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Armageddon Awakes - Full Card Set 80/80


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[IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/ArmageddonAwakes.png[/IMG]
As the various tribes of Duel Monsters continue their everlasting fight and empires fall, the Archfiends plan their move for dominance. In their wake terrifying monsters from the underworld shall now plague the Earth! As prophesied by the ancient ones, the call for Armageddon is nigh and the Harvesters will make sure this vision of the end comes to pass. Can heroes from different worlds put a stop to this?

Armageddon Awakes has something for everybody. New cards for Spiders, Malefics, Ice Barrier, Fortune Ladies and so much more! This pack also debuts the immortal Slime-Girls. So get front row seat and enjoy the show because Armageddon is here.

Includes 80 cards:
1 Holographic Rare
5 Ultimate Rares
5 Ultra Rares
9 Super Rares
18 Rares
44 Commons
4 Normal Rares


[spoiler=Monsters part 1 (1-10)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/79926fb2dd7629c8cb5fd9b9a8e4fda9jpgset1ARMAWset2EN001insettruetypeDinosaurdescriptionOnce20bound20by20an20ageless20curse2C20this20awakened20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/e78382ce2df68a1dafc620c8ddd18555jpgset1ARMAWset2EN002insettruetypeFairydescription20He20hails20from20the20planet20Pop20Star20and20has20the20.jpg[/IMG][img]http://img231.imageshack.us/img231/1364/266652.jpg[/img][img]http://img854.imageshack.us/img854/1364/266652.jpg[/img][spoiler=Harvester - Wandering Death]When this card is Summoned: Reduce your Life Points by 500 x the amount of cards in your hand. If you control another "Harvester" monster, reduce your opponent's Life Points by 500 x the cards in their hand instead. This card's ATK is equal to the amount of Life Points reduced by this card's effect.[/spoiler][spoiler=Harvester - Spiteful Soul]This card cannot be Normal Summoned or set. This card can be Special Summoned to your side of the field (from your hand). When this card is Summoned: Reduce your Life Points by 300 x the cards in your hand. If you control another "Harvester" monster, reduce your opponent's Life Points by 300 x the cards in their hand instead. This card cannot be tributed or used as a Synchro Material except for a "Harvester" monster.[/spoiler][img]http://img28.imageshack.us/img28/1364/266652.jpg[/img][img]http://img827.imageshack.us/img827/1364/266652.jpg[/img][spoiler=Slime Girl - Mercury]When this card is destroyed and sent from the field to the Graveyard: Pay 800 Life Points; Special Summon it during the End Phase. When this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed it and add 1 "Slime Girl" monster from your Deck to your hand, except "Slime Girl - Mercury."[/spoiler][img]http://img823.imageshack.us/img823/1364/266652.jpg[/img][img]http://img64.imageshack.us/img64/1364/266652.jpg[/img][spoiler=Slime Girl - Acid]When this card is destroyed and sent from the field to the Graveyard: Pay 800 Life Points; Special Summon it during the End Phase. When this card is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to half the ATK of the monster that destroyed it and add 1 "Slime Girl" monster from your Deck to your hand, except "Slime Girl - Acid."[/spoiler][spoiler=Slime Girl - Aqua Pura]When this card is destroyed and sent from the field to the Graveyard: Pay 800 Life Points; Special Summon it during the End Phase. When this card is Special Summoned: Gain 400 Life Points for every "Slime Girl" monster you control. When this card is destroyed by battle and sent to the Graveyard: Add 1 "Slime Girl" monster from your Deck to your hand, except "Slime Girl - Aqua Pura."[/spoiler][img]http://img402.imageshack.us/img402/1364/266652.jpg[/img][img]http://img221.imageshack.us/img221/1364/266652.jpg[/img][spoiler=Slime Girl - Copi]Once per turn: You can reveal 1 monster from your Extra Deck; until the End Phase, this card becomes a substitute for any requirement for the selected monster. When this card is destroyed and sent from the field to the Graveyard: Pay 800 Life Points; Special Summon it during the End Phase. When this card is destroyed by battle and sent to the Graveyard: Add 1 "Slime Girl" monster from your Deck to your hand, except "Slime Girl - Copi."[/spoiler][spoiler=Slime Girl - Tentako]At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each other face-up "Slime Girl" monster you control. When this card is destroyed and sent from the field to the Graveyard: Pay 800 Life Points; Special Summon it during the End Phase. When this card is destroyed by battle and sent to the Graveyard: And add 1 "Slime Girl" monster from your Deck to your hand, except "Slime Girl - Tentako."[/spoiler][/spoiler]
[spoiler=Monsters part 2 (11-20)][img]http://img684.imageshack.us/img684/1364/266652.jpg[/img][img]http://img813.imageshack.us/img813/1364/266652.jpg[/img][spoiler=Slime Girl - Twista]You can Special Summon this card (from your hand) when a 2nd "Slime Girl" monster is Special Summoned during the End Phase. When your opponent targets (exactly 1) "Slime Girl" monster you control, you can change the target to another correct target. When this card is destroyed and sent from the field to the Graveyard: Pay 800 Life Points; Special Summon it during the End Phase. When this card is destroyed by battle and sent to the Graveyard: Add 1 "Slime Girl" monster from your Deck to your hand, except "Slime Girl - Twista."[/spoiler][spoiler=Archfiend Guide]You can discard this card to the Graveyard to add 1 "Archfiend Passage" from your Deck to your hand. When a "Archfiend" monster you control except "Archfiend Guide", is destroyed and sent to the Graveyard: You can Special Summon this card from your Graveyard.[/spoiler][img]http://img842.imageshack.us/img842/2692/266652g.jpg[/img][img]http://img838.imageshack.us/img838/1364/266652.jpg[/img][spoiler=Archfiend's Cavalry]When this card you control is sent to your Graveyard: Add 1 "Archfiend" monster with 1500 or less DEF from your Deck to your hand. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.[/spoiler][spoiler=Manifestation Archfiend]When this card destroys a monster in battle: Destroy this card. When this card is destroyed by battle or card effect: Special Summon 1 Level 4 or lower Fiend-Type monster from your Deck. When this card is destroyed: You take 800 damage.[/spoiler][img]http://img600.imageshack.us/img600/1364/266652.jpg[/img][img]http://img840.imageshack.us/img840/1364/266652.jpg[/img][spoiler=Dark Harpie of the Underworld]When this card is Summoned: Add 1 Equip Spell Card from your Deck to your hand. When this card is destroyed: Add 1 "Harpie Queen" from your Deck to your hand. This card's name is treated as "Harpie Lady" while it is on the field or in the Graveyard.[/spoiler][spoiler=Death God, Ragna of the Nightmare]This card is also treated as a Fiend-Type monster. You can Tribute Summon this monster in face-up Attack Position by Tributing 1 DARK monster. Once per turn: Pay 1000 Life Points; banish 1 face-up monster on the field and gain Life Points equal to that monster's ATK. If you activate this effect, this card cannot attack during this turn. If this card attacks or is attacked: During the Damage Step you can pay 1000; banish 1 (only) DARK monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/3f280c9bef14e52c4393ea3aaac518e2pngset1ARMAWset2EN017insettruetypeWarriordescriptionYou20can20only20control2012022Legendary20Hero2C2020Legen.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/EN018.jpg[/IMG][spoiler=Legendary Hero, Legendary Six Samurai - Hakumen]You can only control 1 "Legendary Hero, Legendary Six Samurai - Hakumen". If you control 2 or more "Six Samurai" monsters, you can Special Summon this card from your hand. During the End Phase place 1 Bushido Counter on all cards you control. You can remove Bushido Counters from your side of the field to apply the following effects. 1 Counter: Negate 1 attack. 6 Counters: Destroy all monsters your opponent controls. 12 Counters: If your opponent's Life Points are 2700 or lower, you win the Duel when your opponent declares an attack.[/spoiler][spoiler=Noel, Assassin of the Vylon]This card is also treated as a Machine-Type monster. When this card is Summoned, select 1 "Vylon Bolverk" in your Deck or Graveyard and equip it to this card. In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of Equip Cards equipped to it.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/543191819jpgset1ARMAWset2EN019insettruetypeMachinedescriptionThis20card20cannot20be20Normal20Summoned20or20Set20This20card20can20only20be20S.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/EN020-Copy.jpg[/IMG][spoiler=Nu (v-13)]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing all Machine-Type monsters on the field and Graveyard. Each turn, this card can attack as many of your opponent's monsters as the number of monsters banished to Summon this card, +1.[/spoiler][spoiler=Lambda (Λ-11)]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 1 "Nu (v-13)" from your Graveyard. When your Life Points would be reduced to 0, banish this card from your Graveyard to set your Life Points 100 instead and until the End Phase you take no damage. [/spoiler][/spoiler]
[spoiler=Monsters part 3 (21-30)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/803806157jpgset1ARMAWset2EN021insettruetypeSpellcasterdescriptionWhen20this20card20is20destroyed20by20battle20and20sent20to20the20Graveyard2.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/485673343jpgset1ARMAWset2EN022insettruetypeSpellcasterdescriptionIf20you20control20no20monsters2C20you20can20Special20Summon20this20card20fr.jpg[/IMG][spoiler=Tormentress of the Ice Barrier]When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Ice Barrier" monster from your Deck.[/spoiler][spoiler=Illusionary Sorceress of the Ice Barrier]If you control no monsters, you can Special Summon this card from your hand. Your opponent cannot Set any cards on the field. This card is destroyed during your End Phase unless you reveal an "Ice Barrier" monster in your hand.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/83f54d8c5f1363759f44d233dbbcea30jpgset1ARMAWset2EN023insettruetypeInsectdescriptionIf20your20opponent20controls20a20Defense20Position20monst.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/arachnidjpgset1ARMAWset2EN024insettruetypeInsectdescriptionThe20effects20of20all20face-up20Defense20Position20non20Insect-Type20Effect20Mons.jpg[/IMG][spoiler=Usioni Spider]If your opponent controls a Defense Position monster when this card is Normal Summoned, Special Summon 1 level 4 or lower "Spider" monster from your hand.[/spoiler][spoiler=Des Restriction Spider]The effects of all face-up Defense Position non Insect-Type Effect Monsters are negated.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/e559ac7f8ae6f6271736bd9298f7e03fjpgset1ARMAWset2EN025insettruetypeInsectdescriptionYou20can20Special20Summon20this20card20from20your20hand20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/242088176jpgset1ARMAWset2EN026insettruetypeSpellcasterdescriptionThis20cards20ATK20and20DEF20are20equal20to20its20Level20x2050020During20eac.jpg[/IMG][spoiler=Overlord Spider]You can Special Summon this card from your hand or Graveyard when 2 or more monsters are switched to Defense Position. You can discard any number of cards to the Graveyard, to select and take control of the same number of Defense Position monsters your opponent controls until the End Phase.[/spoiler][spoiler=Fortune Lady Divine]This card's ATK and DEF are equal to its Level x 500. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When an opponent's Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card's level is reduced by 2. When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Banish that monster to Special Summon 1 "Fortune Lady" from your Deck except "Fortune Lady Divine".[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/set2jpgset1ARMAWset2EN027insettruetypeDivine-BeastdescriptionYou20must20Tribute20320monsters20to20Normal20Summon20this20card20you20cannot20S.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/262371679jpgset1ARMAWset2EN028insettruetypeFienddescriptionWhile20you20have20no20cards20in20your20hand2C20if20this20card20is20in20your20Grav.jpg[/IMG][spoiler=God of Chaos - Set]You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps and other monsters' effects cannot be activated. The ATK and DEF of this card is reduced by the number of cards in your Hand x 1000. When your opponent Special Summons a monster with 2000 ATK or more, negate the Summon of that monster and destroy it except "Horus the Black Flame Dragon" monsters.[/spoiler][spoiler=Infernity Condor]While you have no cards in your hand, if this card is in your Graveyard, your opponent cannot target any other "Infernity" monsters in your Graveyard.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/10466057-1-1jpgset1ARMAWset2EN029insettruetypeSpellcasterdescriptionThis20card20cannot20be20Normal20Summoned20or20Set20This20card20cannot20b.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/9093315pngset1ARMAWset2EN030insettruetypeFienddescriptionThis20card20cannot20be20Normal20Summoned20or20Set20This20card20cannot20be20Special2.jpg[/IMG][spoiler=Malefic Magician Girl]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Dark Magician Girl" from your hand or Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. All Malefic monsters gain 300 ATK for each "Malefic" card in either player's Graveyard.[/spoiler][spoiler=Malefic Yubel]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Yubel" from your hand or Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. Monsters you control cannot be destroyed by battle. You take no Battle Damage from battles. If a face-up Attack Position monster you control battles with an opponent's monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.[/spoiler][/spoiler]
[spoiler=Monsters part 4 (31-40)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/EN031.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/764498186jpgset1ARMAWset2EN032insettruetypeFienddescriptionThis20card20cannot20be20Normal20Summoned20or20Set20This20card20cannot20be20Specia.jpg[/IMG][spoiler=Prophet of Black Spells]When this card is destroyed in battle, Special Summon 1 non-Dark Level 4 or lower Spellcaster-Type from your deck. Each time a Spell Card is activated, place 1 Spell Counter on this card. When this card leaves the field, distribute the Spell Counters on this card among face-up cards you control.[/spoiler][spoiler=Shadow the Hedgehog]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Maria's Wish". This card cannot be destroyed by battle or card effects. This card cannot be Tributed, or used as a Synchro Material. If this face-up card is banished, Special Summon this card during your next Standby Phase.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/86f61c6b03d24a62ec7c33c189633cf8jpgset1ARMAWset2EN033insettruetypeWarriordescriptionThis20card20cannot20be20Normal20Summoned20or20Set20This2.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/456ad7d1bf407037fe3fa15d89f5f898jpgset1ARMAWset2EN034insettruetypeZombiedescriptionThis20card20can20be20Special20Summoned20by20banishing2012.jpg[/IMG][spoiler=Slayer of Tyrants]This card cannot be Normal Summoned or Set. This card can only be Special Summoned when your opponent Tribute Summons a level 5 or 6 monster with 2400 ATK. While this card is face-up neither player can Tribute Summon and all effects of Tribute Summoned monsters are negated.[/spoiler][spoiler=Zombie Lord]This card can be Special Summoned by banishing 1 Warrior-Type Monster in either player's Graveyard. If this card is detached as an Xyz Material for a card effect, Special Summon 1 Zombie-Type Monster from your Graveyard except "Zombie Lord."[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/fcfb671891554159d1f7c08a46eec3d8pngset1ARMAWset2EN035insettruetypeWinged20BeastdescriptionYou20can20banish2012022Nordic20Alfar2220monster20i.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/1246562737880jpgset1ARMAWset2EN036insettruetypeReptiledescriptionThis20card20cannot20be20Special20Summoned20except20by20sending20a2022Turtle.jpg[/IMG][spoiler=Hraesvelgr of the Nordic Giants]You can banish 1 "Nordic Alfar" monster in your Graveyard to Special Summon this card. If this card is used as a Synchro Material Monster for an "Aesir" monster, the Summon of that monster cannot be negated. When you Synchro Summon an "Aesir" monster using this card as a Synchro Material Monster, your opponent cannot activate cards or effects.[/spoiler][spoiler=World Turtle, Kurmaraja]This card cannot be Special Summoned except by sending a "Turtle" monster on your side of the field and "Megamorph" in your hand to the Graveyard. This card cannot be destroyed by card effects. This card's ATK and DEF are equal to triple the original ATK and DEF of the sent monster. [/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/213756423jpgset1ARMAWset2EN037insettruetypeFienddescription12022Harvester2220Tuner202B20120or20more20non-Tuner20monsters0D0AWhen20this20card.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/838908815jpgset1ARMAWset2EN038insettruetypeFienddescription22Harvester20-20The20End20Bringer22202B20120or20more2022Harvester2220monsters0D0A.jpg[/IMG][spoiler=Harvester - End Bringer]1 "Harvester" Tuner + 1 or more non-Tuner monsters
When this card is Summoned increase both player's Life Points by 300 x the amount of cards in their Graveyard. This card's ATK is equal to the amount of Life Points gained with this effect. During your opponent's Main Phase, you can Synchro Summon if you use this face-up card as a Synchro Material Monster.[/spoiler][spoiler=Angel of Death - Thanatos the Harvester]"Harvester - The End Bringer" + 1 or more "Harvester" monsters
This card cannot be Special Summoned except by Synchro Summon or it's own effect. When this card is Summoned decrease both player's Life Points by half. This monster's ATK is equal to the amount of Life Points reduced by this card's effect. You can negate the activation of a card effect that would target this card by banishing this card. If you negate an card this way, Special Summon this card during the End Phase.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/943114955jpgset1ARMAWset2EN039insettruetypeFienddescription220Tuner202B20120Non-Tuner2022Archfiend2220Monster0D0AWhile20this20card20is20face.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/15984284pngset1ARMAWset2EN040insettruetypeInsectdescription120Spellcaster-Type20Tuner202B20120or20more20non-Tuner20Insect-Type20monsters0D0A.jpg[/IMG][spoiler=Prideful Emperor - Archfiend Lucifer]2 Tuner + 1 Non-Tuner "Archfiend" Monster
While this card is face-up, "Archfiend" monsters cannot be destroyed by card effects. If this card is targeted by a card effect you can banish this card. If this card is banished this way, it is returned to your side of the field during the End Phase.[/spoiler][spoiler=Ammit of the Boundry, Arakune]1 Spellcaster-Type Tuner + 1 or more non-Tuner Insect-Type monsters
Each time this card inflicts Battle Damage to your opponent place 2 "Curse Counter" on this card. By removing 4 "Curse Counters" from this card, Special Summon as many Insect-Type monsters from your hand, Deck, or Graveyard as possible. Monsters Summoned by this effect are destroyed during the End Phase. If this card would be destroyed, decrease this card's ATK by 500 instead.[/spoiler][/spoiler]
[spoiler=Monsters part 5 (41-44)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/EN041.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/d966617afa360278cd268f6cb3b47d9cjpgset1ARMAWset2EN042insettruetypeFienddescription220Level20420Fiend-Type20monsters0D0AYou20can20detach20120.jpg[/IMG][spoiler=Mu (μ-12)]1 LIGHT Tuner + 2 or more non-Tuner Machine-Type monsters
This card is also treated as a Machine-Type monster. You can skip any of your Phases (except End Phase) to Special Summon 1 "Sentinel Token" (Machine-Type/LIGHT/Level 1/ATK 500/DEF 0). The "Sentinel Tokens" cannot be used as a Tribute or a Synchro Material. You can destroy 1 "Sentinel Token" to negate an attack or card effect.[/spoiler][spoiler=Archfiend Dragon of Nightmares]2 Level 4 Fiend-Type monsters
You can detach 1 Xyz Material from this card to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/1d7498e1d343bac93f1b9f5c18b43fb1jpgset1ARMAWset2EN043insettruetypeFairydescription120Level20820DARK20Monster20and20120Level20820LIGHT20Monst.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/ea786107147aa51211536bded349d38cpngset1ARMAWset2EN044insettruetypeDragondescription220Level201020monsters0D0AYou20can20detach20120Xyz20Mater.jpg[/IMG][spoiler=Azrael, Envoy of Death]1 Level 8 DARK Monster and 1 Level 8 LIGHT Monster
You can detach 2 Xyz Materials from this card to banish all other cards on the field and all cards in both player's Graveyards.[/spoiler][spoiler=Calamity Hydra]2 Level 10 monsters
You can detach 1 Xyz Material from this card to activate 1 of the following effects:
-Attack once more during the Battle Phase.
-Until the End Phase, if this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
During the End Phase of your turn reattach 1 Xyz Material from your Graveyard to this card.[/spoiler][/spoiler]
[spoiler=Spells Part 1 (45-54)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/717054640jpgset1ARMAWset2EN045insettruetypeFairydescriptionThis20card20can20only20be20activated20when20you20control20a2022Kirby20the20Star20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/289075900jpgset1ARMAWset2EN046insettruetypeFienddescriptionPlace20120Blood20Counter20on20this20card20each20time20Life20Points20are20reduced2.jpg[/IMG][spoiler=Absorption]This card can only be activated when you control a "Kirby the Star Warrior". Once during your Main Phase select 1 monster your opponent controls and equip the selected monster to 1 "Kirby the Star Warrior" you control. Once per turn, during your Main Phase, you can select and Special Summon 1 Monster equipped to "Kirby the Star Warrior" to your opponent's field in face-up Defense Position then "Kirby the Star Warrior" gains the ATK, DEF, and effects of the selected monster.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/847b7a3af80b73c6c575446c0f6cef0bjpgset1ARMAWset2EN047insettruetypeAquadescriptionDraw20120card20for20each2022Slime20Girl2220monster20that20w.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/dd992e043281bb8004bc03f01d246e4ejpgset1ARMAWset2EN048insettruetypeAquadescriptionSend20120WATER20monster20from20your20Deck20to20the20Graveya.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/hell_gatejpgset1ARMAWset2EN049insettruetypeFairydescriptionOnce20per20turn2C20if20you20control20no20monsters2C20you20can20Special20Summon201.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/Bolverkb1-1jpgset1ARMAWset2EN050insettruetypeFairydescriptionEquip20only20to20a2022Vylon2220monster20A20monster20equipped20with20this20card2.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/032885567jpgset1ARMAWset2EN051insettruetypeDivine-BeastdescriptionAll2022Gravekeepers2220monsters20are20treated20as20320tributes20for20the20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/094783120jpgset1ARMAWset2EN052insettruetypeSpellcasterdescriptionYour20opponent20cannot20target20face-up2022Ice222C2022Blizzard222C20and2022.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/Chwidencha_by_James_Zhangjpgset1ARMAWset2EN053insettruetypeFairydescriptionChange20the20Battle20Position20of20120face-up20monster20your20opp.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/9ce138146aeb929e2ae14e584cab307djpgset1ARMAWset2EN054insettruetypeFairydescription22Malefic2220monsters20you20control2C20in20your20hand2C20a.jpg[/IMG][/spoiler]
[spoiler=Spells Part 2 (55-64)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/439664808jpgset1ARMAWset2EN055insettruetypeDragondescriptionActivate20only20if20you20have20420or20more20cards20in20your20hand20Discard20your.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/549024070jpgset1ARMAWset2EN056insettruetypeFairydescriptionActivate20by20revealing2012022Chimeratech20Fortress20Dragon222C2022Chimeratech20O.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/287cdedd8e54f841ac4582fe8b02dbb6jpgset1ARMAWset2EN057insettruetypeDragondescriptionSelect20120Xyz20monster20you20control20with20no20Xyz20mat.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/1286257886_1625jpgset1ARMAWset2EN058insettruetypeFairydescriptionSelect20120of20the20following20effects3A200D0A-Decrease20the20level20of20al.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/451499650jpgset1ARMAWset2EN059insettruetypeFairydescriptionIf20a20level20320or20lower20monster20you20control20attacks20a20face-down20Defense.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/58e7d66b47eeb80e97f7ee8a775072aajpgset1ARMAWset2EN061insettruetypeDragondescriptionThis20card20can20only20be20activated20during20your20Main2.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/Gnarl_Cocoon_by_hallv5jpgset1ARMAWset2EN062insettruetypeFairydescriptionSend2012022Cocoon20of20Evolution2220and2022Petit20Moth2220from20your.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/629065d181de330185f160f37d092992jpgset1ARMAWset2EN063insettruetypeFairydescriptionThis20card20cannot20be20targeted20by20card20effects20When2.jpg[/IMG][spoiler=Paradise Lost]This card cannot be targeted by card effects. When during the End Phase this card is activated, return this card Face-up to the owners' Deck. When you draw this Face-up card, activate it then destroy all cards on the field and Special Summon 1 level 10 or higher monster from your Deck ignoring the Summoning conditions. If this card was activated this way, "Paradise Lost" does not have to have its effect activate that returns it to the Deck during the End Phase.[/spoiler][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/Cardsjpgset1ARMAWset2EN064insettruetypeFairydescriptionDiscard20120card20Select20120Spell20Card20from20your20Deck20and20place20it20on20top20.jpg[/IMG][/spoiler]
[spoiler=Traps part 1 (65-74)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/145209729jpgset1ARMAWset2EN065insettruetypeFienddescriptionActivate20only20when20your20opponent20activates20a20Spell20Card2C20Trap20Card2C20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/859062860jpgset1ARMAWset2EN066insettruetypeFairydescriptionWhen20your20opponents20monster20attacks2C20you20can20banish2012022Magic20Cylinder.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/a6b86f685110d1e067059161cfc5f47djpgset1ARMAWset2EN067insettruetypeDragondescriptionReturn20your20banished20monsters20that20are20listed20as20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/the_bear_27295jpgset1ARMAWset2EN068insettruetypeDragondescriptionActivate20when20your20opponent20Normal20Summons20a20monster20with20180020AT.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/8b4bc6c74e2b8ba76952f0318792b4aajpgset1ARMAWset2EN069insettruetypeDragondescriptionDuring20your20End20Phase20inflict2020020x20the20total20le.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/Hand_is_on_fire_by_stickman_artjpgset1ARMAWset2EN070insettruetypeFairydescriptionNegate20the20effects20of20cards20that20activate20in20the20h.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/596286a93cdb4e4a6b613e9482bc0b30jpgset1ARMAWset2EN071insettruetypeFairydescriptionYour20opponent20must20Special20Summon20120Synchro20Monster.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/7561158jpgset1ARMAWset2EN072insettruetypeDragondescriptionSelect20120monster20you20control20If20you20have20an20ALTERNATE20ART20of20the20sele.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/Pedo_bear_trapjpgset1ARMAWset2EN073insettruetypeDragondescriptionActivate20this20card20when20your20opponent20enters20their20Battle20Phase20I.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/DM5_Password_Machinepngset1ARMAWset2EN074insettruetypeDragondescriptionWhen20you20activate20this20card2C20declare20120eight20digit20Card20Nu.jpg[/IMG][/spoiler]
[spoiler=Traps part 2 (75-80)][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/78f10826d5db14c62d2a3ac453243d6djpgset1ARMAWset2EN075insettruetypeDragondescriptionNegate20the20effects20of20all20Spell20Cards20on20the20fie.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/b763bdc660787199958e25014bc9592cjpgset1ARMAWset2EN076insettruetypeDragondescriptionSelect20120monster20you20control20and20equip20all20other2.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/1237406577149jpgset1ARMAWset2EN077insettruetypeDragondescriptionSend2012022Archfiend2220monster20from20you20hand20to20the20Graveyard20to20in.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/377404224jpgset1ARMAWset2EN078insettruetypeDragondescriptionSend20120monster20from20your20hand20to20your20Deck20that20is20written20in20the20.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/887322796jpgset1ARMAWset2EN079insettruetypeDragondescriptionAdd20120Reptile-type20monster20from20your20Deck20to20your20hand20If20a20Reptile-.jpg[/IMG][IMG]http://i115.photobucket.com/albums/n317/Zarel_2006/Armageddon%20Awakes/566134984jpgset1ARMAWset2EN080insettruetypeDragondescriptionThis20card20can20only20be20activated20during20the20Battle20Phase20Both20players2.jpg[/IMG][spoiler=Armageddon Awakes]This card can only be activated during the Battle Phase. Both players Special Summon 1 monster from their Deck or Extra Deck with the highest ATK ignoring Summoning Conditions. Then both monsters battle. The player whose monster was destroyed sends cards from the top of their deck to the Graveyard equal to the level or rank of the destroyed monster. If neither or both monsters was destroyed both players send cards from the top of their deck to the Graveyard equal to the highest level or rank of the 2 monsters. Then send all monsters Summoned by this effect to the Graveyard.[/spoiler][/spoiler]
[spoiler=Rarity List]ARMAW-EN001 Pyrodon, Terror of the Blazing Lands
[b]Common[/b]
ARMAW-EN002 Kirby the Star Warrior
[b]Common[/b]
ARMAW-EN003 Harvester - Wandering Death
[b]Common[/b]
ARMAW-EN004 Harvester - Spiteful Soul
[b]Rare[/b]
ARMAW-EN005 Harvester - Soul Collecter
[b]Common[/b]
ARMAW-EN006 Slime Girl - Mercury
[b]Common[/b]
ARMAW-EN007 Slime Girl – Acid
[b]Common[/b]
ARMAW-EN008 Slime Girl - Aqua Pura
[b]Common[/b]
ARMAW-EN009 Slime Girl - Copi
[b]Rare[/b]
ARMAW-EN010 Slime Girl - Tentako
[b]Common[/b]
ARMAW-EN011 Slime Girl - Twista
[b]Common[/b]
ARMAW-EN012 Archfiend Guide
[b]Common[/b]
ARMAW-EN013 Archfiend's Cavalry
[b]Common[/b]
ARMAW-EN014 Manifistation Archfiend
[b]Common[/b]
ARMAW-EN015 Dark Harpie of the Underworld
[b]Rare[/b]
ARMAW-EN016 Death God, Ragna of the Nightmare
[b]Rare[/b]
ARMAW-EN017 Legendary Hero, Legendary Six Samurai - Hakumen
[b]Super[/b]
ARMAW-EN018 Noel, Assasin of the Vylon
[b]Normal Rare[/b]
ARMAW-EN019 Nu (v-13)
[b]Super[/b]
ARMAW-EN020 Lambda (Λ-11)
[b]Rare[/b]
ARMAW-EN021 Tormentress of the Ice Barrier
[b]Normal Rare[/b]
ARMAW-EN022 Illusionary Sorceress of the Ice Barrier
[b]Common[/b]
ARMAW-EN023 Usioni Spider
[b]Common[/b]
ARMAW-EN024 Des Restriction Spider
[b]Common[/b]
ARMAW-EN025 Overlord Spider
[b]Rare[/b]
ARMAW-EN026 Fortune Lady Divine
[b]Rare[/b]
ARMAW-EN027 God of Chaos - Set
[b]Super[/b]
ARMAW-EN028 Infernity Condor
[b]Common[/b]
ARMAW-EN029 Malefic Magician Girl
[b]Rare[/b]
ARMAW-EN030 Malefic Yubel
[b]Rare[/b]
ARMAW-EN031 Prophet of Black Spells
[b]Normal Rare[/b]
ARMAW-EN032 Shadow the Hedgehog
[b]Rare[/b]
ARMAW-EN033 Slayer of Tyrants
[b]Common[/b]
ARMAW-EN034 Zombie Lord
[b]Common[/b]
ARMAW-EN035 Hraesvelgr of the Nordic Giants
[b]Common[/b]
ARMAW-EN036 World Turtle, Kurmaraja
[b]Common[/b]
ARMAW-EN037 Harvester - End Bringer
[b]Super[/b]
ARMAW-EN038 Angel of Death - Thanatos the Harvester
[b]Ultra/Ultimate[/b]
ARMAW-EN039 Prideful Emperor - Archfiend Lucifer
[b]Ultra/Ultimate[/b]
ARMAW-EN040 Ammit of the Boundry, Arakune
[b]Super[/b]
ARMAW-EN041 Mu (μ-12)
[b]Ultra/Ultimate[/b]
ARMAW-EN042 Archfiend Dragon of Nightmares
[b]Super[/b]
ARMAW-EN043 Azrael, Envoy of Death
[b]Ultra/Ultimate/Holographic[/b]
ARMAW-EN044 Calamity Hydra
[b]Ultra/Ultimate[/b]
ARMAW-EN045 Absorption
[b]Common[/b]
ARMAW-EN046 Soul Harvest
[b]Common[/b]
ARMAW-EN047 Slime Girl's Regeneration
[b]Common[/b]
ARMAW-EN048 Aquatic Burst
[b]Common[/b]
ARMAW-EN049 Archfiend Passage
[b]Rare[/b]
ARMAW-EN050 Vylon Bolverk
[b]Common[/b]
ARMAW-EN051 God's Descent
[b]Common[/b]
ARMAW-EN052 Frozen World's Domain - Sanctary of the Ice Barrier
[b]Common[/b]
ARMAW-EN053 Araneae's Hunt
[b]Rare[/b]
ARMAW-EN054 Malefic Dimensional Shift
[b]Rare[/b]
ARMAW-EN055 Maria's Wish
[b]Common[/b]
ARMAW-EN056 Cyber's Ascension
[b]Rare[/b]
ARMAW-EN057 Dimensional Regeneration
[b]Rare[/b]
ARMAW-EN058 Level Fluctuation
[b]Common[/b]
ARMAW-EN059 Light Step
[b]Common[/b]
ARMAW-EN060 March of Fiends
[b]Rare[/b]
ARMAW-EN061 Pots of Charity
[b]Normal Rare[/b]
ARMAW-EN062 Rapid Evolution
[b]Common[/b]
ARMAW-EN063 Paradise Lost
[b]Super[/b]
ARMAW-EN064 Spell Stacking
[b]Common[/b]
ARMAW-EN065 Deal with Death
[b]Rare[/b]
ARMAW-EN066 Afterworld Warp
[b]Common[/b]
ARMAW-EN067 Banished Dragonic Fusion Art
[b]Common[/b]
ARMAW-EN068 Classic Trap
[b]Common[/b]
ARMAW-EN069 Explosive Eruption
[b]Common[/b]
ARMAW-EN070 Hand Hazard
[b]Common[/b]
ARMAW-EN071 Meklord Checkmate
[b]Rare[/b]
ARMAW-EN072 Multiple Persona
[b]Common[/b]
ARMAW-EN073 Obvious Trap
[b]Common[/b]
ARMAW-EN074 Password is B-A-N-I-S-H
[b]Common[/b]
ARMAW-EN075 Royal Rebellion
[b]Super[/b]
ARMAW-EN076 United Front
[b]Common[/b]
ARMAW-EN077 Archfiend's Contract
[b]Common[/b]
ARMAW-EN078 Malefic Continuum Shift
[b]Rare[/b]
ARMAW-EN079 Scramble the Lizards
[b]Rare[/b]
ARMAW-EN080 Armageddon Awakes
[b]Super[/b]
[/spoiler]
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too bad they don't have the XYZ background yet. But I get the effects, it seems like you are already familiar with the effects of XYZ Monsters.

I noticed that on your "World Turtle" Fusion Card, you have the ATK and DEF labeled at 0 with this effect:

[quote] This card cannot be Special Summoned except by sending a "Turtle" Monster on your side of the field and "Megamorph" in your Hand to the Graveyard. This card cannot be destroyed by card effects. [b]This card's ATK and DEF are equal to triple of the original ATK and DEF of the sent monster.[/b][/quote]

If you have that effect, wouldn't the ATK and DEF then be "?"?

Finally, some support for "Ice Barrier" Monsters. I think that is the highlight of my day.

I think this is the wrong section for Kirby. Try Fiction cards or whatever that forum is called. :(

Never heard of the Slime Girls before. Nice new Archetype to have in a Deck.

Breakdown:

8/10 - Concept and originality
9/10 - OCG
9/10 - Artwork

+.5 for having a theme!

Total = 9.16/10 (Excellent!)

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