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[---Venom---] Coming from the mystic lands of the Sahara... the Jinn! [---Venom---]


Venom

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[quote name='Venom' timestamp='1309650470' post='5328974']
Jinn of the Spiritual Fires - Razahir updated! Also, spoiler on how Diviner's effect will work:

"FLIP: Select 1 "Jinn" Ritual Monster in your hand and reveal the top 3 cards of your Deck. If you reveal "Jinn" monsters whose Levels are equal to or higher than the selected Ritual Monster's Level, you can Ritual Summon the selected monster. Shuffle the revealed cards back into your Deck."
[/quote]

That is a VERY original and well thought out effect. I would have never thought of that. I cannot wait to see the rest of the card.
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  • 2 weeks later...

Fixes done! ragnarok1945 and Nightwing, always grateful for your helpful reviews.

Spoiler for the next card, will be a Ritual Monster: Jinn of the Earthbound Spirits - Jazahir! Hope that name makes you curious lol

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At last! Had heavy technical difficulties with my PC in which all data was in =O, but managed to break through xD. Anyways, here is the promised card, plus two bonus cards! :D

[img]http://img845.imageshack.us/img845/1265/jinnoftheearthboundspir.jpg[/img]
This card can only be Ritual Summoned with the Ritual Spell Card, "Jinn Spiritual Bond". This card gains 400 ATK for each non-Ritual "Jinn" monster in your Graveyard. Once per turn, you can Tribute 1 face-up "Jinn" monster, except this card, to select a "Jinn" monster in your Graveyard whose Level is equal to or lower than the Tributed monster's Level, and Special Summon it.

[img]http://img684.imageshack.us/img684/5072/jinnoftheeverlastingess.jpg[/img]
This card can only be Ritual Summoned with the Ritual Spell Card, "Jinn Spiritual Bond". When you Ritual Summon this card, you can remove from play 1 "Jinn" monster from your Graveyard, this card gains ATK equal to the removed monster's Level x100. Once per turn, you can select 1 removed from play "Jinn" card and add it to your hand, then apply 1 of the following effects depending on the selected card: *Monster: You cannot conduct your Battle Phase this turn. *Spell: You cannot Special Summon this turn. *Trap: You cannot inflict Battle Damage this turn.

[img]http://img543.imageshack.us/img543/6524/jinnlifechannelerlaavir.jpg[/img]
If you have 4000 or less Life Points, you can Special Summon this card from your hand. Once per Duel, you can Tribute this card and select 1 face-up "Jinn" monster you control. This turn, the selected monster's effect is negated and it cannot declare an attack. Gain Life Points equal to that monster's ATK.

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[quote name='Venom' timestamp='1310695096' post='5356510']
Fixes done! ragnarok1945 and Nightwing, always grateful for your helpful reviews.

Spoiler for the next card, will be a Ritual Monster: Jinn of the Earthbound Spirits - Jazahir! Hope that name makes you curious lol
[/quote]

Can't wait for the new card.

Just realized you had already posted them....

@Venom: Some of the effects seem like they have to many drawbacks. Maybe lower the costs. When not inflicting battle damage maybe just half the battle damage and stuff like that.

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