Cody Frost Posted July 20, 2011 Report Share Posted July 20, 2011 Okay, this archtype made it's debut in my Neo-Generation Booster Set. Now, I'm finishing the archtype! Note, all the names of these monsters are in loosely translated Norwegian. By the way, these are the ones that were released before the OCG changes. I'll be releasing their new support with the current OCG. [center]Limited: [b]Valkyrja's Cross[/b] [spoiler=The girls that started it all][spoiler=Sverd Rask Valkyrja - NOGN-EN041 - Common] [img]http://img13.imageshack.us/img13/1830/67897.jpg[/img] [spoiler=Lore]When this card is Normal or Special Summoned, you can destroy Spell or Trap Cards on the field up to the number of "Valkyrja" monsters you control. If you activate this effect, your opponent draws 1 card for every Spell or Trap Cards destroyed by this effect.[/spoiler][/spoiler] [spoiler=Valkyrja Nåde - NOGN-EN042 - Common] [img]http://img192.imageshack.us/img192/943/67897m.jpg[/img] [spoiler=Lore]When this card is Normal or Special Summoned, add 1 "Valkyrja" monster from your Deck to your hand. If this card is used for the Synchro Summon of a WIND Winged Beast-Type monster, Special Summon this card from your Graveyard and your opponent draws 3 cards.[/spoiler][/spoiler] [spoiler=Mystisk Valkyrja - NOGN-EN043 - Common] [img]http://img684.imageshack.us/img684/9665/67897dn.jpg[/img] [spoiler=Lore] If you control a "Valkyrja" monster other that "Mystisk Valkyrja", you can Special Summon this card from your hand or Graveyard. If you Special Summon this card this way, your opponent draws 2 cards.[/spoiler][/spoiler] [spoiler=Hellig Valkyrja - NOGN-EN044 - Common] [img]http://img193.imageshack.us/img193/1830/67897.jpg[/img] [spoiler=Lore]While your opponent has more cards in their hand than you, you can Special Summon this card from your hand or Graveyard. If this card is Special Summoned this way, your opponent draws 2 cards. If this card is used for the Synchro Summon of a WIND Winged Beast-Type monster, your opponent cannot activate cards from their hand until your next Standby Phase.[/spoiler][/spoiler] [spoiler=Keiserinnen Valkyrja - NOGN-EN045 - Ultra Rare] [img]http://img26.imageshack.us/img26/903/67897e.jpg[/img] [spoiler=Lore]1 WIND Tuner monster + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, your opponent cannot activate any Spell or Trap Cards until your next Standby Phase. Once per turn, you can destroy up to 2 cards on the field. Your opponent draws 1 card for each card destroyed by this effect. If your opponent has more cards in their hand than you do, this card cannot be destroyed by battle or card effects.[/spoiler][/spoiler] [spoiler=Valkyrja's Cross - NOGN-EN054 - Common][img]http://img830.imageshack.us/img830/6861/67897l.jpg[/img] [spoiler=Lore]Your opponent draws 3 cards. This card gets these effects, based on the number of cards in your opponent's hand: ● +3: Send 1 "Valkyrja" monster from your Deck to the Graveyard. ● +5: Special Summon 1 "Valkyrja" monster from your Graveyard. ● +7: Banish 1 card your opponent controls. ● 9 or more: Banish all cards in both player's hands.[/spoiler][/spoiler] [/spoiler] [spoiler=7 Support Monsters][spoiler=Kongelig Valkyrja - Suprema - FOJ-EN000] [img]http://img215.imageshack.us/img215/6861/67897l.jpg[/img] [spoiler=Lore]1 WIND Tuner Synchro monster + 2 or more non-Tuner Winged Beast-Type Synchro Monsters This card cannot be Special Summoned except by Synchro Summon. Once per turn: You can select 2 random cards from your opponents hand; Add the selected cards to you hand. If you activate this effect: Your opponent draws 3 cards. Once per turn: You can negate the activation of a Spell, Trap or Effect Monster’s effect and add that card to your hand. If you activate this effect: Your opponent draws 2 card. [/spoiler][/spoiler] [spoiler=Prinsesse Valkyrja - FOJ-EN001] [img]http://img832.imageshack.us/img832/943/67897m.jpg[/img] [spoiler=Lore]1 WIND Tuner monster + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned: Your opponent cannot Summon any monsters until your next Standby Phase. Once per turn: You can draw 1 card. If you activate this effect: Your opponent draws 2 cards. If your opponent has more cards in their hand than you do: This card canot be destroyed by battle or card effects.[/spoiler][/spoiler] [spoiler=Elskerinne Valkyrja - FOJ-EN002] [img]http://img546.imageshack.us/img546/4274/67897b.jpg[/img] [spoiler=Lore]1 WIND Tuner monster + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned: Your opponent cannot activate the effects of Effect Monsters until your next Standby Phase. Once per turn: You can banish 1 card in your opponent’s Graveyard. If you activate this effect: Your opponent draws 2 cards. If your opponent has more cards in their hand than you do: This card cannot be destroyed by battle or card effects.[/spoiler][/spoiler] [spoiler=Valkyrja Magiker - FOJ-EN003] [img]http://img189.imageshack.us/img189/5015/67897i.jpg[/img] [spoiler=Lore]If you control a face-up “Valkyrja” monster other than “Valkyrja Magiker”: You can Special Summon this card from your hand. If you Special Summon this card using this effect: Your opponent draws 2 cards. If this card is used for the Synchro Summon of a WIND Winged Beast-Type monster: You can Special Summon 1 level 4 or lower “Valkyrja” monster from your Deck or Graveyard except “Valkyrja Magiker“.[/spoiler][/spoiler] [spoiler=Pansrede Valkyrja - FOJ-EN004] [img]http://img811.imageshack.us/img811/1830/67897.jpg[/img] [spoiler=Lore]If this card is Special Summoned by the effect of a “Valkyrja” monster other than “Pansrede Valkyrja“: Special Summon 1 “Valkyrja” monster from your Graveyard. If you Special Summon a monster using this effect: Your opponent draws 1 card. While this card is in your hand: You can discard this card and select 1 “Valkyrja” monster you control. That monster cannot be destroyed by card effects until the End Phase.[/spoiler][/spoiler] [spoiler=Krystall Valkyrja - FOJ-EN005] [img]http://img717.imageshack.us/img717/6299/67897u.jpg[/img] [spoiler=Lore]When this card is Normal Summoned: You can Special Summon 1 level 4 or lower “Valkyrja” monster from your Deck. If you Special Summon a monster using this effect: Your opponent draws 2 cards.[/spoiler][/spoiler] [spoiler=Rekruttert Valkyrja - FOJ-EN006] [img]http://img832.imageshack.us/img832/4836/67897d.jpg[/img] [spoiler=Lore]When this card leaves the field: Add 1 “Valkyrja” monster from your Deck or Graveyard to your hand. You can banish this card from your Graveyard: Special Summon 1 level 4 or lower “Valkyrja” monster from your hand or Graveyard. Then your opponent draws 2 cards.[/spoiler][/spoiler][/spoiler] [spoiler=5 Support Spells] [spoiler=Descending From the Light] [img]http://img829.imageshack.us/img829/6299/67897u.jpg[/img] [spoiler=Lore]Add 1 “Valkyrja” monster from your Deck to your hand. Then your opponent draws 1 card.[/spoiler][/spoiler] [spoiler=Spear of Righteous Light] [img]http://img221.imageshack.us/img221/903/67897e.jpg[/img] [spoiler=Lore]Equip only to a “Valkyrja” monster you control. It gains 500 ATK and DEF. Once per turn: You can banish 1 monster on the field whose level is equal to or less than the level of the equipped monster. If you activate this effect: Your opponent draws 1 card. If this card is sent to the Graveyard: You can add 1 “Spell of Shinning Fury” from your Deck to your hand. Then your opponent draws 2 cards.[/spoiler][/spoiler] [spoiler=Spell of Shining Fury] [img]http://img851.imageshack.us/img851/779/67897h.jpg[/img] [spoiler=Lore]Equip only to a “Valkyrja” monster you control. It gains 500 ATK and DEF. Once per turn: You can destroy 1 card on the field. If you activate this effect: Your opponent draws 1 card. If this card is sent to the Graveyard: You can add 1 “Sword of Spiritual Purity” from your Deck to your hand. Then your opponent draws 2 cards.[/spoiler][/spoiler] [spoiler=Sword of Spiritual Purity] [img]http://img695.imageshack.us/img695/5195/67897k.jpg[/img] [spoiler=Lore]Equip only to a “Valkyrja” monster you control. It gains 500 ATK and DEF. Once per turn: You can banish 1 card in either player’s Graveyard. If you activate this effect: Your opponent draws 1 card. If this card is sent to the Graveyard: You can add 1 “Aegis of True Safety” from your Deck to your hand. Then your opponent draws 2 cards.[/spoiler][/spoiler] [spoiler=Aegis of True Safety] [img]http://img40.imageshack.us/img40/7452/67897x.jpg[/img] [spoiler=Lore]Equip only to a “Valkyrja” monster you control. It gains 500 ATK and DEF. Once per turn: The equipped monster cannot be destroyed. If you activate this effect: Your opponent draws 1 card. If this card is sent to the Graveyard: You can add 1 “Spear of Righteous Light” from your Deck to your hand. Then your opponent draws 2 cards.[/spoiler][/spoiler][/spoiler] [spoiler=2 Support Traps] [spoiler=Heaven’s Final Call] [img]http://img843.imageshack.us/img843/9421/67897bg.jpg[/img] [spoiler=Lore]Banish 1 face-up “Valkyrja” monster you control: Your opponent draws cards equal the banished monster’s level. Then gain Life Points equal to the number of cards in your opponent’s hand x 300.[/spoiler][/spoiler] [spoiler=Valkyrja’s Blomstre Revers] [img]http://img692.imageshack.us/img692/779/67897h.jpg[/img] [spoiler=Lore]While you control a face-up “Valkyrja” monster: Negate the activation of a Spell, Trap or Effect Monster’s effect OR the Summon of a monster and destroy it. Then your opponent draws 3 cards.[/spoiler][/spoiler][/spoiler] [/center] Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 Pics are Ok,I love the effects,but I don't like the part when your opponet draw cards, Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 That's the big part of the archtype :3 They're a for of Empty Jar deck and will draw out your opponent. Oh, and further support to come! Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 For Keiserinnen,right? Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 Be patient. I'm working on the cards right now. Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 Oh ok,for me giving your opponet to draw is risky,I mean like this, your opponet percentage to win is : 30%,but when your opponet draw cards,his/her percentage to win will be : 32% or maybe 70% if he/she lucky,you know what I mean right?but maybe for you,this effect letting your opponet draw card is your tactics, Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 That is exactly it my friend :3 This deck revolves on your opponent drawing so much and then using their hand advantage to your advantage. I mean, did you even read "Valkyrja's Cross" last effect? Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 Whoops new card,wow,awesome deck,sorry I didn't read that, Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 Actually, that wasn't a new card I'll let you know when the new cards are up. Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 Hey I have suggestion,continuous spell,inflict damage if your opponet have more than 4 or maybe 5 cards during your main phase Really?then it's my mistake LOL Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 Already thought of the support, but I'm not gonna release it just yet. I'm gonna release the 7 monsters in just a little bit. Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 Your deck is infernity's weakness Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 LOL! XD I didn't even think of that!!!7 new cards are up! :3 Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 I have one more suggestion,trap,your opponet draw 2 cards but he/she can't use that cards until next turn. How about that? Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 The Synchros already do something like that, and I already have the rest of the support set. Looks like I know the limit of this set, and it's 20 cards. Link to comment Share on other sites More sharing options...
Nede Posted July 20, 2011 Report Share Posted July 20, 2011 I'll check your new cards tomorrow,its already 11 o'clock in here,time to sleep, Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 lol kk! I'll finish the set later on today, probably by the time it's 7 AM where you are or something. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2011 Report Share Posted July 20, 2011 for Cross's +5 effect "+5: Special Summon 1 "Valkyrja" monster from your Graveyard", you may consider putting restrictions on the special summoned monster for that turn it seems like this is meant to mill your opponent to make him run out of cards REALLY fast, is that what you based this on? Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 Oh yeah...that's what I was aiming for. :3 As for Cross - It's limited to 1. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2011 Report Share Posted July 20, 2011 I thought so for the milling Now you just need more card effects that say the cards your opponent draws, they can't use them for the next turn Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 Actually, I did something more along the lines of control/search. I'll post up the 7 remaining cards in a little bit. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2011 Report Share Posted July 20, 2011 plus where did you pull these pictures from? Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 [url="http://s825.photobucket.com/albums/zz178/JazinKay/"]Jazinkay[/url] :3 I did quite a bit of searching through his stuff.Finished!! :3 now I'm just waiting for the render for a pack Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2011 Report Share Posted July 20, 2011 yeah they'll REALLY mill your opponent's deck though for final call, given others keep forcing your opponent to draw cards, why add in the LP gain for that one as well? Link to comment Share on other sites More sharing options...
Cody Frost Posted July 20, 2011 Author Report Share Posted July 20, 2011 It was just a nice touch. And because this deck isn't really based on power, there's bound to be a weakness towards burn decks (at least that's what I thought). That and it can help with Counter Recovery from paying all those costs for Solemns, Seven Tools and stuff. Link to comment Share on other sites More sharing options...
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