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Omnipitence Deck


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This deck is designed to make the opponent mad as heck and to know what they are doing so you can force the cards out of their hand right when they get some thing good. Stall behind bouncing monsters (EAT IT STARDUST) and the potential for good synchros and Utopia. This deck has won against x sabers and glads with ease. Any suggestion towards cards that can be swapped would be appreciated, BUT KEEP IN MIND: they need to fill the role of the card you are changing.

Monsters: 17
3x Kelbek - Bounce BBEGs
3x Wall of illusion - Bounce BBEGs
3x Krebons - stall BBEGs
3x Big Eye - Rig My Draws
2x Penguin solider - bounce BBEGs
2x Marshmalon/spirit reaper - Stall BBEGs
1x grand mole - Nuf said!

Spells: 15
3x Mind Wipe - Force out your hand or a negation
3x Final Count Down - primary win condition
3x Pot of Duality - Pseudo Rigged draw.
3x Bait Doll - Peek at a back row or force out a back row and possibly get the card back to the deck
2x MST - Staple
1x Card Destruction - Force hands to change

Traps: 12
3x Mind Haxorz - Peek at your hand and back row or eat a negation
3x Waboku - Staple defense
2x Eye of truth - See your hand at all times
2x Ordeal of a traveler - On chance stop attacks
2x Dark Bribe - Staple Negation

----------------------------------------------------------
Currently suggested and accepted changes
-3 Disciple of the Forbidden spell
-2 chaos sorc
-2 Ominous Fortunetelling
-3 Convulsion of nature
-3 Pigeonholing Book of Spell
+3 Pot of Duality
+2 Penguin Solider
+2 Marshmalon/spirit reaper
+1 Grand Mole
Edited to show card purposes.

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[quote name='Animefan #1' timestamp='1311450095' post='5380971']
Waboku does things with Wall of Illusion?

Anyway, this seems fine.
[/quote]

Don't Forget kelbek Dose the same thing.

[quote name='Welche' timestamp='1311449960' post='5380961']
Threatening Roar over Waboku, Solemn Judgment + Torrential over Dark Bribe, Monster Reborn + Dark Hole over MST
[/quote]
With all the destruction negation (stardust, desto jammer, MBAAS) running around why would i want any of that other then MR.

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[quote name='Omi Glad' timestamp='1311450376' post='5380977']
With all the destruction negation (stardust, desto jammer, MBAAS) running around why would i want any of that other then MR.
[/quote]
Torrential and Dark Hole are good at netting massive +'s for no loss if it's negated.

Judgment can't be hit by Stardust and the like due to spell speed, and it's a negate-almost-all with an always payable cost.

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[quote name='Miror B.' timestamp='1311450523' post='5380991']
Torrential and Dark Hole are good at netting massive +'s for no loss if it's negated.

Judgment can't be hit by Stardust and the like due to spell speed, and it's a negate-almost-all with an always payable cost.
[/quote]
a sound post. however if i can Net the same general effect and increase their decks overhead at the same time with say bouncing a synchro with a face down Kelbek, why is that much more appealing to eliminate a dark bribe for? And with Paying 2k as a cost for final count down the 1/2 LP cost of Solemn is really steep against the deck.

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[quote name='Welche' timestamp='1311450422' post='5380986']
Also Penguin Soldier bounces 10x better then anything else.
[/quote]

I agree, Grand Mole looks awesome in here too.

-3 Kelbek
+1 Grand Mole
+2 Penguin Soldier


Plus your Dark/Light Ratio is completely off, you're going to have a hard time summoning Chaos Sorcerer, especially since the Disciples like having multiple copies of themselves in Grave.

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[quote name='Welche' timestamp='1311450422' post='5380986']
Also Penguin Soldier bounces 10x better then anything else.
[/quote]
Yes it is a bounce 2, that is a one time deal and is exponentially easier to kill. Not only can I can reuse my kelbeks and Walls, but with their 1800 and 1850 defense score they can survive most normal summoned monsters. and if they have a synch coming i have ordeal, bounce, and Waboku. Remember i see what they have with this deck and can change out their plans if i don't like what they have.

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[quote name='Bringerofcake' timestamp='1311450894' post='5381013']
I agree, Grand Mole looks awesome in here too.

-3 Kelbek
+1 Grand Mole
+2 Penguin Soldier


Plus your Dark/Light Ratio is completely off, you're going to have a hard time summoning Chaos Sorcerer, especially since the Disciples like having multiple copies of themselves in Grave.
[/quote]

I could see
-2 Chaos Sorc for +2 Penguin soldiers
and -3 Disciples for say +2 marshmallon/spirit reapers and +1 grand mole.

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[quote name='Omi Glad' timestamp='1311451069' post='5381020']
Yes it is a bounce 2, that is a one time deal and is exponentially easier to kill. Not only can I can reuse my kelbeks and Walls, but with their 1800 and 1850 defense score they can survive most normal summoned monsters. and if they have a synch coming i have ordeal, bounce, and Waboku. Remember i see what they have with this deck and can change out their plans if i don't like what they have.
[/quote]
You're really only going to get 2 monsters with Kelbek and Wall anyway, 1 when your opponent attacks it face-down, and a second when your opponent attacks it again with a monster that can actually kill it. At least with soldier, if you opponent doesn't attack it you can flip it and return an opponent's monster and itself, allowing it to reuse itself. Plus you get to choose the targets.

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[quote name='Animefan #1' timestamp='1311452361' post='5381081']
I don't want to get banned again, so I retract my suggestion.

Maybe the Deck could use Gravity Bind?
[/quote]
it dose not fit the team of the deck as cleanly as the Ordeal (negation bounce).

[quote name='Miror B.' timestamp='1311451768' post='5381054']
You're really only going to get 2 monsters with Kelbek and Wall anyway, 1 when your opponent attacks it face-down, and a second when your opponent attacks it again with a monster that can actually kill it. At least with soldier, if you opponent doesn't attack it you can flip it and return an opponent's monster and itself, allowing it to reuse itself. Plus you get to choose the targets.
[/quote]
No book of moon, and if i bounce 1 OM and itself i have to now burn a normal summon to re set it and they will know what it is.

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[quote name='Animefan #1' timestamp='1311452361' post='5381081']
I don't want to get banned again, so I retract my suggestion.

Maybe the Deck could use Gravity Bind?
[/quote]
It's not really a problem, you're learning at least. ;D

However, a topic such as this is tricky for new TCG section members. Because the TC will not always make the correct judgement when listening to others, because they feel that since we haven't played the deck that we don't know how it works.

Can I get an amen?

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[quote name='Omi Glad' timestamp='1311452939' post='5381109']


No book of moon, and if i bounce 1 OM and itself i have to now burn a normal summon to re set it and they will know what it is.
[/quote]

no, they won't know what it is. And if they guess that you re-set Penguin Soldier, they're going to waste ll of their resources getting rid of it. And no offense, but you should really listen to everyone suggesting to run Soldier and Mole. Just because they don't fit your immediate theme doesn't mean you shouldn't use them
and Book of Moon is a staple.

^amen

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[quote name='Bringerofcake' timestamp='1311453292' post='5381124']
A couple more things of note:
1) What are BBEGs?
2) You have 52 cards in the deck.
3) I didn't mean neg anything off the bat in my previous post. I meant only that it would be hard to summon Chaos Sorc if you kept the dark to light ratio you currently have.
[/quote]
1) Big Bad Evil Guys
2) I know it is kind of a chunky deck [b]but it wins[/b].
3) Revised it to add the Grand Mole and Penguin Soilders, As Well as adding in NDBB monsters

[quote name='Vough' timestamp='1311453196' post='5381120']
no, they won't know what it is. And if they guess that you re-set Penguin Soldier, they're going to waste ll of their resources getting rid of it. And no offense, but you should really listen to everyone suggesting to run Soldier and Mole. Just because they don't fit your immediate theme doesn't mean you shouldn't use them
and Book of Moon is a staple.

^amen
[/quote]

you adding book of moon for a monster that will not likely live through a turn. At 52 cards as it is, that dose not seem all to good an idea. Also check the edit zone.

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[quote name='Legend Zero' timestamp='1311453183' post='5381119']
It's not really a problem, you're learning at least. ;D

However, a topic such as this is tricky for new TCG section members. Because the TC will not always make the correct judgement when listening to others, because they feel that since we haven't played the deck that we don't know how it works.

Can I get an amen?
[/quote]

Yes you can. Note that i made this deck out of the common box at my local Game shop so cards like the grand mole, penguin solider and such are not currently at my disposal to add to the deck.

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This place goes on the pretense that you can get whatever is suggested, outside of the ridiculous (aka Librarian, Trishula, Duality for now, and Warning). Be it through buying singles online or packs. We don't make decks that just win or are just for fun, we make decks that win as consistently as possible while letting the chosen theme be the fun aspect. If you don't have the cards we make as changes, then think of the deck as something to work towards.

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Once you get the cards listed by people, you'll be fine. Don't worry.

1. If it was a good deck, you do not need to 'rig' your draws.
2. Run more staples.
3. What on earth is a BBEG? Never mind, ninja'd. Big Bad Evil Guys. Blah blah.

This is without the suggested changes, although some are the same?

-3 Kelbek (Not the best bouncer)
-3 Wall of Illusion (Destroy is better than bounce, and this isn't the best bouncer)
-3 Big Eye (You don't need to rig your draws)
-3 Krebons (Don't run it without a Psychic engine)

+3 Fossil Dyna Pachycephalo (Basically Torrential in the current format)
+3 Snowman Eater (Why bounce when you can destroy?)
+2 Effect Veiler (It gets rid of more threats than you think and lets you use your excessive amount of Spells/Traps without fear from Shi-En. Also, gets rid of tons of other threats)
+2 D.D. Warrior Lady (If your opponent does a massive Synchro move, this is basically your best stop to it since returning it to the Extra Deck is basically letting them do it again next turn)
+1 Spirit Reaper (considering you've already added 1 Marshmallon and 1 Spirit Reaper)
+1 Doomcaliber Knight (If you can get it, it's an amazing card that is a general counter to most cards with a nice 1900 ATK)

-3 Pigeonholing book of spell
-3 Mind Wipe (this helps them, you know. If they have a hand of 3 or less cards, it's probably a hand of useless stuff, so your helping them by giving them new stuff)
-3 Convulsion of Nature (except they know what they are going to draw and they'll use it against you. Your deck is stall so it doesn't benefit as much from it)
-3 Bait Doll (Bad. That's it)
-1 Card Destruction (Should see play only in Fabled or Empty Jar)
+3 Pot of Duality (it will be reduced in value once the new 2011 tins come out, just wait a bit)
+3 Shrink (helps with the bouncy stuff)
+3 Smashing Ground (basically free destruction)
+1 Dark Hole (Staple)
+1 Monster Reborn (Staple)
+1 Level Limit - Area A (you'll be setting most of the time so this is good)
+1 Swords of Revealing Light (basically stall, they'll have to waste an MST if they target this)

-3 Mind Haxorz (just bad)
-2 Eye of Truth (doesn't help at all here)
-2 Ordeal of a Traveller (I died at the chance involved. Just run other stuff. It's vulnerable to Giant Trunade + MST too)
-2 Dark Bribe (so let them draw and let them OTK you. Lovely.)

+3 Dimensional Prison
+2 Solemn Warning
+1 Solemn Judgment
+1 Torrential Tribute
+1 Mirror Force
+1 Compulsory Evacuation Device

These are all semi/complete staples.

After that, rid the Deck of 12 cards and you're done.

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[quote name='Legend Zero' timestamp='1311454844' post='5381164']
This place goes on the pretense that you can get whatever is suggested, outside of the ridiculous (aka Librarian, Trishula, Duality for now, and Warning). Be it through buying singles online or packs. We don't make decks that just win or are just for fun, we make decks that win as consistently as possible while letting the chosen theme be the fun aspect. If you don't have the cards we make as changes, then think of the deck as something to work towards.
[/quote]
Excellent advice. this deck was originally made for a chaos match, where 4+ players (sometimes even 10) get into a free for all match. And as you can see many of the cards can destroy a player in such a match. This deck also wins in 1 v1 very well except against Battery-man decks and Black wings.
And i do feel that with the slight revision made so far the deck will win more. This deck relies more on the players tactical timing and stratagem capacity then raw output of force or prevention.

[quote name='Cursed Reaction' timestamp='1311455110' post='5381173']
Once you get the cards listed by people, you'll be fine. Don't worry.

1. If it was a good deck, you do not need to 'rig' your draws.
2. Run more staples.
3. What on earth is a BBEG? Never mind, ninja'd. Big Bad Evil Guys. Blah blah.

This is without the suggested changes, although some are the same?

-3 Kelbek (Not the best bouncer)
-3 Wall of Illusion (Destroy is better than bounce, and this isn't the best bouncer)
-3 Big Eye (You don't need to rig your draws)
-3 Krebons (Don't run it without a Psychic engine)

+3 Fossil Dyna Pachycephalo (Basically Torrential in the current format)
+3 Snowman Eater (Why bounce when you can destroy?)
+2 Effect Veiler (It gets rid of more threats than you think and lets you use your excessive amount of Spells/Traps without fear from Shi-En. Also, gets rid of tons of other threats)
+2 D.D. Warrior Lady (If your opponent does a massive Synchro move, this is basically your best stop to it since returning it to the Extra Deck is basically letting them do it again next turn)
+1 Spirit Reaper (considering you've already added 1 Marshmallon and 1 Spirit Reaper)
+1 Doomcaliber Knight (If you can get it, it's an amazing card that is a general counter to most cards with a nice 1900 ATK)

-3 Pigeonholing book of spell
-3 Mind Wipe (this helps them, you know. If they have a hand of 3 or less cards, it's probably a hand of useless stuff, so your helping them by giving them new stuff)
-3 Convulsion of Nature (except they know what they are going to draw and they'll use it against you. Your deck is stall so it doesn't benefit as much from it)
-3 Bait Doll (Bad. That's it)
-1 Card Destruction (Should see play only in Fabled or Empty Jar)
+3 Pot of Duality (it will be reduced in value once the new 2011 tins come out, just wait a bit)
+3 Shrink (helps with the bouncy stuff)
+3 Smashing Ground (basically free destruction)
+1 Dark Hole (Staple)
+1 Monster Reborn (Staple)
+1 Level Limit - Area A (you'll be setting most of the time so this is good)
+1 Swords of Revealing Light (basically stall, they'll have to waste an MST if they target this)

-3 Mind Haxorz (just bad)
-2 Eye of Truth (doesn't help at all here)
-2 Ordeal of a Traveller (I died at the chance involved. Just run other stuff. It's vulnerable to Giant Trunade + MST too)
-2 Dark Bribe (so let them draw and let them OTK you. Lovely.)

+3 Dimensional Prison
+2 Solemn Warning
+1 Solemn Judgment
+1 Torrential Tribute
+1 Mirror Force
+1 Compulsory Evacuation Device

These are all semi/complete staples.

After that, rid the Deck of 12 cards and you're done.
[/quote]
So basically don't run the deck...You took the theme out! Also to name 2 cards that are rampent right now. STARDUST DRAGON & My Body As A Shield. On top of that you say to tech stuff to aid the bouncers and you take out ALL THE BOUNCE. that is a bit contradictory.
Revoke the post. That was not constructive at all to the deck, and was infact a deconstruct the thing in many extra words. Very Rude dude!

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