http://www.konami.com/yugioh/articles/?p=2962 I overall liked this set. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 4, 2011 Author Report Share Posted June 4, 2011 [quote name='sleepy' timestamp='1307158535' post='5252859'] There is not much for me to comment on about the cards xD I think they are good for their purpose. It needs set-up but I think Rosa can loop if you use 2 or 3 and Exceeded with them. (I would be focusing a Deck with these on that)[/quote] I suppose, but there's still the fact that his archetype can do nothing except beat-down. At least that's how I see it. It's not particularly hard to stop, unless I'm missing something. [quote name='sleepy' timestamp='1307158535' post='5252859'] They are (as you said) Six Samurais with a Type that is less supported and without the destruction effects or without the Spell/Trap Support. Not to mention that (unlike Samurais) this archtype contains no Tuners. Exceed and beatdown seem to be its main goal. Well maybe if mixed with some other Decks somehow (like a Chaos variant)... Anyways. The idea is well thought out so I figured it was rep worthy. I can imagine these cards being made. Their art is amazing, but most of them by themselves are not [i]that[/i] pretty (IMO but what do I know about that xD ) I can point out some small OCG errors in the cards themselves (I found them easier to read than the text under them lol ), but because of how the cards were made, it would probably be a pain to fix them and re-post them so I was thinking if I should.... Just a couple: [b]Teige:[/b] you wrote "if" with double "I" in the card. [b]Wilona[/b]: piercing damage = [b]Piercing Battle Damage[/b] [b]D[/b]efense [b]P[/b]osition [b]Rosa:[/b] when it is removed from the field = [b]when it leaves the field[/b] (if you are using "banish", I'm guessing you are using the new OCG so....) One last thing. This last part of the OCG is optional since the things is [i]VERY[/i] new yet and hasn't really been put in action in already released cards, but here's the info: http://www.konami.com/yugioh/articles/?p=2962 I overall liked this set. [/quote] Thanks for the fixes, except just as you said it's not easy to change, especially when I'm someone who's actual knowledge of the editting program is incredibly minimum, however I will update the changes into the lore beneath the cards. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 4, 2011 Author Report Share Posted June 4, 2011 First-page-bump. Link to comment Share on other sites More sharing options...
GlaceEx Posted June 14, 2011 Report Share Posted June 14, 2011 These cards are very good better than I could ever do. I am not very good at the whole rating thing, but I'd say a 10/10. Oh and just wondering how did you get the Xyz background? Link to comment Share on other sites More sharing options...
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