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Dragunities Aren't One-Trick Ponies Anymore


arkel

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19
2 Dark Simorgh
1 Dragunity Arma Levyaten

3 Dragunity Dux
3 Dragunity Legionnaire
3 Draginity Phalanx
1 Dragunity Aklys
2 Black Salvo
2 Cyberdark Horn
1 Cyberdark Edge
1 Necro Gardna

13
3 Dragon Ravine
3 Terraforming
2 Cards of Consonance
1 Allure of Darkness
1 Dark Hole
1 Giant Trunade
1 Monster Reborn
1 Mind Control

8
3 Trap Stun
2 Solemn Warning
1 Solemn Judgment
1 Trap Dustshoot
1 Mind Crush

15
1 Trident Dragion
3 Dragunity Knight - Vajrayana
3 Stardust Dragon
2 Black Rose Dragon
1 Ally of Justice Catastor
1 Brionac, Dragon of the Ice Barrier
1 Gaia Knight, the Force of Earth
1 Magical Android
1 Scrap Archfiend
1 Scrap Dragon

15
2 Consecrated Light
2 Koa'ki Meiru Drago
1 Malefic Stardust Dragon
2 Puppet Plant
2 Exchange
2 MST
2 Icarus Attack
2 Light-Imprisoning Mirror

Deck to get me back in the game. Very unorthodox so comments and questions are welcomed.
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[quote name='THE GOD OF OSIRIS' timestamp='1308709984' post='5301759']
Just play T.G.s instead if you want the deck to do something else.
[/quote]
In case you don't understand these few words of god, allow me to explain... run 3 Warwolf and 3 Striker instead of your poor-ish selection of Cyber Darks... now, I personally love Cyberunity... but its really not that good, and removing Dark Simorghs and Blacksalvo and the cyber darks will actually do you wonders... plus, I've personally tried Byakk's Deck with the T.G. and its honestly pretty fun... and if you are lucky enough to get certain hands you can gets some amazing opening plays
Problem is, Dragunity will basically always be one-trick ponies

I understand what you are trying to do here... but from personal experience, it doesn't really work well... at all


Plus, you'll be getting rid of 8 or 9 cards and only adding 6... which means more stall/trap support:
trap stun to 2
maybe 1 seven tools
and then pick amongst Comp Evac, DPrison, and Bottomless...
maybe even royal oppresion
and mirror force and torrential tribute and never far away...
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This topic mentioned ponies.
As such, I built this deck in Wc11 and tested it for lulz
Though I had to -1 Scrap Archfiend and +1 Lightning Warrior(Damn TCG exclusives)

[Spoiler=The duel]
Choses-at-random-Opponent: Needle Burrower

Opponent got the first turn.
He played Machina Armored Unit, set a monster, and set 2 spell/traps.

My Opening hand:
Phalanx, Salvo, Simorgh, Ravine, and Consonance. I drew Terraforming.
Terraforming -> Ravine
Consonance -> discard Phalanx -> drew Stun and Cyberdark Horn
Summon Horn -> Revive Phalanx -> Brionac
I discarded Stun to target his set monster, but he used Forbidden Chalice on it. How nice >__>
I used Ravine to discard the other Ravine and add Dux to my hand.
Brionac attacked the facedown, which was KA-2 Des Scissors.
MP2 I Summoned Dark Simorgh.
He drew, Summoned Mystic Tomato, and ended.
I drew Allure -> Removed Salvo -> Drew Reborn and another Consonance.
Used Ravine to discard Reborn for a Phalanx.
Consonance with Phalanx -> Drew Terraforming and Warning
Terraforming -> Ravine
Dux -> Vaj -> Stardust
Brionac discards Ravine -> Returns Tomato
Everything attacks directly
Turn End
8000/500
........I forgot to set Warning. DAMN IT.
He Summoned Tomato, and ended.
I drew Legionnaire.
gg
[/spoiler]
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[quote name='Armadilloz' timestamp='1308712465' post='5301843']
[b]This topic mentioned ponies.
As such, I built this deck[/b] in Wc11 and tested it for lulz
Though I had to -1 Scrap Archfiend and +1 Lightning Warrior(Damn TCG exclusives)

[Spoiler=The duel]
Choses-at-random-Opponent: Needle Burrower

Opponent got the first turn.
He played Machina Armored Unit, set a monster, and set 2 spell/traps.

My Opening hand:
Phalanx, Salvo, Simorgh, Ravine, and Consonance. I drew Terraforming.
Terraforming -> Ravine
Consonance -> discard Phalanx -> drew Stun and Cyberdark Horn
Summon Horn -> Revive Phalanx -> Brionac
I discarded Stun to target his set monster, but he used Forbidden Chalice on it. How nice >__>
I used Ravine to discard the other Ravine and add Dux to my hand.
Brionac attacked the facedown, which was KA-2 Des Scissors.
MP2 I Summoned Dark Simorgh.
He drew, Summoned Mystic Tomato, and ended.
I drew Allure -> Removed Salvo -> Drew Reborn and another Consonance.
Used Ravine to discard Reborn for a Phalanx.
Consonance with Phalanx -> Drew Terraforming and Warning
Terraforming -> Ravine
Dux -> Vaj -> Stardust
Brionac discards Ravine -> Returns Tomato
Everything attacks directly
Turn End
8000/500
........I forgot to set Warning. DAMN IT.
He Summoned Tomato, and ended.
I drew Legionnaire.
gg
[/spoiler]
[/quote]
<3


And you got an awfully nice set of cards... damn...
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[quote name='Armadilloz' timestamp='1308713570' post='5301879']
Drags just need Phalanx in the Grave and they can declare auto-win.
[/quote]
Well... true... but you got a lot of other cards that WERE very nice for you, no need to deny that
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[quote name='CDDRodrigo' timestamp='1308707333' post='5301648']
Dunno why 3 Trap Stuns tho.
[/quote]

There are 2 reasons Dragunities never win: Veiler and cards that stop the summon, like BTH and the Solemns. Trap Stun easily takes care of the latter, while the Side Deck makes the former a non-issue as well.

[quote name='Mark of the Bloo-D Rose' timestamp='1308707357' post='5301651']
how has it been testing?
[/quote]

Hasn't lost yet, but lolDN, you know how it is. I haven't really played anyone good yet either.

[quote name='Bahamut ZERO' timestamp='1308707640' post='5301664']
I would be tempted to put in 1 more Aklys, possibly at the expense of Legionnaire.
And you should definately get Gae Bulg in the extra deck.
[/quote]

1 Aklys is fine, it's just a nice card to have cuz it pluses so much with Legio. And I can't drop Legio since it makes the combo with Aklys.
Extra Deck is sooo tight D: Room for Bulgey?


[quote name='THE GOD OF OSIRIS' timestamp='1308709984' post='5301759']
ew

Just play T.G.s instead if you want the deck to do something else.
[/quote]

That sounds horrible. Dragunities lose a card every turn to Ravine, so making your hand even smaller with Striker/Wolf plays seems rather silly.

[quote name='Armadilloz' timestamp='1308712465' post='5301843']
This topic mentioned ponies.
As such, I built this deck in Wc11 and tested it for lulz
Though I had to -1 Scrap Archfiend and +1 Lightning Warrior(Damn TCG exclusives)
[/quote]

<3333 Arm, you're the reason I'm still wasting my life on YCM, just fyi.
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It sounds horrible, but in reality

- It gives you something to do if you can't make a Dux play
- If you get Dux off with a Hyper Librarian on the field you basically win
- Warwolf makes easy Trishula
- Striker makes easy Trident
- Wonder Magician can turn used Legionnaires into level 8's
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[quote name='THE GOD OF OSIRIS' timestamp='1308755961' post='5302849']
It sounds horrible, but in reality

- It gives you something to do if you can't make a Dux play
- Warwolf makes easy Trishula
- Striker makes easy Trident
- Wonder Magician can turn used Legionnaires into level 8's
[/quote]

While all that is true, it leaves you extremely vulnerable after you make those plays. My build allows for much more control over the game state and can easily regain momentum if something goes wrong.
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[quote name='arkel' timestamp='1308762757' post='5303024']
While all that is true, it leaves you extremely vulnerable after you make those plays. My build allows for much more control over the game state and can easily regain momentum if something goes wrong.
[/quote]

I had no idea Trishula, Dragon of the Ice Barrier allows your opponent to gain control over the gamestate afterwards.

All you're doing is adding more Dux's, except they DON'T become level 8's, and you're only running two level 6's that work with them (and there aren't other level 6's you would add). While Dark Simorgh is still a good touch, it's also capable of being pulled off with T.G.s since Warwolf is a dark. You're also adding Black Salvo, which ends up nuking your Canyon if you make Black Rose to "regain momentum if something goes wrong".

Salvo and Cyberdarks just lead to more inconsistent hands, whereas drawing T.G.s can just put up shields and actually do stuff on their own without relying on Phalanx, AND they don't lose to Necrovalley.
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