.Nu-13 Posted June 16, 2011 Report Share Posted June 16, 2011 [size="1"][color="#FF8C00"][b]17[/b][/color] 3 Beiige, Vanguard of Dark World 3 Broww, Huntsman of Dark World 3 Grapha, Dragon God of Dark World 3 Snow, Mage of Dark World 2 Goldd, Wu-Lord of Dark World 2 Malefic Cyber End Dragon 1 Sangan [color="#00FF00"][b]14[/b][/color] 3 Dark World Dealings 3 Gate of the Dark World 3 Terraforming 1 Allure of Darkness 1 Card Destruction 1 Dark Hole 1 Giant Trunade 1 Monster Reborn [color="#FF00FF"][b]9[/b][/color] 3 Skill Drain 2 Solemn Warning 1 Deck Devastation Virus 1 Mirror Force 1 Solemn Judgment 1 Torrential Tribute [/size] Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 16, 2011 Report Share Posted June 16, 2011 Lost to it so many times Amazing deck. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 16, 2011 Author Report Share Posted June 16, 2011 The 3rd Celri was experimental, but it tested wonderfully. Still need space for the Raven + Beige though Link to comment Share on other sites More sharing options...
Fizzy™ Posted June 16, 2011 Report Share Posted June 16, 2011 I wouldn't use 3 terraforming. You have snow if you want to search the field. Also, you should try DDV. It destroys loads of decks and wins games, etc. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 16, 2011 Author Report Share Posted June 16, 2011 What if I don't have a way to discard Snow? Gate is essential to the deck, and I must grab it as soon as possible. DDV... space? Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted June 16, 2011 Report Share Posted June 16, 2011 Junk Synchron? Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 16, 2011 Author Report Share Posted June 16, 2011 Don't like it here, with only Celri as the target. I have a Junk-based version though Link to comment Share on other sites More sharing options...
Fizzy™ Posted June 16, 2011 Report Share Posted June 16, 2011 -1 Mirror Force -1 Terraforming +2 DDV? 2 terra should be enough. It's not like you can't win without the field. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 16, 2011 Author Report Share Posted June 16, 2011 As I said, Gate is very important. It's like Ravine of DW. Without it, I don't have too much options. Yeah, I can win without it, but it's harder than with Gate. And why would I drop Mirror Force? Link to comment Share on other sites More sharing options...
Boss Z Posted June 16, 2011 Report Share Posted June 16, 2011 Okay, its good, I like it... I see where I can change I guess... you have no tuners, so why all the synchros?? And What does your junk deck look like? Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 16, 2011 Author Report Share Posted June 16, 2011 I needed to fill the Extra with something. Also, I can always Reborn a Tuner or steal one with Grapha And it's still WIP, but it pretty much runs Khakki, Gren and Scarr Link to comment Share on other sites More sharing options...
Boss Z Posted June 16, 2011 Report Share Posted June 16, 2011 Interesting... Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 22, 2011 Author Report Share Posted June 22, 2011 Best deck Link to comment Share on other sites More sharing options...
InfernoASK Posted June 22, 2011 Report Share Posted June 22, 2011 Lightning? And Zephyrus is for recycling your DWs I'm guessing? Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 22, 2011 Author Report Share Posted June 22, 2011 Lightning is bad. If you're lucky, you will hit something like Warning, but most of the time, it's not that good. And yep, Zephyrus is to recycle DWs, or abuse Gate twice a turn Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='The supremacy SUN' timestamp='1308732143' post='5302369'] Best deck [/quote] [color="#FFFFFF"]Which I happened to defeat easily with Anti-Meta[/color] Zephyros is amazing here Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 22, 2011 Author Report Share Posted June 22, 2011 It'a awesome. I wonder why I didn't think of using it before Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 22, 2011 Report Share Posted June 22, 2011 Raven is so good here. Find some space Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 22, 2011 Author Report Share Posted June 22, 2011 Finding space in this is quite hard :/ Besides, I don't need Raven that much. Link to comment Share on other sites More sharing options...
Fizzy™ Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='The supremacy SUN' timestamp='1308247941' post='5287860'] As I said, Gate is very important. It's like Ravine of DW. Without it, I don't have too much options. Yeah, I can win without it, but it's harder than with Gate. And why would I drop Mirror Force? [/quote] Your always going to get the field consistently with 2 Terraforming. 3 is overkill imo. And you can side DDV then. I just like it. It much better than Mirror Force against some decks. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 22, 2011 Author Report Share Posted June 22, 2011 I sometimes have problems getting it even with 3 Terraformings. And it's obv sided, but no room in main Link to comment Share on other sites More sharing options...
InfernoASK Posted June 22, 2011 Report Share Posted June 22, 2011 lol I keep forgetting Zephyrus can bounce more than just monsters. Nice deck. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 22, 2011 Author Report Share Posted June 22, 2011 So I was thinking of taking completly different approach on this. Dropping any monster that activates on field, adding Skill Drain, Malefics and more control cards. Opinions?-2 Celri -3 Guide -1 Zephyros -2 Goldd -1 M-Jar +3 Beiige +2 Malefic CED +3 Skill Drain +1 DDV Testing this for now. Also, Extra needs heavy rework now Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='The supremacy SUN' timestamp='1308766287' post='5303108'] So I was thinking of taking completly different approach on this. Dropping any monster that activates on field, adding Skill Drain, Malefics and more control cards. Opinions? -2 Celri -3 Guide -1 Zephyros -2 Goldd -1 M-Jar +3 Beiige +2 Malefic CED +3 Skill Drain +1 DDV Testing this for now. Also, Extra needs heavy rework now [/quote] It would be incosistent TBH Except maybe Drain Link to comment Share on other sites More sharing options...
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