NamikazeMina Posted June 21, 2011 Report Share Posted June 21, 2011 Monsters; G.A. Crusher x3 G.A. Birdman x2 G.A. Chemistrer x2 G.A. Solid x1 Armageddon Knight x2 Mystic Tomato x2 Black Salvo x2 Sangan x1 Junk Synchron x2 Plaguespreader x1 -18- Spells; Inferno Reckless Summon x3 Upstart Goblin x3 Hand Destruction x2 Reborn x1 Foolish Burial x1 Allure of Darkness x1 Dark Hole x1 Trunade x1 MST x1 -14- Traps; Limit Reverse x3 Call of the Haunted x1 Mirror Force x1 Raigeki Break x1 'God Says No' x1 [color="#0000FF"]<<(Solemn Judgement)[/color] Torrential x1 -8- So, the basic idea is to special summon Crusher and chain IRS, and normal summon a DARK monster causing fair amount of destruction, and then keep field control. Works ok, but needs a bit more speed. Any ideas are greatly welcomed and appreciated. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted June 22, 2011 Report Share Posted June 22, 2011 where's Dark Hole at and Trunade?? Link to comment Share on other sites More sharing options...
NamikazeMina Posted June 22, 2011 Author Report Share Posted June 22, 2011 [quote name='Sephiroth_The_Legend' timestamp='1308712316' post='5301838'] where's Dark Hole at and Trunade?? [/quote] True... Though, I was expecting the first question to be about DaD's whereabouts. LoL. Alright... Now to find room for DH and GT. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted June 22, 2011 Report Share Posted June 22, 2011 Staples before boss monsters. - geddon knight - snipe hunter +1 dark hole +1 trunade with hand destruction and a further 2 arma knights, dumping stuff shouldn't be a problem Link to comment Share on other sites More sharing options...
NamikazeMina Posted June 22, 2011 Author Report Share Posted June 22, 2011 Alright, fixed.. Thanks Seph. Anythin' else you can think of? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted June 22, 2011 Report Share Posted June 22, 2011 mmm, well, if i do more research i probably could find more stuff. but till then, should be ok Link to comment Share on other sites More sharing options...
Vough Posted June 22, 2011 Report Share Posted June 22, 2011 lack of targets for Synchron, -2 Synchron +1 Gale +1 Zephyrus Chemistrer and Solid really aren't that good either... -2 Chemistrer -2 Solid +any Dekoichi +(If you aren't using 3 Dekoichi)DAD/Dark Creator (depends if you've got the right amount of grave control/millage) Link to comment Share on other sites More sharing options...
NamikazeMina Posted June 22, 2011 Author Report Share Posted June 22, 2011 [quote name='Vough' timestamp='1308714186' post='5301900'] lack of targets for Synchron, -2 Synchron +1 Gale +1 Zephyrus Chemistrer and Solid really aren't that good either... -2 Chemistrer -2 Solid +any Dekoichi +(If you aren't using 3 Dekoichi)DAD/Dark Creator (depends if you've got the right amount of grave control/millage) [/quote] Chemistrer and Solid give access to more draw power.. Dekoichi? It's a flip effect. next to useless in this deck, due to the whole idea being to activate Crushers ability to destroy. Link to comment Share on other sites More sharing options...
Vough Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='NamikazeMina' timestamp='1308715828' post='5301957'] Chemistrer and Solid give access to more draw power.. Dekoichi? It's a flip effect. next to useless in this deck, due to the whole idea being to activate Crushers ability to destroy. [/quote] Chemistrer and Solid are situational. Dekoichi is far better. Dekoichi can still be normal summoned; it's just to speed up the Deck and a good target for Salvo, but unneeded. Otherwise, I'd +1 Necro Gardna +1 Mystic Tomato +1 Duradark Link to comment Share on other sites More sharing options...
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