Jump to content

Masked Hero Voltage


OmegaWave

Recommended Posts

[center][size="6"][b]Masked Hero Voltage[/b][/size]

Masked Heroes, another Hero sub-archetype. I don't think I need to explain more.

Image Credit: Father Wolf

[img]http://img18.imageshack.us/img18/3707/7799m.jpg[/img]

[b](Card Lore[/b]
This card cannot be Special Summoned, except with "Mask Change". If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed, you can select 1 of your banished "Elemental Hero", "Destiny Hero", "Evil Hero", "Masked Hero", or "Vision Hero" monsters and add it to your hand.[/center]
Link to comment
Share on other sites

Ok, name needs changing to Masked HERO Voltage

New OCG:

Must be Special Summoned by the effect of "Mask Change". When this card attacks: Your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed: You can select 1 of your banished "Elemental Hero", "Destiny Hero", "Evil Hero", "Masked Hero", or "Vision Hero" monsters and add it to your hand.

Otherwise, pretty tactical, works as a nice beatstick and gives you backup afterwards

9/10
Link to comment
Share on other sites

[quote name='Kyng of Ice' timestamp='1309731937' post='5331339']
Ok, name needs changing to Masked HERO Voltage

New OCG:

Must be Special Summoned by the effect of "Mask Change". When this card attacks: Your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed: You can select 1 of your banished HERO monsters and add it to your hand.

Otherwise, pretty tactical, works as a nice beatstick and gives you backup afterwards

9/10
[/quote]

I don't know about the other stuff, but "Hero" stays the same. If you read the article, they remain as "Masked Hero" and "Vision Hero". Only the Elemental, Destiny, and Evil heroes become "HERO".
Link to comment
Share on other sites

Must be Special Summoned by the effect of "Mask Change". When this card attacks: Your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed: You can select 1 of your banished "HERO" monsters; Add it to your hand.

I did my research on the HERO thing. Masked and Vision both apply.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...