Sweetie Belle Posted July 6, 2011 Report Share Posted July 6, 2011 MONSTERS: x15 Kuribon x2 Scrap Goblin x2 Time Wizard x1 Morphing Jar x1 Mask of Darkness x1 Krebons x2 Effect Veiler x2 D.D. Warrior Lady x1 Cyber Dragon x2 Dandylion x1 SPELLS: x11 Mystical Space Typhoon x2 Monster Reborn x1 Cursed Armaments x1 Swords of Revealing Light x1 Emergency Teleport x1 Card Destruction x1 Scapegoat x1 Monster Reincarnation x1 Enemy Controller x2 TRAPS: x 14 Bottomless Trap Hole x2 Gravity Bind x1 Divine Wrath x1 Compulsory Evacutation Device x2 Torrential Tribute x1 Mirror Force x1 Magic Drain x1 Gift Card x2 Wall of Revealing Light x1 Self-Destruct Button x2 EXTRA DECK: Whatever you can fit, as long as you got Stardust Dragon, Scrap Dragon, and a lot of variety when it comes to levels. Link to comment Share on other sites More sharing options...
Toffee. Posted July 6, 2011 Report Share Posted July 6, 2011 Deck seems [i]WAYYY[/i] to random and slapped together TBH. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted July 6, 2011 Author Report Share Posted July 6, 2011 Well, it's based around getting a draw, by use of Self-Destruct Button, so I can use cards like Gift Card or Kuribon to raise the opponent's Life Points, or lower my own with Wall of Revealing Light or by letting the opponent attack. Link to comment Share on other sites More sharing options...
Sander Posted July 6, 2011 Report Share Posted July 6, 2011 [quote name='WinterKirby' timestamp='1309983764' post='5332698'] Well, it's based around getting a draw, by use of Self-Destruct Button, so I can use cards like Gift Card or Kuribon to raise the opponent's Life Points, or lower my own with Wall of Revealing Light or by letting the opponent attack. [/quote] End-of-Match Procedure • When time is called at the end of a round, the current turn of each game that’s still in progress is completed. If a winner is not determined by the end of that turn, play will continue for an additional three turns, starting the count with the opponent’s turn. After the additional three turns, play will stop, and the Match winner will be determined by the following process: • If a winner has not been determined by the end of the additional three turns, the player with the greater Life Point total wins the game. If both players’ Life Points are equal, play continues until the first change in Life Points, at which point the player with the higher Life Point total is the winner. Always resolve all effects that are already on the chain before comparing the players’ Life Points. • After the winner of the game in progress has been determined, a player wins the Match if he or she has more game wins than the opponent. If both players have an equal number of game wins, they will start a new game. This game will last for a maximum of four turns, two for each player. Side Decks may not be used before starting this game. At the end of the fourth turn, the player with the greatest Life Point total wins the Match. If the Life Point totals are equal, continue play until the first change in Life Points. Always resolve all effects that are already on the chain before comparing the players’ Life Points. Link to comment Share on other sites More sharing options...
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