Shadow Ninja Posted June 15, 2011 Report Share Posted June 15, 2011 It's easy to understand what I was going for here. It's a simple card, nothing special. I don't know much about the new OCG, so help me wherever needs it, and tell me what you think. :) << I felt that was necessary lol.Ok i see why its over powered n need more work or even a total idea change. let this thread die now. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 15, 2011 Report Share Posted June 15, 2011 this is going to get VERY Oped since it'll apply to everything else you should have added in that during the end phase you have to shift the control of this card to your opponent or something 7.6/10 Link to comment Share on other sites More sharing options...
Shadow Ninja Posted June 16, 2011 Author Report Share Posted June 16, 2011 OOOOO you just made things interesting. xD Link to comment Share on other sites More sharing options...
Sleepy Posted June 16, 2011 Report Share Posted June 16, 2011 OCG-wise, the card sounds odd regardless of what generation of OCG you are using (of course "odd" doesn't necessarily mean "bad"). Also, your OCG doesn't sound like the new one AT ALL. If you have trouble writing it because you feel obligated to use the newest one, you can always use the one you know how to write as long as you don't mix styles. Enough of this, I'll fix OCG =D While the ATK/DEF of a monster(s) on the field changes by the effect of a Field Spell Card' date=' the ATK/DEF of all monsters you control is affected the same way.[/quote'] Card can get terribly overpowered.Simple example with "Gaia Power" combo:Your opponent happens to have EARTH-based Deck or at least a couple EARTH monsters somewhere. Assume your opponent has 1 monster (yes only 1 will suffice)During your opponent's End Phase, you activate "Scapegoats" and during your turn you Summon any EARTH monster you want, as well as change the Tokens to Attack Position.For the sake of this example, lets assume your fifth EARTH monster will be a weakling like.... like Exiled Force (1000 ATK). ATK will be somewhat like this:Effect of Gaia Power:1500 ATK Exiled Force500 ATK Token 1500 ATK Token 2500 ATK Token 3500 ATK Token 4 Then, your card gives all YOUR monsters the same amount each of the monsters on the field gained with "Gaia Power". That makes your 5 monsters and your opponent's 1 monster gaining 500 each. That is +3000 ATK to each of YOUR monsters. 4500 ATK Exiled Force3500 ATK Token 13500 ATK Token 23500 ATK Token 33500 ATK Token 4 That is using weaklings that started with 0 ATK. Now picture actual strong and quick to Summon monsters like the X-Saber Synchros that are between 2300 and 3300 ATK each.Actually, forget about EARTH monsters only, this holds true to all Attributes (except DIVINE) and most Types. EDIT:No, don't add that "control-switch" drawback. Its not going to make a difference because 1 turn is all it takes to win with this card. Also, most people don't even use Field Spell Cards that increase ATK to begin with, so they will gain no benefit from this, defeating the purpose of such drawback. You WILL benefit enormously because you DO use such Field Spells or you wouldn't be using this card to begin with... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 16, 2011 Report Share Posted June 16, 2011 OOOOO you just made things interesting. xD that mean you're going to make that modification? Link to comment Share on other sites More sharing options...
Guest newhat Posted June 16, 2011 Report Share Posted June 16, 2011 Necrovalley would be the most common booster, and maybe Residence of the Six during your opponent's turn. Other than that, meh. Link to comment Share on other sites More sharing options...
Sleepy Posted June 16, 2011 Report Share Posted June 16, 2011 ^A card that can distribute almost 20000 combined ATK to your side is certainly not "meh". Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.