arkel Posted June 22, 2011 Report Share Posted June 22, 2011 19 2 Dark Simorgh 1 Dragunity Arma Levyaten 3 Dragunity Dux 3 Dragunity Legionnaire 3 Draginity Phalanx 1 Dragunity Aklys 2 Black Salvo 2 Cyberdark Horn 1 Cyberdark Edge 1 Necro Gardna 13 3 Dragon Ravine 3 Terraforming 2 Cards of Consonance 1 Allure of Darkness 1 Dark Hole 1 Giant Trunade 1 Monster Reborn 1 Mind Control 8 3 Trap Stun 2 Solemn Warning 1 Solemn Judgment 1 Trap Dustshoot 1 Mind Crush 15 1 Trident Dragion 3 Dragunity Knight - Vajrayana 3 Stardust Dragon 2 Black Rose Dragon 1 Ally of Justice Catastor 1 Brionac, Dragon of the Ice Barrier 1 Gaia Knight, the Force of Earth 1 Magical Android 1 Scrap Archfiend 1 Scrap Dragon 15 2 Consecrated Light 2 Koa'ki Meiru Drago 1 Malefic Stardust Dragon 2 Puppet Plant 2 Exchange 2 MST 2 Icarus Attack 2 Light-Imprisoning Mirror Deck to get me back in the game. Very unorthodox so comments and questions are welcomed. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 22, 2011 Report Share Posted June 22, 2011 Cyberdarks Looks solid. Dunno why 3 Trap Stuns tho. Link to comment Share on other sites More sharing options...
El Majishan Posted June 22, 2011 Report Share Posted June 22, 2011 how has it been testing? Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted June 22, 2011 Report Share Posted June 22, 2011 I would be tempted to put in 1 more Aklys, possibly at the expense of Legionnaire. And you should definately get Gae Bulg in the extra deck. Other than that hard to argue with. Link to comment Share on other sites More sharing options...
byak Posted June 22, 2011 Report Share Posted June 22, 2011 ew Just play T.G.s instead if you want the deck to do something else. Link to comment Share on other sites More sharing options...
Boss Z Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='THE GOD OF OSIRIS' timestamp='1308709984' post='5301759'] Just play T.G.s instead if you want the deck to do something else. [/quote] In case you don't understand these few words of god, allow me to explain... run 3 Warwolf and 3 Striker instead of your poor-ish selection of Cyber Darks... now, I personally love Cyberunity... but its really not that good, and removing Dark Simorghs and Blacksalvo and the cyber darks will actually do you wonders... plus, I've personally tried Byakk's Deck with the T.G. and its honestly pretty fun... and if you are lucky enough to get certain hands you can gets some amazing opening plays Problem is, Dragunity will basically always be one-trick ponies I understand what you are trying to do here... but from personal experience, it doesn't really work well... at all Plus, you'll be getting rid of 8 or 9 cards and only adding 6... which means more stall/trap support: trap stun to 2 maybe 1 seven tools and then pick amongst Comp Evac, DPrison, and Bottomless... maybe even royal oppresion and mirror force and torrential tribute and never far away... Link to comment Share on other sites More sharing options...
Toffee. Posted June 22, 2011 Report Share Posted June 22, 2011 This topic mentioned ponies. As such, I built this deck in Wc11 and tested it for lulz Though I had to -1 Scrap Archfiend and +1 Lightning Warrior(Damn TCG exclusives) [Spoiler=The duel] Choses-at-random-Opponent: Needle Burrower Opponent got the first turn. He played Machina Armored Unit, set a monster, and set 2 spell/traps. My Opening hand: Phalanx, Salvo, Simorgh, Ravine, and Consonance. I drew Terraforming. Terraforming -> Ravine Consonance -> discard Phalanx -> drew Stun and Cyberdark Horn Summon Horn -> Revive Phalanx -> Brionac I discarded Stun to target his set monster, but he used Forbidden Chalice on it. How nice >__> I used Ravine to discard the other Ravine and add Dux to my hand. Brionac attacked the facedown, which was KA-2 Des Scissors. MP2 I Summoned Dark Simorgh. He drew, Summoned Mystic Tomato, and ended. I drew Allure -> Removed Salvo -> Drew Reborn and another Consonance. Used Ravine to discard Reborn for a Phalanx. Consonance with Phalanx -> Drew Terraforming and Warning Terraforming -> Ravine Dux -> Vaj -> Stardust Brionac discards Ravine -> Returns Tomato Everything attacks directly Turn End 8000/500 ........I forgot to set Warning. DAMN IT. He Summoned Tomato, and ended. I drew Legionnaire. gg [/spoiler] Link to comment Share on other sites More sharing options...
Boss Z Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='Armadilloz' timestamp='1308712465' post='5301843'] [b]This topic mentioned ponies. As such, I built this deck[/b] in Wc11 and tested it for lulz Though I had to -1 Scrap Archfiend and +1 Lightning Warrior(Damn TCG exclusives) [Spoiler=The duel] Choses-at-random-Opponent: Needle Burrower Opponent got the first turn. He played Machina Armored Unit, set a monster, and set 2 spell/traps. My Opening hand: Phalanx, Salvo, Simorgh, Ravine, and Consonance. I drew Terraforming. Terraforming -> Ravine Consonance -> discard Phalanx -> drew Stun and Cyberdark Horn Summon Horn -> Revive Phalanx -> Brionac I discarded Stun to target his set monster, but he used Forbidden Chalice on it. How nice >__> I used Ravine to discard the other Ravine and add Dux to my hand. Brionac attacked the facedown, which was KA-2 Des Scissors. MP2 I Summoned Dark Simorgh. He drew, Summoned Mystic Tomato, and ended. I drew Allure -> Removed Salvo -> Drew Reborn and another Consonance. Used Ravine to discard Reborn for a Phalanx. Consonance with Phalanx -> Drew Terraforming and Warning Terraforming -> Ravine Dux -> Vaj -> Stardust Brionac discards Ravine -> Returns Tomato Everything attacks directly Turn End 8000/500 ........I forgot to set Warning. DAMN IT. He Summoned Tomato, and ended. I drew Legionnaire. gg [/spoiler] [/quote] <3 And you got an awfully nice set of cards... damn... Link to comment Share on other sites More sharing options...
Toffee. Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='∞ Skiel ∞' timestamp='1308713091' post='5301863'] And you got an awfully nice set of cards... damn... [/quote] Drags just need Phalanx in the Grave and they can declare auto-win. Link to comment Share on other sites More sharing options...
Boss Z Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='Armadilloz' timestamp='1308713570' post='5301879'] Drags just need Phalanx in the Grave and they can declare auto-win. [/quote] Well... true... but you got a lot of other cards that WERE very nice for you, no need to deny that Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted June 22, 2011 Report Share Posted June 22, 2011 [img]http://img716.imageshack.us/img716/1021/ndicer.png[/img] Anyways...why 3 stuns Link to comment Share on other sites More sharing options...
arkel Posted June 22, 2011 Author Report Share Posted June 22, 2011 [quote name='CDDRodrigo' timestamp='1308707333' post='5301648'] Dunno why 3 Trap Stuns tho. [/quote] There are 2 reasons Dragunities never win: Veiler and cards that stop the summon, like BTH and the Solemns. Trap Stun easily takes care of the latter, while the Side Deck makes the former a non-issue as well. [quote name='Mark of the Bloo-D Rose' timestamp='1308707357' post='5301651'] how has it been testing? [/quote] Hasn't lost yet, but lolDN, you know how it is. I haven't really played anyone good yet either. [quote name='Bahamut ZERO' timestamp='1308707640' post='5301664'] I would be tempted to put in 1 more Aklys, possibly at the expense of Legionnaire. And you should definately get Gae Bulg in the extra deck. [/quote] 1 Aklys is fine, it's just a nice card to have cuz it pluses so much with Legio. And I can't drop Legio since it makes the combo with Aklys. Extra Deck is sooo tight D: Room for Bulgey? [quote name='THE GOD OF OSIRIS' timestamp='1308709984' post='5301759'] ew Just play T.G.s instead if you want the deck to do something else. [/quote] That sounds horrible. Dragunities lose a card every turn to Ravine, so making your hand even smaller with Striker/Wolf plays seems rather silly. [quote name='Armadilloz' timestamp='1308712465' post='5301843'] This topic mentioned ponies. As such, I built this deck in Wc11 and tested it for lulz Though I had to -1 Scrap Archfiend and +1 Lightning Warrior(Damn TCG exclusives) [/quote] <3333 Arm, you're the reason I'm still wasting my life on YCM, just fyi. Link to comment Share on other sites More sharing options...
byak Posted June 22, 2011 Report Share Posted June 22, 2011 It sounds horrible, but in reality - It gives you something to do if you can't make a Dux play - If you get Dux off with a Hyper Librarian on the field you basically win - Warwolf makes easy Trishula - Striker makes easy Trident - Wonder Magician can turn used Legionnaires into level 8's Link to comment Share on other sites More sharing options...
arkel Posted June 22, 2011 Author Report Share Posted June 22, 2011 [quote name='THE GOD OF OSIRIS' timestamp='1308755961' post='5302849'] It sounds horrible, but in reality - It gives you something to do if you can't make a Dux play - Warwolf makes easy Trishula - Striker makes easy Trident - Wonder Magician can turn used Legionnaires into level 8's [/quote] While all that is true, it leaves you extremely vulnerable after you make those plays. My build allows for much more control over the game state and can easily regain momentum if something goes wrong. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted June 24, 2011 Report Share Posted June 24, 2011 >not one-trick ponies >add more "normal summon to make a synchro" cards to prove it f*** yeah logic Link to comment Share on other sites More sharing options...
EHN. Posted June 24, 2011 Report Share Posted June 24, 2011 Dragonduelistgirl <3 Link to comment Share on other sites More sharing options...
byak Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='arkel' timestamp='1308762757' post='5303024'] While all that is true, it leaves you extremely vulnerable after you make those plays. My build allows for much more control over the game state and can easily regain momentum if something goes wrong. [/quote] I had no idea Trishula, Dragon of the Ice Barrier allows your opponent to gain control over the gamestate afterwards. All you're doing is adding more Dux's, except they DON'T become level 8's, and you're only running two level 6's that work with them (and there aren't other level 6's you would add). While Dark Simorgh is still a good touch, it's also capable of being pulled off with T.G.s since Warwolf is a dark. You're also adding Black Salvo, which ends up nuking your Canyon if you make Black Rose to "regain momentum if something goes wrong". Salvo and Cyberdarks just lead to more inconsistent hands, whereas drawing T.G.s can just put up shields and actually do stuff on their own without relying on Phalanx, AND they don't lose to Necrovalley. Link to comment Share on other sites More sharing options...
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