Akira Posted July 20, 2011 Report Share Posted July 20, 2011 Screenshot saves effort [IMG]http://i52.tinypic.com/2j5ntc4.jpg[/IMG] I luv Pyramid Turtle so much. Link to comment Share on other sites More sharing options...
byak Posted July 20, 2011 Report Share Posted July 20, 2011 why play Turtle when we have Tour Guide/Exceeds? inb4 DN Link to comment Share on other sites More sharing options...
Akira Posted July 20, 2011 Author Report Share Posted July 20, 2011 Tour Guide is the most overrated card ever, it's only good if you want to spam Limit Reverse. It's not good in Zombies. Link to comment Share on other sites More sharing options...
byak Posted July 20, 2011 Report Share Posted July 20, 2011 It is good in Zombies. Sangan will search your combo pieces and you also have access to Levaiel which is more Burials for Zombies. Link to comment Share on other sites More sharing options...
Akira Posted July 20, 2011 Author Report Share Posted July 20, 2011 Actually Levaiel is pretty hench, didn't think about it in relation to Zombies before. Turtle is still great though, it stalls through opponents attacks and ensures I have something to sync with/tribute the following turn. Useful when staring down a load of beaters. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted July 20, 2011 Report Share Posted July 20, 2011 Foolish? Trunade? Link to comment Share on other sites More sharing options...
Akira Posted July 20, 2011 Author Report Share Posted July 20, 2011 [quote name='Jesus's Whistle' timestamp='1311182875' post='5371915'] Foolish? Trunade? [/quote] Trunade maybe, tho I play this in quite a slow/controlling way so I like to avoid as many -1's as possible. Same reasoning for Foolish; it's good but I usually put Mezuki on board with Turtle or search it then discard. Link to comment Share on other sites More sharing options...
Canadian Posted July 20, 2011 Report Share Posted July 20, 2011 Extra Deck needs some work. Also, Tengu is amazing in Zombies, even if you don't want to use Avarice, you should run him. Makes Trishula's like a boss. Link to comment Share on other sites More sharing options...
Akira Posted July 20, 2011 Author Report Share Posted July 20, 2011 [quote name='Canadian' timestamp='1311202430' post='5372791'] Extra Deck needs some work. [/quote] Go on then Link to comment Share on other sites More sharing options...
Canadian Posted July 20, 2011 Report Share Posted July 20, 2011 -1 Archfiend -1 Doomkaiser -1 Ha Des +1 Trishula +1 Librarian +1 Armory Arm Link to comment Share on other sites More sharing options...
Akira Posted July 20, 2011 Author Report Share Posted July 20, 2011 LOL I forgot Archfiend was there, left over from testing Pain Painter. That's fair enough, will remove that.. but as for Armory Arm, the only way I can make it is Sangan/Reaper+Bulb/Veiler so I don't think there's point in that. Would be more inclined to run 2nd Stardust instead of Trish because I can usually only summon that once as well. I want to keep 2 Ha Des, it's actually really important here and I frequently summon 2 per duel. Will make some edits though. Link to comment Share on other sites More sharing options...
Greiga Posted July 21, 2011 Report Share Posted July 21, 2011 Get rid of a Ha Des (I think it's a Ha Des) and add a Mist Wurm. It's the best level 9 Synchro when going for game. Also how often is 7 tools used? Link to comment Share on other sites More sharing options...
byak Posted July 21, 2011 Report Share Posted July 21, 2011 [quote name='The big SATURN' timestamp='1311212370' post='5373094'] Get rid of a Ha Des (I think it's a Ha Des) and add a Mist Wurm. It's the best level 9 Synchro when going for game. Also how often is 7 tools used? [/quote] You're wrong. Link to comment Share on other sites More sharing options...
Akira Posted July 21, 2011 Author Report Share Posted July 21, 2011 Mist Wurm is meh, 2 Ha Des is boss. Honestly. Wanna know why I keep winning with this? My opponent uses up all their resources only to find they can't game me because I cycle through turtles and defend with conservative play until I have a decent setup. This deck has an INSANE late game where I will still have several options and my opponent is top decking, and this is usually where the 2nd Ha Des comes into play. Link to comment Share on other sites More sharing options...
Greiga Posted July 21, 2011 Report Share Posted July 21, 2011 [quote name='THE GOD OF OSIRIS' timestamp='1311217201' post='5373227'] You're wrong. [/quote] I lol'd. Link to comment Share on other sites More sharing options...
Canadian Posted July 21, 2011 Report Share Posted July 21, 2011 [quote name='The big SATURN' timestamp='1311252949' post='5373923'] I lol'd. [/quote] [img]http://24.media.tumblr.com/tumblr_kpnb2vhvKN1qztjn5o1_500.png[/img] Link to comment Share on other sites More sharing options...
Greiga Posted July 21, 2011 Report Share Posted July 21, 2011 [quote name='Canadian' timestamp='1311254771' post='5373975'] [img]http://24.media.tumblr.com/tumblr_kpnb2vhvKN1qztjn5o1_500.png[/img] [/quote] Okay then, fine. Explain how I'm wrong. Link to comment Share on other sites More sharing options...
Akira Posted July 21, 2011 Author Report Share Posted July 21, 2011 Trish is infinitely better than Wurm. If you want to go for game with this deck, you sync Brionac because it's the easiest synchro to make in Zombies. Link to comment Share on other sites More sharing options...
Greiga Posted July 21, 2011 Report Share Posted July 21, 2011 [quote name='Akira' timestamp='1311257165' post='5374026'] Trish is infinitely better than Wurm. [/quote] They have completely different uses. Thats like saying a pencil is better than a fork. Link to comment Share on other sites More sharing options...
Akira Posted July 21, 2011 Author Report Share Posted July 21, 2011 No they don't. They both do exactly the same thing, bouncing cards. Wait I thought you were comparing Wurm and Brio. Which I'm not. I said you don't need Wurm because Brio. SO Y U STILL ARGUE. Link to comment Share on other sites More sharing options...
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