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'Nother Earthbound Immortal


EndlessOcean

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[img]http://img6.imageshack.us/img6/610/299673.jpg[/img]
Lore: There can only be 1 face-up "Earthbound Immortal" monster on the Field. If there is no face up Field Spell Card, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. You can tribute summon this card with 2, 3, 4, or 5 monsters. This card can attack as many times as the number of monsters tributed to summon this card.
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There can only be 1 face-up "Earthbound Immortal" monster on the [b]f[/b]ield. If there is no [b]face-up[/b] Field Spell Card, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. You can [b]T[/b]ribute [b]S[/b]ummon this card with 2, 3, 4, or 5 monsters. This card can attack as many times as the number of monsters [b]T[/b]ributed to [b]S[/b]ummon this card.
[color=blue]
[b]f[/b]ield
[b]F[/b]ield [b]S[/b]pell [b]C[/b]ard
^"field" is not capitalized; its different from "Field Spell Card" in that aspect for some reason, but its official. Those and the missing line between "face" and "up" are your only OCG issues here.

Looks interesting. I like it. You need Field Spell Card for usage (like the typical Earthbound Immortal), if you Special Summon it it won't be able to attack, you can't choose to Tribute 1, it will usually attack twice. Of course it can OTK but the difficulty to use Earthbounds (or rather their standard underpowerlessness) tells me that its ok as is. Well maybe a little less ATK just to be safe. Something like - 200.... nah, that wouldn't make a difference. Leave it as is IMO, and nice pic.

If my opinion changes I'll let you know.
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[quote name='Elemental Dragon' timestamp='1308512718' post='5295654']
Sorry mate, but this is OP'd, even for an Immortal.
Worst Case (for opponent): 2400x5= 12000.
Tad powerful......
[/quote]
[color=blue]
Easy to say. You need 5 Tributes available, this card in your hand, and a Field Spell in play. Then your opponent can disrupt the strategy with any Spell/Trap that could get rid of either this card or the Field Spell Card.

Usually, counterability is irrelevant to balance, but since for that combo you will run out of cards yourself, it would be safe to assume that your opponent would be left with the upper hand and you with nothing but this card's power.

Even Book of Moon will ruin its hard-earned effect.[/color]
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I say fix the OCG as my fellow member has said. But also, lower the original ATK. Actually here:

There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. You can Tribute Summon this card with 3, 4, or 5 monsters. This card can attack as many times as the number of monsters Tributed to Summon this card.

Thats the same as the other guy's but with one minor addition. Also to reply to the first commentor;
it isn't OP'd what are the odds of him actually getting the Immortal on the field with 5 monsters. Completely low. But like I said the ATK needs to be lowered.

9/10

Oh and forgot this: B)

and thats a great picture.

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[quote name='u raging?' timestamp='1308539595' post='5296495']
7.3/10
lol this card should be a malefic version of somthing or the other. [b]btw you can make the ATK 1500
and straighten out the tribution thingy[/b]
[/quote]

I was about to argue against this comment, then I did the math. With only 2 tributes you do 3000 damage, the same as other earthbounds. Plus you can always beef it up with spells or something. don't forget that any boosts would be multiplied by the number of attacks.
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[quote name='Elemental Dragon' timestamp='1308550913' post='5296770']
Rekindling = 5 instant monsters.
Field spell + field barrier.
All you need is this. Some people on this forum could summon this easily, and that is what would make konami ban a card.
[/quote]

Granted that you can Rekindling into 5 monsters, but usually Rekindling-based Decks focus solely on Synchro Summoning (and maybe Xyz Summoning in the future too). All their cards in the Deck are meant for that purpose and it will take a while to get 5 monsters that can be revived this way without loosing too many cards. On top of this, you now want to make those run Field Spell Cards, which they don't. Field Spells usually only weaken consistency in their strategy and will have no use at all other than sustaining an Earthbound in the Deck. Frankly speaking that's an awful reason to have it.
If you are thinking Molten Destruction, neither any Earthbound nor most Synchros are FIRE. Only Flamvell Firedog will actually benefit from it making it the best option of a Field Spell, but still making the Deck nothing more than a casual fun Deck. If you do Mystic Plasma Zone, it will only benefit the Earthbound in that Flamvell Deck, which will mean its a dead card most of the time and will actually benefit your opponent at times too. If you think any other current Field Spell in existence, you are better off with the previous two.

Now let's put aside the FIRE themed Deck being bothered by any Earthbound AND the uselessness of a Field Spell Card due to inconsistency in it. Lets move on to the actual Earthbound.
To make this Deck able to pull it off a decent amount of times, you need to have ways to get your Earthbound monster faster in your hand. Putting 3 copies of it is bad since you risk drawing 2 or more when you can't really do it. Earthbound monsters cannot be easily searchable except with Gold Sarcophagus and VERY specific Earthbound support that would bother your Rekindling Deck.

Then if you need to somehow get your Earthbound to your hand before loosing, you need to have your 4 or 5 monsters ready in Grave to use Rekindling on AND you need the Field Spell ready too. Then you need the successful Summon AND successful 4+ attacks to win.

[b]Mixing decent strategies with hard to pull strategies that don't really get along with it except for 1 lonely combo is not a good idea and results in a bad Deck.
If you are able to do the combo by some miracle you DESERVE to win. In which case there is no problem.[/b]

I mean, this Earthbound can't even attack without being Tribute Summoned, which puts it in a harder position than most other Earthbound monsters to begin with. To top it off, you even want to use Field Barrier?
If Field Barrier is out and your opponent returns your Field Spell to the hand or Deck, or removes it from play, or anything that is not destruction, Field Barrier is still staying and you won't be able to play another Field Spell Card unless you yourself spend more cards on destroying it. I really don't advise you to consider that Spell.

^And those are my reasons.
My post still holds true for the Fish combo too~
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