Spoon Posted June 11, 2011 Report Share Posted June 11, 2011 [center][IMG]http://img571.imageshack.us/img571/6035/torture.jpg[/IMG] [quote]During your Main Phase: Give control of up to 2 monsters you control to your opponent; Special Summon this card from your hand or Graveyard. If you Special Summon this card from your Graveyard: Banish it when it leaves the field. This card's effect depends on the number of monsters given to your opponent to Summon it: 1: This card's original ATK becomes 1800. 2: When this card destroys an opponent's monster by battle: It's controller targets and destroys 1 card they control.[/quote][/center] If you have any OCG fixes... put them somewhere else and let them rot. Thank you And this time, before anybody asks: Template can be found [url="http://forum.yugiohcardmaker.net/topic/238263-hd-cards-now-in-holofoil/"]here![/url] It's free and awesome, try it out So long, Spoon Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 11, 2011 Report Share Posted June 11, 2011 I can see how this'll work just give up 2 Amebas to your opponent, burn him 4000 LP, and get this out now THAT'D be fun to watch Link to comment Share on other sites More sharing options...
MibeR Posted June 12, 2011 Report Share Posted June 12, 2011 But rare Amebas are used, this card idea was good. I like strategic card. And yeah, no need to change since it is well balanced Link to comment Share on other sites More sharing options...
Tentacruel Posted June 12, 2011 Report Share Posted June 12, 2011 I like it. Very balanced effect and great pic. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 12, 2011 Report Share Posted June 12, 2011 [quote name='Maha Guns' timestamp='1307838394' post='5275891'] But rare Amebas are used, this card idea was good. I like strategic card. And yeah, no need to change since it is well balanced [/quote] Oh I know Ameba is rarely used, but that's still a possibility Link to comment Share on other sites More sharing options...
Spoon Posted June 12, 2011 Author Report Share Posted June 12, 2011 [quote name='ragnarok1945' timestamp='1307828408' post='5275438'] I can see how this'll work just give up 2 Amebas to your opponent, burn him 4000 LP, and get this out now THAT'D be fun to watch[/quote] Ameba... *looks card up* Trollolol, evil plan is truly evil Didn't think about that actually... but hey, Ameba burn sounds like fun I thought more about giving recruiters ala Mystic Tomato and Giant Rat to your opponent for further plusses, but that could work as well. [quote name='Maha Guns' timestamp='1307838394' post='5275891'] But rare Amebas are used, this card idea was good. I like strategic card. And yeah, no need to change since it is well balanced[/quote] Well, if you say so, thanks. [quote name='ADHD-Guitar' timestamp='1307838645' post='5275906'] I like it. Very balanced effect and great pic.[/quote] Thank you, much appreciated Link to comment Share on other sites More sharing options...
MibeR Posted June 12, 2011 Report Share Posted June 12, 2011 Give toolboxing to opp, seems another useful of this card. Yeah, preferred MT or GT, rather than Ameba Link to comment Share on other sites More sharing options...
marcher boyz Posted June 12, 2011 Report Share Posted June 12, 2011 treeborn + armageddon knight = broke at least it's not fish ftk/10 it's should be its btw Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 12, 2011 Report Share Posted June 12, 2011 [quote name='Spoon' timestamp='1307872757' post='5276965'] Ameba... *looks card up* Trollolol, evil plan is truly evil Didn't think about that actually... but hey, Ameba burn sounds like fun I thought more about giving recruiters ala Mystic Tomato and Giant Rat to your opponent for further plusses, but that could work as well. Well, if you say so, thanks. Thank you, much appreciated [/quote] Yeah I just thought that but seriously Spoon, how often DO you see Ameba played these days? Link to comment Share on other sites More sharing options...
Spoon Posted June 12, 2011 Author Report Share Posted June 12, 2011 [quote name='marcher boyz' timestamp='1307877855' post='5277030'] treeborn + armageddon knight = broke[/quote] What do you gain for it? A 2600 ATK beater, that's about it. And you give your opponent control of your Treeborn... not the best idea if you ask me [quote]at least it's not fish ftk/10[/quote] If you take that as a benchmark, then almost every card would be rated this way... pointless much? [quote name='ragnarok1945' timestamp='1307882537' post='5277095'] Yeah I just thought that but seriously Spoon, how often DO you see Ameba played these days?[/quote] Never... that's why it's so hilarious Anyway, card will never be printed, so Ameba will never see play... Link to comment Share on other sites More sharing options...
marcher boyz Posted June 12, 2011 Report Share Posted June 12, 2011 [quote name='Spoon' timestamp='1307895562' post='5277482'] What do you gain for it? A 2600 ATK beater, that's about it. And you give your opponent control of your Treeborn... not the best idea if you ask me If you take that as a benchmark, then almost every card would be rated this way... pointless much? [/quote] You're getting a 2600 beater for neutral cost that pluses when it destroys monsters. Treeborn is a floater. it's an awesome rating system what are you on Link to comment Share on other sites More sharing options...
Spoon Posted June 12, 2011 Author Report Share Posted June 12, 2011 [quote name='marcher boyz' timestamp='1307897460' post='5277564'] You're basically getting a 2600 beater for neutral cost that pluses when it destroys monsters. Treeborn is a floater. [/quote] Oh noez, it plusses when it attacks, and you have absolutely no way to stop it because... yeah... why again? If you think it's so horrible, give me a suggestion on how to improve it / make it more balanced / giving a crap. Link to comment Share on other sites More sharing options...
marcher boyz Posted June 12, 2011 Report Share Posted June 12, 2011 [quote name='Spoon' timestamp='1307897824' post='5277580'] Oh noez, it plusses when it attacks, and you have absolutely no way to stop it because... yeah... why again? If you think it's so horrible, give me a suggestion on how to improve it / make it more balanced / giving a crap. [/quote] i kno warning exists why is trishula limited It's an initial -1 in terms of card advantage than pays for itself after turn 1 unless it dies through a specific kind of removal, then has the potential to plus every turn after that. Does that sound familiar? [img]http://images.wikia.com/yugioh/images/a/aa/LegendarySixSamuraiShiEnSTOR-EN-UR-1E.jpg[/img] DUHN DUHN DUHN It's your horribly broken card. All I can do is telll you how it's broken. It's still up to you to fix it. Link to comment Share on other sites More sharing options...
Spoon Posted June 14, 2011 Author Report Share Posted June 14, 2011 [quote name='marcher boyz' timestamp='1307900137' post='5277706'] i kno warning exists why is trishula limited It's an initial -1 in terms of card advantage than pays for itself after turn 1 unless it dies through a specific kind of removal, then has the potential to plus every turn after that. Does that sound familiar?[/quote] Actually, it's an initial -3 (-1 for you, +2 for your opponent), so once it attacks and makes it's plusses, it's still a -1 after your turn (unless you give your opponent cards that are turned into plusses this way, which is the whole point of it). And the removal doesn't need to be specific either, it just has to be a removal... which there are a ton of. Because unlike your "duhn, duhn, duhn", this can't protect itself in any way, shape or form. Smashing Ground, Dimensional Prison, Solemn Warning/Judgment, Mirror Force, Gemini Spark, Book of Moon, Enemy Controller, Necro Gardna, Sakuretsu Armor, Shrink... hell, even Magic Cylinder leaves you with a -2 and a ton of damage. Admittedly, the only problem I see is that you can have 3 of it in your deck, and all of them are available with easy due to it's Attribute and broken Support like Treeborn/Fishborg and Co. I'll try to screw around with the ATK and it's revival effect a little, maybe add some requirements to the monsters you give your opponent (no Level 1 monsters... hussar!). [quote]It's your horribly broken card. All I can do is telll you how it's broken. It's still up to you to fix it.[/quote] Thanks a bunch for your not-help. Link to comment Share on other sites More sharing options...
marcher boyz Posted June 15, 2011 Report Share Posted June 15, 2011 [quote name='Spoon' timestamp='1308055953' post='5282415'] Actually, it's an initial -3 (-1 for you, +2 for your opponent), so once it attacks and makes it's plusses, it's still a -1 after your turn).[/quote] wait what do you think your card does If you Summon it from the Grave and you're terrible; -2 for you, +2 for your opponent; -4 If you Summon it from your hand and you're terrible; -3 for you, +2 for your opponent;-5 Armageddon Knight sends it from the Deck. Treeborn is a floater. You loose AK and get this guy (+0), and your opponent gets AK (-1). [quote name='Spoon' timestamp='1308055953' post='5282415'] (unless you give your opponent cards that are turned into plusses this way, which is the whole point of it).[/quote] no s*** sherlock [quote name='Spoon' timestamp='1308055953' post='5282415'] And the removal doesn't need to be specific either, it just has to be a removal... which there are a ton of. Because unlike your "duhn, duhn, duhn", this can't protect itself in any way, shape or form. Smashing Ground, Dimensional Prison, Solemn Warning/Judgment, Mirror Force, Gemini Spark, Book of Moon, Enemy Controller, Necro Gardna, Sakuretsu Armor, Shrink... hell, even Magic Cylinder leaves you with a -2 and a ton of damage. [/quote] ydgi *assumes this guy is summoned as a -1* when it destroys a monster, it's neutral cost. These guys don't count, anyway; smashing (doesn't stop this guy from becoming neutral) shrink (unless you're terrible) judgment (the effect to summon this guy starts a chain) cylinder (cylinder is a -1, which makes this neutral cost, also it's not removal) necro gardna (not removal) Safe Zone still exists anyway. I'm counting Book and E-Con as removal because they make this guy 1800, which any Deck ever can get over post-Xyz. [quote name='Spoon' timestamp='1308055953' post='5282415'] Thanks a bunch for your not-help. [/quote] I know, pointing out the flaws of a card doesn't count as help at all. You obviously didn't change it because of anything I pointed out. Link to comment Share on other sites More sharing options...
Sleepy Posted June 16, 2011 Report Share Posted June 16, 2011 Interesting card. It actually sounds like a pro strategy as said somewhere above: One for One (for for Amoeba and discard this card) > Summon anything and switch to revive this card. (OTK by anime standards) I don't see any OCG errors at all, but I can see why you would write that xD All in all, its one of those cards that are good despite being high Level (and this card even has Trade In for it) Really good work. EDIT: Responding to another comment of yours from somewhere above.. Solemn will actually make things hard for this card. Its true that it will not be banished because it never touched the field, but you still stated the giving away of the monsters to your opponent before the ; Thus making it a cost. Link to comment Share on other sites More sharing options...
marcher boyz Posted June 16, 2011 Report Share Posted June 16, 2011 [quote name='sleepy' timestamp='1308185037' post='5286373'] EDIT: Responding to another comment of yours from somewhere above.. Solemn will actually make things hard for this card. Its true that it will not be banished because it never touched the field, but you still stated the giving away of the monsters to your opponent before the ; Thus making it a cost. [/quote] http://www.konami.com/yugioh/articles/?p=2962 [quote]A colon or semicolon on a monster, or on a Continuous Spell/Trap, means a chain starts.[/quote] http://yugioh.wikia.com/wiki/Card_Rulings:Solemn_Judgment [quote]The effects of "Thunder King Rai-Oh", "Black Horn of Heaven", "Solemn Judgment", and similar cards can only be activated when a monster Special Summons itself without starting a Chain, such as when a Special Summon monster Special Summons itself.[/quote] wow you didn't get it Link to comment Share on other sites More sharing options...
Sleepy Posted June 17, 2011 Report Share Posted June 17, 2011 [quote name='marcher boyz' timestamp='1308252763' post='5288123'] http://www.konami.com/yugioh/articles/?p=2962 http://yugioh.wikia.com/wiki/Card_Rulings:Solemn_Judgment wow you didn't get it [/quote] Oh so that's what it was.... I never really learned much about the specifics of what people call inherit or non-inherit Summons. I just kind of new by memory most of what Thunder King did and didn't negate. No one outside really was able to concretely explain it to me. I'm glad the OCG is changing.... +REP for your comment actually O_o Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.