Nmaster Posted June 5, 2011 Report Share Posted June 5, 2011 Newest version: [img]http://img695.imageshack.us/img695/8230/204962.jpg[/img] Lore: "Elemental Hero Clayman" + 1 "Junk" monster You can remove from play 1 "Junk" monster in your Graveyard to select 1 face-up monster your opponent controls. This turn, this monster will lose DEF equal to the DEF of the removed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent. [spoiler="Older version"][img]http://img815.imageshack.us/img815/8230/204962.jpg[/img] Lore: "Junk Berserker" + "Elemental Hero Clayman" You can remove from play 1 "Junk Berserker" in your Graveyard to select 1 face-up monster your opponent controls. This turn, this monster will lose DEF equal to the DEF of "Junk Berserker". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent.[/spoiler] Basically an idea I had in my head some time, I really liked the pic and it fits the 2 monsters. The effect could be better I guess. It isn't special. Please rate! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 5, 2011 Report Share Posted June 5, 2011 piercing damage is fine though 1800 def seems a bit too much, it'll leave most monsters with barely 500 def left that way 7.7/10 Link to comment Share on other sites More sharing options...
Nmaster Posted June 6, 2011 Author Report Share Posted June 6, 2011 Thanks for rating. I was wondering about the effect myself. It would give some huge DEF loss (and with piercing, that is huge LP loss). I was thinking about changing the 1800 DEF to 1000 DEF instead. Maybe then something is possible with Clayman too. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted June 6, 2011 Report Share Posted June 6, 2011 I like how it reflects them both, but the materials being specific lowers it's playability a bit. It also hurts it that it's effect requires berserker in the graveyard to use it's effect. My idea would be 1 E-hero and 1 Junk, then make the effect use any Junk. That's just me though. Link to comment Share on other sites More sharing options...
Sleepy Posted June 6, 2011 Report Share Posted June 6, 2011 Its fun that it doesn't have any Fusion Summon restrictions and that it works with both Miracle Fusion and Miracle Synchro Fusion, but I see it somewhat underpowered. I mean, Junk Berserker alone has the same effect and more targets to remove for it. Also, Heroes and Junk. I don't see how they work together very well. Fun card though. EDIT: [quote name='Miror B.' timestamp='1307371842' post='5260687'] I like how it reflects them both, but the materials being specific lowers it's playability a bit. It also hurts it that it's effect requires berserker in the graveyard to use it's effect. My idea would be 1 E-hero and 1 Junk, then make the effect use any Junk. That's just me though. [/quote] *agree with this* Link to comment Share on other sites More sharing options...
Nmaster Posted June 6, 2011 Author Report Share Posted June 6, 2011 I have used the tips to improve the card (see first post). Clayman is still needed for the fusion, but Junk Berserker isn't required (insteed a Junk monster is needed). Level is lowered to 7 also. Please rate! Link to comment Share on other sites More sharing options...
Nmaster Posted June 7, 2011 Author Report Share Posted June 7, 2011 No comments on the new one? Link to comment Share on other sites More sharing options...
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