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Pollen Monarch


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[center]
[IMG]http://i53.tinypic.com/2h37a1h.jpg[/IMG]
[size="1"][i]1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove 1 non-Plant-Type monster in your Graveyard from play to Special Summon 1 Level 3 or lower Plant-Type monster from your Graveyard. You can send 1 Plant-Type monster you control to the Graveyard to send 1 Spell or Trap Card your opponent controls to the Graveyard. This card gains 400 ATK for each Plant-Type monster you control.[/size][/i]

I'm concerned that the "remove 1 non-Plant-Type monster" hurts its playability. But honestly I had my new (Seph made) Pineapple Plants deck in mind.[/center]
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Agree with Maha Guns on last part, 300 ATK or less would be better. But considering everything else the effect is outstanding, picture is fantastic, and your Name of the card fits perfectly well with your picture. I would + rep you for this because this is just outstanding, but unfortunately i ran out of + reps for today. I'll try to do it tomorrow. 10/10 perfect card very useful, please continue your work.
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Review Log: Pollen Monarch, Maker: Lovely-Chan
The card in question is a wind attributed level 6 Synchro Monster. It starts off at 2300/2400, tying with notable level 6 Synchros such as Orient Dragon and Brionac. The 2300 is a bit notable, as it's name claims it's a monarch, with me kinda expecting to see an actual Monarch in it's place, though the lack of a title indicated otherwise. It has 2400 Defense which makes it the highest defensed level 6 out there (Synchro wise). The wind attribute is notable as it and Tytanial and it can be out at the same time under Gozen Match. It is also an Insect, referring to how bees pollinate flowers, though the image looks like a moth anthro thing. It also has generic requirements which make me iffy over that fact. I'll explain why in a second.

Time for the effects. First off is the fact you remove a non-plant monster to special summon a level 3 or lower plant. What. The. Heck. In the comments they claim it's to hurt it's playability but this boosts it instead. This makes it borderline broken in Plant Synchro (remove a Ryko, Junk, or Doppel you don't need, get a Lonefier, go into Dandylion or Tytanial, use it's other effect). The generic requirements only boosts this! I hate to say this, but that was done obviously without considering the whole fact it has generic requirements. The good news though, is it's an insect, which does hurt it in… say a pineapple deck and it can't use itself as fodder for it's other two effects.

Next up is the fact you can send one Plant-Typed monster you control to the graveyard to send one Spell or Trap your opponent controls to the graveyard. First off: Helps against Gravekeepers and Dragunity. Also it does allow you to plus off of Dandylion (a +2). I'm very iffy about this effect. Partially because it normally would make it loose something involving the third effect.

And finally it gains 400 ATK for each Plant-Type monster you control. This helps Plant Synchro OTK, and it also allows it to hopefully run over Stardust or Shi-En easily with this effect. The good thing about this is that it doesn't get a boost for itself.


Score:
Stats: 16/20 - It doesn't seemed Overpowered, and still easy to make in decks that need it.
Art: 14/20 - It seems a bit stretched.
Effect One: 8/20 - Too broke, though with good intentions.
Effect Two: 14/20 - I guess it could help plant decks like Plant-Synchro or even Naturia Plant clear opposing traps ahead of a big play, possibly gaining plusses along the way.
Effect Three: 2/20

Final Score:
54/100 - Could be Worse, but still can be Better.
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[quote name='Rusty Shackleford' timestamp='1308106870' post='5284165']
Review Log: Pollen Monarch, Maker: Lovely-Chan
The card in question is a wind attributed level 6 Synchro Monster. It starts off at 2300/2400, tying with notable level 6 Synchros such as Orient Dragon and Brionac. The 2300 is a bit notable, as it's name claims it's a monarch, with me kinda expecting to see an actual Monarch in it's place, though the lack of a title indicated otherwise. It has 2400 Defense which makes it the highest defensed level 6 out there (Synchro wise). The wind attribute is notable as it and Tytanial and it can be out at the same time under Gozen Match. It is also an Insect, referring to how bees pollinate flowers, though the image looks like a moth anthro thing. It also has generic requirements which make me iffy over that fact. I'll explain why in a second.

Time for the effects. First off is the fact you remove a non-plant monster to special summon a level 3 or lower plant. What. The. Heck. In the comments they claim it's to hurt it's playability but this boosts it instead. This makes it borderline broken in Plant Synchro (remove a Ryko, Junk, or Doppel you don't need, get a Lonefier, go into Dandylion or Tytanial, use it's other effect). The generic requirements only boosts this! I hate to say this, but that was done obviously without considering the whole fact it has generic requirements. The good news though, is it's an insect, which does hurt it in… say a pineapple deck and it can't use itself as fodder for it's other two effects.

Next up is the fact you can send one Plant-Typed monster you control to the graveyard to send one Spell or Trap your opponent controls to the graveyard. First off: Helps against Gravekeepers and Dragunity. Also it does allow you to plus off of Dandylion (a +2). I'm very iffy about this effect. Partially because it normally would make it loose something involving the third effect.

And finally it gains 400 ATK for each Plant-Type monster you control. This helps Plant Synchro OTK, and it also allows it to hopefully run over Stardust or Shi-En easily with this effect. The good thing about this is that it doesn't get a boost for itself.


Score:
Stats: 16/20 - It doesn't seemed Overpowered, and still easy to make in decks that need it.
Art: 14/20 - It seems a bit stretched.
Effect One: 8/20 - Too broke, though with good intentions.
Effect Two: 14/20 - I guess it could help plant decks like Plant-Synchro or even Naturia Plant clear opposing traps ahead of a big play, possibly gaining plusses along the way.
Effect Three: 2/20

Final Score:
54/100 - Could be Worse, but still can be Better.
[/quote]
Setting aside comments about the card image and title (Neither of which's choosing were relevant to your understanding of. I chose the image because I've been wanting to use it for a while, and the name because of the Pollen being pre-dominant after the anthro moth....Just saying.)

Ment little playable in decks other than my Pineapple Plants and Turbo Plants.

I don't entirely agree on "Too broke". It's just more broken in Plant Synchro. Pineapple Plants, not so much. Only slightly broken there. The second effect has a plus that you either didnt notice or didnt mention. Sends rather than destroys. Cards that negate cards being destroyed by card effects take no effect. Cards that activate when destroyed take no effect. Same bonus as Dark End Dragon. Last effect, was honestly just jammed in there. No real intent behind it other than making it a possible beatstick.

Thanks for the review. Nice and beneficial.
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[quote name='♥Łövëły-Ċħän♥' timestamp='1308109318' post='5284244']
I don't entirely agree on "Too broke". It's just more broken in Plant Synchro. Pineapple Plants, not so much. Only slightly broken there.[/quote]

The effect IS broken. Have you even played Plant Synchro before? This will only boost their chances of spamming even more Synchros than they already do. Honestly, the first effect is Lonefire Blossom on meth.

Also, nobody really is going to use the second effect that much, unless you have Dandylion out. Especially in Pineapple Plants, because of its Type.
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[quote name='Godfather Zandaa' timestamp='1308145721' post='5284942']
The effect IS broken. Have you even played Plant Synchro before? This will only boost their chances of spamming even more Synchros than they already do. Honestly, the first effect is Lonefire Blossom on meth.

Also, nobody really is going to use the second effect that much, unless you have Dandylion out. Especially in Pineapple Plants, because of its Type.
[/quote]
o: Naw I never played Plant Synchro.
Wasnt it you anyways that, ow8 you=/=Mikhail.

Lol nvm. Anyways Mikhail and I already discussed how Lovely-Chan = Derp ;P

But thanks :3


And jus v.v tis quite broken.
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To tell you the truth, I'm not sure how this is quite broken tbh. Sure, its good in some decks, and overpowered in other decks, but really, if its only overpowered placed in one deck, is that such a bad thing. Look at brionac and put it in a different deck, it wouldn't be as good of a card, but it is still usable non the less....

I say I give this card an

.96/1 = 96% = A+ Keep it up
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[quote name='Master White' timestamp='1308164813' post='5285527']
To tell you the truth, I'm not sure how this is quite broken tbh. Sure, its good in some decks, and overpowered in other decks, but really, if its only overpowered placed in one deck, is that such a bad thing. Look at brionac and put it in a different deck, it wouldn't be as good of a card, but it is still usable non the less....[/quote]

OF COARSE IT'S BAD. God, people, THINK! If a card that supports Plants and has a broken Lonefire on meth effect, and that card is used in a Plant Synchro deck, what will happen? DING DING DING, the deck gets MORE possibilities to spam Synchros.

And Brionac in a different deck? What different deck? Pretty much everybody uses him, and even with the priority rule change, he's still a game ender card.
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[quote name='Master White' timestamp='1308164813' post='5285527']
if its only overpowered placed in one deck, is that such a bad thing.
[/quote]

If Shi En's only broken in Six Sam because of how easy they can get him out, is that such a bad thing?

Anyway, as mentioned a bajillion times already, this card is broke. (:
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[quote name='Godfather Zandaa' timestamp='1308167124' post='5285605']
That unholy combo should never see the light of day.
[/quote]
Lol. Knew you'd say something like that.

@ Ragnarok: Well in Pineapple Plants or Plants Synchro (as I'm told, I know nothing about Plant Synchro) effect 2 wouldnt be used much. In a regular Plant deck yepper. Unless your using Dandy to clear S/T zone its not overly broken like I now see effect 1 to be.
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