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【Accelerated Ancient Gears Archetype】


Blace

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[b]Howdy people :3[/b]

[b]This is my own versions of Ancient Gears Archetype the Accelerated Ancient Gears. There are currently 7 editions of AAGs. I'm gonna introduce this archetype slowly and easy.[/b]

[b]Each Edition of the Archetype are different, but still not at all.[/b]

[size=6]Monsters[/size]
[spoiler=ANCIENT Rainbow Gears]
[spoiler=Red Monsters][spoiler=Puny Red Searche']
[img]http://img402.imageshack.us/img402/4687/223108.jpg[/img]
FLIP: Add 1 Trap Card from your Graveyard to the top of your deck. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Red Cannon Shooter" from your hand or deck.
[/spoiler][spoiler=Red Cannon Shooter]
[img]http://img831.imageshack.us/img831/7033/223108k.jpg[/img]
Once per turn, you can Set 1 Trap Card from your hand to return 1 monster to the owner's hand. If you do this effect, this card cannot attack this turn.
[/spoiler][spoiler=Red Dragon Assassin]
[img]http://img823.imageshack.us/img823/6842/223108a.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Red Cannon Shooter". Once per turn, you can Set 1 Trap Card from your deck to have this card gains 600 ATK until the End Phase.
[/spoiler][spoiler=Shining Red King]
[img]http://img600.imageshack.us/img600/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Red Dragon Assassin" on the field and set 1 Trap card from your hand to your side of the field. Once per turn, you can discard 1 "Ancient Rainbow Gear" Monster from your hand to have all your cards in your Spell & Trap Card Zone treated as Continuous Trap Cards. This card gains 500 ATK for each Continuous Trap cards you control.
[/spoiler]
[/spoiler][spoiler=Blue Monsters]
[spoiler=Blue Programmer]
[img]http://img573.imageshack.us/img573/774/223108r.jpg[/img]
FLIP: Add 1 Spell Card from your deck to your hand. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Blue Defense" from your hand or deck.
[/spoiler][spoiler=Blue Defense]
[img]http://img17.imageshack.us/img17/4687/223108.jpg[/img]
Once per turn, you can send 1 Spell Card from your hand to the Graveyard to destroy 1 monster that your opponent controls. If you do this effect, this card cannot attack this turn.
[/spoiler][spoiler=Double Blue Saber]
[img]http://img257.imageshack.us/img257/2201/223108c.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Blue Defense". Once per turn, you can send 1 Spell Card from your hand to the Graveyard. Negate the activation of a Spell, Trap or Monster effect and destroy it.
[/spoiler][spoiler=Shining Blue Titan]
[img]http://img821.imageshack.us/img821/8615/223108yy.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Double Blue Saber" on the field and set 1 Monster card from your hand to your side of the field. Once per turn, you can place 1 "Ancient Rainbow Gear" Monster from your Graveyard to your Spell & Trap Card Zone as a Continuous Spell Card. This card can attack equal to the number of monsters that are Continuous Spell Card in your Spell & Trap Card Zone[/spoiler][/spoiler][spoiler=Yellow Monsters][spoiler=Storm Trooper]
[img]http://img51.imageshack.us/img51/8207/223108e.jpg[/img]
FLIP: Special Summon 1 Level 3 "Ancient Rainbow Gear" monster from your deck. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Aero Storm" from your hand or deck.
[/spoiler][spoiler=Aero Storm]
[img]http://img820.imageshack.us/img820/7033/223108k.jpg[/img]
Once per turn, you can remove from play 1 Monster Card from your hand, and your opponent discaard 1 random card from their hand. Then you draw 1 card. If you do this effect, this card cannot attack this turn.
[/spoiler][spoiler=Storm Golem]
[img]http://img4.imageshack.us/img4/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Aero Storm". Once per turn, you can remove from play Monster card from your Graveyard. Your monsters cannot be destroyed until the End Phase.
[/spoiler][spoiler=Shining Storm Warlord]
[img]http://img51.imageshack.us/img51/7628/223108i.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Storm Golem" on the field and place 1 Monster card from your hand to the top of your deck. Once per turn by removing from play 1 Monster card from your deck, any battle damage you would take is inflicted to your opponent instead.
[/spoiler][/spoiler][spoiler=White Monsters][spoiler=White Weather Destroyer]
[img]http://img163.imageshack.us/img163/3588/223108q.jpg[/img]
FLIP: Add 1 of your removed from play monster to your Deck. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear White Life Savior" from your hand or deck.
[/spoiler][spoiler=White Life Savior]
[img]http://img823.imageshack.us/img823/715/223108v.jpg[/img]
Once per turn, you can place 1 Spell or Trap card from your Spell & Trap Card Zone on the top of your deck to gain 800 Life Points. If you do this effect, this card cannot attack this turn.
[/spoiler][spoiler=White Space Trooper]
[img]http://img593.imageshack.us/img593/2201/223108c.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear White Life Savior". Once per turn, you can return 1 Spell Card and 1 Trap Card from your Spell & Trap Card Zone to increase your Life Points by 500 and inflict 500 damage to your opponent.
[/spoiler][spoiler=White Charon Knight]
[img]http://img402.imageshack.us/img402/5616/223108l.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear White Space Trooper" on the field and add 1 Level 3 "Ancient Rainbow Gear" Monster from your deck to your hand. The effect(s) of face-up DARK monsters are negated until the End Phase.
[/spoiler][/spoiler][spoiler=Black Monsters][spoiler=Black Bomber]
[img]http://img375.imageshack.us/img375/7628/223108i.jpg[/img]
FLIP: Inflict 800 damage to your opponent. Once per turn, if this card is destroyed, it is not destroyed. When this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Black Shock Soldier" from your hand or deck.
[/spoiler][spoiler=Black Shock Soldier]
[img]http://img248.imageshack.us/img248/4687/223108.jpg[/img]
Once per turn, this card cannot be destroyed by battle. Your opponent cannot select another Machine-type monster you control as an attack target.
[/spoiler][spoiler=Black Barbaric Warrior]
[img]http://img822.imageshack.us/img822/1537/223108bu.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Black Storm Soldier". When 1 of your monsters (Other than this card) is destroyed by battle, you can equip that to this card as a Equip Spell Card. This card gains ATK equal to the Equip Card's ATK.
[/spoiler][spoiler=Shining Black Emperor]
[img]http://img51.imageshack.us/img51/5397/223108n.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Black Barbaric Warrior" and send 1 monster treating as a Equip Card to the Graveyard. Once per turn, you can select 1 monster in your opponent's Graveyard, equip it to this card. This card gains ATK to equal to the ATK of the Equip Card. During your End Phase, destroy the Equip Card or if not, this card is destroyed instead.
[/spoiler][/spoiler][/spoiler][spoiler=ANCIENT Spiral Gears][spoiler=Brown Trapper]
[img]http://img402.imageshack.us/img402/9205/223108sw.jpg[/img]
Any 3 "Ancient Rainbow Gear" Monsters
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can equip 1 "Ancient Rainbow Gear" monster in your Graveyard to an monster your opponent controls. The opponent's monster loses ATK equal to the Equip Card's ATK.
[/spoiler][spoiler=Fortress Verde]
[img]http://img696.imageshack.us/img696/7587/223108o.jpg[/img]
Ancient Rainbow Gear Blue Programmer+ Ancient Rainbow Gear Storm Trooper
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can discard any number of Spell Cards from your hand to the Graveyard, and return cards equal to the amount of Spell cards to the owner's deck. When this card is destroyed by battle, return up to 2 Spell card(s) from your Graveyard to your deck.
[/spoiler][spoiler=Machine Pink Archer]
[img]http://img257.imageshack.us/img257/6142/223108j.jpg[/img]
Ancient Rainbow Gear White Weather Destroyer + Ancient Rainbow Gear Puny Red Searcher
This card cannot be Special Summoned except by Fusion Summon. Once per turn if you have a monster treated as a Equip Spell Card, select it and this card's controller gains Life Points equal to the selected monster's ATK. When this card is destroyed by battle, Special Summon the selected monster to your side of the field.
[/spoiler][spoiler=Grey Moon Destroyer]
[img]http://img153.imageshack.us/img153/4687/223108.jpg[/img]
Ancient Rainbow Gear White Weather Destroyer + Ancient Rainbow Gear Black Bomber
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can select 1 Field Spell Card that involves with "Ancient Rainbow Gear", "Ancient Element Gear", "Ancient Spiral Gear" or "Ancient Gear Lord" Monsters, from your deck and add it to your hand.
[/spoiler][spoiler=Orange Double Cannon]
[img]http://img830.imageshack.us/img830/4849/223108h.jpg[/img]
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher
This card cannot be Special Summoned except by Fusion Summon. Until the End Phase you can send 1 card from your side of the field, this card can attack twice in the same Battle Phase. When this card is sent to the Graveyard, you can Special Summon 1 "Ancient Rainbow Gear Storm Trooper" and 1 "Ancient Rainbow Gear Puny Red Searcher" from your Graveyard to the field.
[/spoiler][spoiler=Spectrum Chief]
[img]http://img221.imageshack.us/img221/4687/223108.jpg[/img]
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher + Ancient Rainbow Gear Blue Defense
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can equip 1 "Ancient Rainbow Gear" monster in your Graveyard to another monster you control. When the equipped monster is destroyed and the Equip Card is sent to the Graveyard, Special Summon the Equip Card to your side of the field. When this card is destroyed, you can Special Summon 1 "Ancient Rainbow Gear" monster in your Graveyard.
[/spoiler][spoiler=Spectrum Knight]
[img]http://img146.imageshack.us/img146/4687/223108.jpg[/img]
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher + Ancient Rainbow Gear Blue Defense
This card cannot be Special Summoned except by Fusion Summon. This card can only attack if you have an "Ancient Spiral Gear Spectrum Chief on your side of the field. When this card inflicted battle damage to your opponent, the battle damage is doubled. Once per turn, you can equip 1 Equip Spell Card from your Graveyard to this card.
[/spoiler][spoiler=Master Spectrum Dragon- The Ultimate Ancient Rainbow Gear]
[img]http://img694.imageshack.us/img694/4687/223108.jpg[/img]
Ancient Rainbow Gear Puny Red Searcher + Ancient Rainbow Gear Blue Programmer + Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear White Weather Destroyer + Ancient Rainbow Gear Black Bomber
This card cannot be Special Summoned except by Fusion Summon. You can only activate this card's effect(s) if you remove from play 1 card from your Extra Deck: Once per turn, you can send up to 3 card(s) from your hand to your Graveyard. You can negate the same number as the sent card(s) of activation of Spell, Trap, or Monster's effects and destroy them, you can activate this effect in neither player's turn. When you Normal Summoned or Special Summoned a monster, draw 1 card or select 1 card in your Graveyard and add it to your hand. When this card is destroyed by battle and sent to the Graveyard, you can return your hand to your deck, shuffle it and draw the same number of cards.
[/spoiler][/spoiler][spoiler=Ancient Element Gears][spoiler=Biege Spirit]
[img]http://img196.imageshack.us/img196/5662/223108s.jpg[/img]
This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. This card gains 600 ATK when it attacks an monster. During a battle, this card gains Piercing Damage.
[/spoiler][spoiler=Bronze Hunter]
[img]http://img641.imageshack.us/img641/8207/223108e.jpg[/img]This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. If you control 1 face-up "Ancient Element Gear Electro Copper Demon" on your side of the field while controlling this card, this card get an additional attack.
[/spoiler][spoiler=Electro Copper Demon]
[img]http://img546.imageshack.us/img546/752/223108w.jpg[/img]
This card cannot be Special Summoned. You can only Normal Summon this card by Tributing 1 "Ancient" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, you can destroy 1 card on the field.
[/spoiler][spoiler=Gold Armour Guardian]
[img]http://img26.imageshack.us/img26/3692/223108d.jpg[/img]
This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn by changing this card's Battle Position, you can negate 1 of your opponent's attacks. If this card is in Defense Position, draw 1 card.
[/spoiler][spoiler=Iron Flighter]
[img]http://img42.imageshack.us/img42/4708/223108u.jpg[/img]
This card cannot be Special Summoned. You can only Summon this card by Tributing 1 "Ancient Rainbow Gear" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, this card can attack twice on the same Battle Phase.
[/spoiler][spoiler=Ivory Snake]
[img]http://img835.imageshack.us/img835/269/223108cq.jpg[/img]
This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, you can add 1 counter on this card. (MAX. 12) You can remove any number of counters on this card to Special Summon 1 "Ancient" monster with the same Level as the amount of counters that was removed, from your deck to your side of the field.
[/spoiler][spoiler=Metallic Blue Trident]
[img]http://img844.imageshack.us/img844/8207/223108e.jpg[/img]
This card cannot be Special Summoned. You can only Normal Summon this card by Tributing 1 "Ancient" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, if this card is in Attack Position, you can negate your opponent's first attack.
[/spoiler][spoiler=Metallic Red Blade]
[img]http://img402.imageshack.us/img402/6720/223108b.jpg[/img]
This card cannot be Special Summoned. You can only Normal Summon this card by Tributing 1 "Ancient" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, this card cannot be affected by Trap Cards.
[/spoiler][spoiler=Nexus Phoenix]
[img]http://img827.imageshack.us/img827/821/223108g.jpg[/img]
This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. This card cannot be destroyed by battle. Once per turn, you can pay 800 Life Points to Special Summon 1 Level 3 "Ancient" monster from your Graveyard.
[/spoiler][spoiler=Onyx Drago]
[img]http://img814.imageshack.us/img814/8207/223108e.jpg[/img]
This card cannot be Special Summoned. You can only Normal Summon this card by Tributing 1 "Ancient" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, when this card attacks, your opponent cannot activates Trap Cards until the End Phase.
[/spoiler][spoiler=Platinum Soldier]
[img]http://img402.imageshack.us/img402/9091/223108tf.jpg[/img]
This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, as long as this card is on the field, inflict 200 damage to your opponent for each "Ancient" monster you control.
[/spoiler][spoiler=Silver Orbital Armour]
[img]http://img193.imageshack.us/img193/7033/223108k.jpg[/img]
This card cannot be Special Summoned. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, you can discard a card from your hand to remove from play 1 card from your opponent's Graveyard.
[/spoiler][spoiler=Turquoise Blaster]
[img]http://img197.imageshack.us/img197/4687/223108.jpg[/img]
This card cannot be Special Summoned. You can only Normal Summon this card by Tributing 1 face-up "Ancient" monster you control. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, you can return up to 2 card(s) on the field to the owner's hand.
[/spoiler][/spoiler][spoiler=ANCIENT Gear Lords]
[spoiler=Crimson Lord]
[img]http://img143.imageshack.us/img143/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Shining Red King" from your Garveyard. This card gains 400 ATK for each "Ancient Gear Lord" monster in your Graveyard. When this card is destroyed and sent to the Graveyard, you can Set 1 Trap card from your Graveyard to Special Summon 1 "Ancient Rainbow Gear Puny Red Searcher" monster from your hand or Graveyard.
[/spoiler][spoiler=Ocean Lord]
[img]http://img20.imageshack.us/img20/774/223108r.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Blue Programmer" monster from your Garveyard. Once per turn, you can send up to 3 Spell card(s) from your hand to the Graveyard, when you do: This card can attack up to equal the number of Spell cards sent to the Graveyard by this effect and any Battle Damage from this card is halved. Once per turn, you send 1 face-up Spell card on the field to the Graveyard, and Special Summon 1 Level 4 or lower "Ancient Rainbow Gear" monster from your deck.
[/spoiler][spoiler=Storm Lord]
[img]http://img560.imageshack.us/img560/7587/223108o.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Storm Trooper" monster from your Graveyard. Each time one of your monster is sent to the Graveyard, you can Special summon "Ancient Rainbow Gear" monster(s) from your hand by the number of monsters that was destroyed in one turn. The monsters that was Summoned by this way, cannot attack.
[/spoiler][spoiler=White Lord]
[img]http://img11.imageshack.us/img11/5397/223108n.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear White Charon Knight" monster from your Garveyard. For every "Ancient Rainbow Gear" cards in your Graveyard, increases your Life Points by 100. Once per turn, you can add 1 "Ancient Rainbow Gear" card from your deck to your hand.
[/spoiler][spoiler=Gold Lord]
[img]http://img689.imageshack.us/img689/6842/223108a.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Element Gear Gold Armour Guardian" monster from your Graveyard. Once per turn, if a monster (other than this card) is selected as an attack target, you can switch the target to this card. If this card is the only monster you control, you can Special Summon 1 Level 3 "Ancient Rainbow Gear" Monster from your Graveyard.
[/spoiler][spoiler=Verde Lord]
[img]http://img39.imageshack.us/img39/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Blue Programmer" and 1 "Ancient Rainbow Gear Storm Trooper" monster from your Garveyard. destroy Spell and Trap Cards on the field equal to the amount of Warrior-Type monsters on the field. Both players gain Life Points equal to the amount of Spell and Trap Cards destroyed by this cards effect x 200. When this card is destroyed by battle, you can pay Life Points equal to the amount of Spell and Trap Cards in your Graveyard x 300 to add 1 Spell Card from your Deck to your hand. You cannot activate that Spell Card this turn.
[/spoiler][spoiler=Black Lord]
[img]http://img651.imageshack.us/img651/4849/223108h.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Black Bomber" monster from your Graveyard. Twice per turn, you can equip 1 Monster Card on this card as a Equip Spell Card from either player's Graveyard. You can send any number of Equip card(s) on this card to the Graveyard. If you do, apply 1 of these effects that fit the number of Equip cards sent to the Graveyard.
*1: You can inflict 500 damage to your opponent.
*2: You can select 1 random card from your opponent's hand and send it to the Graveyard.
*3: Destroy 1 monster on the field and equip it to this card.
*4: Banish all Spell and Trap Cards in your opponent's Graveyard.
[/spoiler][spoiler=Nameless Clear]
[img]http://img716.imageshack.us/img716/7613/223108bm.jpg[/img]
This card cannot be Normal or Set. This card cannot be Special Summon except if you have 7 "Ancient Rainbow Gear" or "Ancient Spiral Gear" monsters with different names in your side of the field or Graveyard. Once per turn, you can remove from play 1 "Ancient Rainbow Gear" or "Ancient Spiral Gear" monster in the field or Graveyard to have this card have the monster's name and effect(s). This card gains ATK equal to the monster's Level x800. Once per turn, you can add 1 Level 3 or higher "Ancient Rainbow Gear" monster from your deck to your hand.
[/spoiler][spoiler=Ultimate Doom Lord]
[img]http://img560.imageshack.us/img560/8207/223108e.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play all "Ancient Spiral Gear" Monsters in your Extra Deck or Graveyard. This card cannot activate any of its effect the turn it was Summoned. This card cannot be affected by Effect Monsters. When this card is selected as attack target, you can decrease this card"s ATK by 500 to negate the attack and destroy the monster. Once per turn, you can return any number of face-up cards you controls to your hand. This card gains 300 ATK for each card returned to your hand by this effect until the End Phase.
[/spoiler][spoiler=Ultimate Eclipse Lord]
[img]http://img692.imageshack.us/img692/7587/223108o.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play all "Ancient Gear Lord" Monsters in your deck or Graveyard except "Spectrum Mecha Lord- Eclipse Spectrum Dragon". When your opponent activates a card's effect that destroy a card(s) on the field, you can send 1 card from the top of your deck to the Graveyard to negate its activation and destroy it. When you do this card's effect, check the discarded card's Type.*Monster: If the monster's Level is 6 or less, Special Summon it to your side of the field.*Spell: Once per turn, you can decrease this card's ATK by 500 and this card have the effect(s) of the discarded Spell card until your end Phase.*Trap: Select two face-down cards in the field, those two selected face-down cards cannot be activate.
[/spoiler][/spoiler][spoiler=Ancient Dull Gears][spoiler=Monsters][spoiler=Noise Breaker]
[img]http://img27.imageshack.us/img27/4687/223108.jpg[/img]
You can discard 1 random card from your opponent's hand to Special Summon this card from your hand or Graveyard. When this card is sent to the Graveyard from the field, you can Special Summon 1 "Ancient Dull Gear Noise Exploder" from your deck or Graveyard.
[/spoiler][spoiler=Noise Exploder]
[img]http://img535.imageshack.us/img535/715/223108v.jpg[/img]
When this card is Normal Summoned, you can pay 800 Life Points to send 1 card in your opponent's hand to the Graveyard. If this card was Special Summoned, your opponent discard 2 cards from their hand instead.
[/spoiler][spoiler=Delta Explosion]
[img]http://img641.imageshack.us/img641/9840/223108y.jpg[/img]
This card cannot be Special Summoned. When this card attacks, your opponent discards a card from their hand. When this card is destroyed, you can Special Summon 1 "Ancient Dull Gear" Tuner monster from your hand, or deck.
[/spoiler][spoiler=Eprution Flare]
[img]http://img220.imageshack.us/img220/6720/223108b.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except Tributing 1 face-up "Ancient Dull Gear Delta Explosion" you control and discarding 2 card from your hand. Once per turn, your opponent must discard 2 cards from their hand to the Graveyard, and you can add 2 cards from your Graveyard to your hand. As long as this card is on the field, Level 6 or lower "Ancient Dull Gear" monsters you control cannot be destroyed by card effects.
[/spoiler][spoiler=Page Interceptor]
[img]http://img233.imageshack.us/img233/4687/223108.jpg[/img]
If you use this card for a Synchro Summon, the other Synchro Material monster(s) can be in your hand. You can pay 500 Life Points to send 1 random card from your opponent's hand to the Graveyard.
[/spoiler][spoiler=Seige Guard]
[img]http://img687.imageshack.us/img687/4687/223108.jpg[/img]
If this card battles with your opponent's monster while in Attack Position, you can send 1 card from your hand to the Graveyard during damage calculation to prevent this card to be not destroyed by battle this turn.
[/spoiler][spoiler=Knight of Nothingness]
[img]http://img30.imageshack.us/img30/4687/223108.jpg[/img]
This card cannot be Special Summoned. Once per turn, you can select 1 random card from your opponent's hand: If it is a Monster Card, destroy all face-up mosnters your opponent controls whose Levels are lower or equal to that monster's. If you do this effect, you cannot declare an attack this turn nor next turn.
[/spoiler][spoiler=Emperor of Destruction]
[img]http://img819.imageshack.us/img819/3692/223108d.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except Tributing 1 face-up "Ancient Dull Gear Knight of Nothingness" you control and discarding 2 card from your hand. You can send 2 cards from your hand to the Graveyard, and select 1 face-up monster. The selected monster goes to the bottom of the owner's deck, and the controller of the monster send cards from the top of their deck equal to the monster's Level.
[/spoiler][spoiler=Complete Plutonium]
[img]http://img191.imageshack.us/img191/4687/223108.jpg[/img]
When this card is Summoned, you can select up to 2 "Ancient" monsters from your Graveyard and add them to the deck, then the deck is shuffled. When this card on the field is destroyed and sent to the Graveyard, you can select up to 3 cards on the field and send them to its owner'(s) hand. Then your opponent sends the same amount of cards top of their deck to the Graveyard.
[/spoiler][spoiler=Noir Dragon]
[img]http://img192.imageshack.us/img192/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 3 "Ancient Dull Gear" Monsters from your Graveyard. When this card destroys a monster by battle, this card gains the ATK of the monster. Your opponent cannot activate any Trap cards during the Battle Phase. When this card is destroyed: Inflict 2000 damage to this card's controller.
[/spoiler][spoiler=Oturan Runner]
[img]http://img339.imageshack.us/img339/9043/223108m.jpg[/img]
You can send this card from your hand to the Graveyard to select 1 face-up "Ancient Dull Gear" monster you control. The selected monster cannot be destroyed by battle until the End Phase.
[/spoiler][spoiler=Phantom Catcher]
[img]http://img202.imageshack.us/img202/1423/223108f.jpg[/img]
When your opponent discard a card(s) from their hand by a card effect, you can Special Summon this card from your hand.
[/spoiler][spoiler=Rubin Trench]
[img]http://img8.imageshack.us/img8/8612/223108t.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by discarding 1 "Ancient Dull Gear" monster from your hand. Once per turn, when a Level 4 or lower "Ancient Dull Gear" monster was discarded from your hand to the Graveyard, Special Summon it.
[/spoiler][spoiler=Soul Absorber]
[img]http://img28.imageshack.us/img28/5964/223108p.jpg[/img]
When this face-up card you control is selected as an attack target, you can discard 1 "Ancient Dull Gear" or "Ancient Rainbow Gear" monster to negate the attack. During the End Phase, your opponent can discard 2 cards from their hand to select a card in their Graveyard and add it to the top of their deck.
[/spoiler][spoiler=Underworld Pet]
[img]http://img838.imageshack.us/img838/4299/223108z.jpg[/img]
When this card is discarded to the Graveyard, select 1 face-up card on the field, and destroy it.
[/spoiler][spoiler=Unearthly Beast]
[img]http://img163.imageshack.us/img163/3692/223108d.jpg[/img]
Once per turn, your opponent must discard a card from their hand. If not, this card can attack twice on the same Battle Phase. When your opponent sent card(s) from their hand or deck, they loses 500 Life Points.
[/spoiler][spoiler=Varius]
[img]http://img17.imageshack.us/img17/8207/223108e.jpg[/img]
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard, your opponent discard an random card from their hand.
[/spoiler][/spoiler][spoiler=Synchros][spoiler=Blank Void]
[img]http://img52.imageshack.us/img52/4687/223108.jpg[/img]
1 "Ancient Dull Gear" Tuner + 1 or more non-Tuner "Ancient" monsters
Twice per turn, when your opponent activates a Spell Card, its effect become "Your opponent selects and discards 1 card from their hand". When this card is sent to the Graveyard, draw 2 card.
[/spoiler][spoiler=Enuou Valor]
[img]http://img853.imageshack.us/img853/4687/223108.jpg[/img]
1 "Ancient Dull Gear" Tuner + 1 or more non-Tuner "Ancient" monsters
When this card is Snychro Summoned, your opponent discard cards from their hand and deck equal to the Synchro Material Monsters you used for this card. Once per turn, you can discard a card to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard, you can Special Summon the Synchro Material Monsters that were used for this card. At the End Phase of this turn the monsters were Special Summoned by this card's effect are banished from the Duel.
[/spoiler][spoiler=Killer Shadow]
[img]http://img29.imageshack.us/img29/8207/223108e.jpg[/img]
1 "Ancient Dull Gear" Tuner + 1 or more non-Tuner monsters
While your opponent have less cards in their hand than you: Negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster while this card is face-up on the field.
[/spoiler][spoiler=Nebula Archlord- The Ultimate Ancient Dull Gear]
[img]http://img839.imageshack.us/img839/821/223108g.jpg[/img]
1 "Ancient" Tuner Synchro Monster + 2 or more non-Tuner "Ancient" monsters
When this card is Synchro Summoned, your opponent send cards from their hand to the Graveyard until they got 2 cards left. Once per turn, this card is unaffected by Spell/Trap Cards. If you control 2 or more non-Sycnhro "Ancient" monsters, this card gain 1000 ATK. Once per turn, you can destroy 2 other monsters you control. Your oppnent send cards from the top of their deck equal to the combined Levels of the destroyed monsters. If you do this effect, neither players can conduct their next Battle Phase.
[/spoiler][/spoiler][/spoiler][spoiler=Ancient Exo Gears][spoiler=Monsters][spoiler=Ancient Exo Gear Armed Destroyer]
[img]http://img683.imageshack.us/img683/774/223108r.jpg[/img]
This card gain 200 ATK for each "Ancient Exo Gear" monster you control. When this card destroyed a monster, your opponent gains 200 Life Points.
[/spoiler][spoiler=Ancient Exo Gear Commander Max ]
[img]http://img231.imageshack.us/img231/9840/223108y.jpg[/img]
You can discard this card to the Graveyard to add 1 "Marc-Strike City" from your deck to your hand.
[/spoiler][spoiler=Ancient Exo Gear Cosmo Dragon]
[img]http://img196.imageshack.us/img196/5964/223108p.jpg[/img]
This card gains ATK equal to the Level of the monster it battles x200 during the Battle Step only. If the monster that it battles is a Special Summoned monster, this card gains ATK equal to the level of the monster it battles x400 instead. If this card battles with a Level 6 or higher monster, banish this monster on your End Phase.
[/spoiler][spoiler=Ancient Exo Gear Crystal Summoner]
[img]http://img12.imageshack.us/img12/4687/223108.jpg[/img]
FLIP: When this card is sent to the Graveyard and your opponent controls a Special Summoned monster(s); you can Special Summon 1 Level 2 or lower "Ancient" monster from your deck in Defense Position.
[/spoiler][spoiler=Ancient Exo Gear Fake Ally]
[img]http://img29.imageshack.us/img29/6142/223108j.jpg[/img]
If you control a monster and your opponent controls no monsters, you can Special Summon this card on your opponent's side of the field. During each Standby Phase, The controller of this card loses 800 Life Points and draw 1 card from their deck.
[/spoiler][spoiler=Ancient Exo Gear Great Swordsman]
[img]http://img846.imageshack.us/img846/4299/223108z.jpg[/img]
When this card is Normal Summoned, you can select 1 Spell/Trap Card on the field and destroy it. You can halve this card's ATK, and your opponent shuffle their hand into their deck and they draw 3 cards.
[/spoiler][spoiler=ncient Exo Gear Life Lowlander]
[img]http://img98.imageshack.us/img98/4687/223108.jpg[/img]
If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn a Special Summoned monster your opponent controls was destroyed and sent to the Graveyard, both players draw a card from their decks.
[/spoiler][spoiler=Ancient Exo Gear Majestic Chimera]
[img]http://img705.imageshack.us/img705/6720/223108b.jpg[/img]
If your opponent controls a Special Summoned monster, this card can attack directly. Any Battle Damage from this card is halved. Once per turn, you can decrease the Level of a monster you control by 1.
[/spoiler][spoiler=Ancient Exo Gear Phantom Soldier]
[img]http://img215.imageshack.us/img215/6842/223108a.jpg[/img]
When this card is Summoned, you can select 1 "Ancient" monster in your Graveyard and Special Summon it. Its effect(s) are negated.
[/spoiler][spoiler=Ancient Exo Gear Power Stamper]
[img]http://img225.imageshack.us/img225/7628/223108i.jpg[/img]
You can Tribute this card to halve the ATK of all Special Summoned monsters your opponent controls until the End Phase.
[/spoiler][spoiler=Ancient Exo Gear Rogue Looker]
[img]http://img28.imageshack.us/img28/821/223108g.jpg[/img]
While this card is face-up on your side of the field and your opponent controls a Special Summoned monster(s), you can Special Summon 1 Level 4 or lower "Ancient" monster in your hand. Its effect(s) are negated.
[/spoiler][spoiler=Ancient Exo Gear Saviour Emperor/Assualt Mode]
[img]http://img13.imageshack.us/img13/3619/223108x.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except the effect of "Assualt Mode". Once per turn, you can draw 1 card and send a card from your opponent's hand to the Graveyard. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard, this card gain ATK equal to the destroyed monster's ATK until your next End Phase. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Ancient Exo Gear Saviour Emperor" from the Graveyard to your side of the field.
[/spoiler][spoiler=Ancient Exo Gear Shade Draguno]
[img]http://img94.imageshack.us/img94/7628/223108i.jpg[/img]
When a monster is Special Summoned on your opponent's side of the field, you can Tribute this card to Special Summon 1 Level 4 or lower "Ancient" monster from your deck.
[/spoiler][spoiler=Ancient Exo Gear Stampede Gladiator]
[img]http://img834.imageshack.us/img834/821/223108g.jpg[/img]
When this card attacks, it gains 400 ATK during the Battle Step only. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Exo Gear Token" (Machine-Type/LIGHT/2 Stars/ATK 500/DEF 500) in Attack Position on your opponent's side of the field. It cannot be Tribute for a Tribute Summon.
[/spoiler][spoiler=Ancient Exo Gear Vizard Dragon]
[img]http://img217.imageshack.us/img217/4687/223108.jpg[/img]
When a Special Summoned monster that your opponent controls was sent to the Graveyard, you can Tribute this card to Special Summon that monster to your side of the field in Defense Position. It cannot declare an attack.
[/spoiler][/spoiler][spoiler=Synchros][spoiler=Ancient Exo Gear Buster Blader]
[img]http://img808.imageshack.us/img808/4687/223108.jpg[/img]
1 Tuner + 1 or more non-Tuner "Ancient" monsters
When this card attacks, draw 1 card. If the drawn card was a Monster Card, this card gains 800 ATK in the battle calculations only. If the drawn card was a Spell Card, select 1 Spell/Trap card on the field and destroy it. If the drawn card was a Trap Card, if the DEF of the attack target is lower than this card's ATK, you can inflict the difference to your opponent. When this card is used for a Synchro Summon, you can add this card to your Extra Deck.
[/spoiler][spoiler=Ancient Exo Gear Chariot of Sungra]
[img]http://img585.imageshack.us/img585/4299/223108z.jpg[/img]
1 Tuner + 1 or more non-Tuner "Ancient" monsters
This card cannot be Summoned except Synchro Summon. When this card destroyed your opponent's monster by battle, you can Special Summon 1 "Ancient Exo Gear" monster in your hand. When this card is sent to the Graveyard, you can Special Summon the Tuner Monster you used for this monster to your opponent's side of the field. Inflict damage to your opponent equal to the selected monster's Level x400.
[/spoiler][spoiler=Ancient Exo Gear Cyber Holy Walker]
[img]http://img10.imageshack.us/img10/4687/223108.jpg[/img]
1 Tuner + 1 or more non-Tuner monsters
When a Special Summoned monster on the field was destroyed and sent to the Graveyard, this card's controller gains 1000 Life Points.
[/spoiler][spoiler=Ancient Exo Gear Lotte Exospear]
[img]http://img10.imageshack.us/img10/4687/223108.jpg[/img]
1 Tuner + 1 or more non-Tuner "Ancient" monsters
Once per turn, you can Tribute a monster, except this card, to inflict to your opponent half the Tributed monster's ATK.
[/spoiler][spoiler=Ancient Exo Gear Mothis of Thungra]
[img]http://img823.imageshack.us/img823/5964/223108p.jpg[/img]
1 Tuner + 1 or more non-Tuner "Ancient" monsters
This card cannot be Summoned except Synchro Summon. When a face-up "Ancient Dull Gear" or "Ancient Rainbow Gear" monster you conrol is destroyed by a card effect, you can pay 300 Life Points to Special Summon a monster in your deck that have the same Level as the destroyed monster. When this card is sent to the Graveyard, you can Special Summon 3 "Gear Exo Tokens" (Machine-Type/LIGHT/2 Stars/ATK 500/DEF 500) in Attack Position on the field. Once per turn, gain Life Points equal to Special Summoned monsters your opponent controls x300.
[/spoiler][spoiler=Ancient Exo Gear Necro Speeder]
[img]http://img24.imageshack.us/img24/4687/223108.jpg[/img]
1 Tuner + 1 non-Tuner "Ancient" monster
Once per turn, you can select 1 face-up "Ancient" Synchro Monster you control, except this card. Send it to the Graveyard. Then You can Special Summon the Synchro Material Monsters used to Synchro Summoned the sent Synchro Monster.
[/spoiler][spoiler=Ancient Exo Gear Saviour Emperor]
[img]http://img195.imageshack.us/img195/4687/223108.jpg[/img]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, draw 1 card and send a card from your hand to your deck, then shuffle it. When this card destroys an opponent's monster by battle and sends it to the Graveyard, this card gain ATK halved equal to the destroyed monster's ATK. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster
[/spoiler][spoiler=Ancient Exo Gear Trian Demon Dracon]
[img]http://img199.imageshack.us/img199/4687/223108.jpg[/img]
this card, you can destroy the monster immediately with this card's effect without applying damage calculation, and inflict damage to your opponent equal to that monster's ATK. When this card inflicted damage to your opponent, you can select a monster with 1500 or less ATK in your Graveyard and Special Summon it on your opponent's side of the field. Your opponent selects a monster with 1500 or less ATK in their Graveyard and Special Summon it on your side of the field.
[/spoiler][spoiler=Ancient Exo Gear Trian Storm Serpent]
[img]http://img807.imageshack.us/img807/4687/223108.jpg[/img]
1 Tuner + 1 or more non-Tuner "Ancient" monsters
This card cannot be Summoned except Synchro Summon.
You can only activate this card's effect(s) if your opponent controls exactly 3 Special Summoned monsters. You can do 1 of these effects once per turn:
*When your opponent activates a card effect, negate it and destroy the card. Then draw 1 card.
*You can Special Sumnon 2 Level 4 or lower "Ancient" monsters: 1 in your Graveyard and 1 in your hand.
*Send 2 cards from your hand to the Graveyard and gain 1000 Life Points.
[/spoiler][spoiler=Desire V-Cannon- The Ultimate Ancient Exo Gear]
[img]http://img842.imageshack.us/img842/8612/223108t.jpg[/img]
2 "Ancient" Tuners + 1 or more non-Tuner "Ancient" monsters
When this card is Synchro Summoned, draw cards from your deck until you got 6 cards. Once per turn, this card cannot be select as an attack target. Once per turn, If you control 2 or more non-Synchro "Ancient" monsters, inflict 1000 damage to your opponent. Once per turn, you can select any 2 Level 4 or lower monsters in your opponent's Graveyard and Special Summon them on your opponent's side of the field. If your opponent controls more Special Summoned monsters than you, this card can attack twice on the same Battle Phase.
[/spoiler][/spoiler][/spoiler][spoiler=Ancient Double Gears][spoiler=Monsters][spoiler=Blues Flute][img]http://img571.imageshack.us/img571/3692/223108d.jpg[/img]
Once per turn: You can increase this card's Level by 2. During your next Standby Phase: Your face-up monsters' Levels become Level 4.[/spoiler][spoiler=Boom Flyer][img]http://img405.imageshack.us/img405/4687/223108.jpg[/img]
Once per turn: This card gains 400 ATK until the End Phase. If this card is discarded by a card effect: Banish it, and draw 1 card.[/spoiler][spoiler=Warrior Succubus][img]http://img225.imageshack.us/img225/821/223108g.jpg[/img]
Once per turn: You can discard a card from your hand; Target a random card from your opponent's hand. If the targeted card is a Level 4 or lower monster: Special Summon it to your side of the field. If it's a Spell Card: Your opponent discards a card from their hand.[/spoiler][spoiler=Thunder Mage][img]http://img9.imageshack.us/img9/4687/223108.jpg[/img]
Once per turn: You can flip 1 face-up monster you control; Inflict 800 damage to your opponent. During your next Standby Phase; Increase 1 of your face-up monster's Level by 1.[/spoiler][spoiler=The Darkcrawler][img]http://img716.imageshack.us/img716/9840/223108y.jpg[/img]
When this card is Summoned: Increase all DARK monsters' Level by 2, except this one. During your next Standby Phase: You can Tribute this card to Special Summon 1 "Ancient Double Gear Night Joker" from your hand, or deck.[/spoiler][spoiler=Night Joker][img]http://img829.imageshack.us/img829/3654/223108qh.jpg[/img]
Can be only Summoned by the effect of "Ancient Double Gear the Nightcrawler". This card gains 200 ATK for each "Ancient Double Gear" monster you control.[/spoiler][spoiler=Princess Enireh][img]http://img199.imageshack.us/img199/752/223108w.jpg[/img]
If you control a face-up "Ancient Double Gear Sir Machus": You can Special Summon this card from your hand. When a Spell card is activated: Increases this card's ATK by 200.[/spoiler][spoiler=Sir Machus][img]http://img571.imageshack.us/img571/5616/223108l.jpg[/img]
When this card is face-up on the field: Face-up "Ancient Double Gear Princess Enireh" cannot be target for an attack. Once per turn: You can pay 500 Life Points to add 1 "Ancient Double Gear" monster from your Graveyard to your deck.[/spoiler][spoiler=Spirit Oni Master][img]http://img835.imageshack.us/img835/2201/223108c.jpg[/img]
When an "Ancient Double Gear" monster is Summoned: Add 1 Fiend-Type "Ancient Double Gear" Monster from your Graveyard to your hand. On your next Standby Phase: Target 1 Monster you control; Increases its ATK by 800 until the End Phase.[/spoiler][spoiler=Mega Tool][img]http://img641.imageshack.us/img641/2201/223108c.jpg[/img]
When this card is Summoned: Target 1 Equip Spell card in your deck, add it to your hand. On your next Standby Phase: You can send 1 Equip Spell Card equipped to this card to the Graveyard; Draw 1 card.[/spoiler][spoiler=Lotus Shaman][img]http://img694.imageshack.us/img694/7587/223108o.jpg[/img]
When this card is Summoned: You can Special Summon 1 Level 4 Spellcaster-Type "Ancient Double Gear" from your hand.[/spoiler][spoiler=Katlina the Summoner][img]http://img405.imageshack.us/img405/8612/223108t.jpg[/img]
Once per turn: You can discard 1 Monster Card from your hand; Special Summon a monster from your deck that have the same Level as the discarded monster. It cannot be used as a Synchro Material Monster.[/spoiler][spoiler=Jacko Serpent][img]http://img851.imageshack.us/img851/6142/223108j.jpg[/img]
Once per turn: You can make the ATK of 1 monster your opponent controls become 0 until the End Phase.[/spoiler][spoiler=Hypnotizing Flute][img]http://img853.imageshack.us/img853/3692/223108d.jpg[/img]
When this card is Summoned: Halve the ATK of an opponent's monster and add the same amount to the ATK of this card. On your next Standby Phase, this card's ATK becomes 0; inflict 500 damage to your opponent.[/spoiler][spoiler=Fallen Treasure][img]http://img853.imageshack.us/img853/4849/223108h.jpg[/img]
Once per turn: Special Summon 1 Level 4 or lower monster from your Banished pile; its effect(s) are negated until the End Phase. During your next Standby Phase: If 1 of your Xyz Monster's Xyz Material was sent to the Graveyard; You can use this card as a Xyz Material for the Xyz Monster.[/spoiler][/spoiler][spoiler=Exceed Monsters][spoiler=Ancient Double Gear Flame Fist Dragon][img]http://i51.tinypic.com/9ap7kg.png[/img]
3 Level 5 "Ancient" monsters
Once per turn, you can detach 1 Exceed Material from this card. When you do: this card cannot be a target for an attack this turn until your next Standby Phase. Then on your next Standby Phase; all of the opponent's monsters loses 1000 ATK and DEF.[/spoiler][spoiler=
Ancient Double Gear Silver Fist Dragon]
[img]http://i55.tinypic.com/331kfio.png[/img]
3 Level 5 "Ancient" monsters
Once per turn, you can detach 1 Exceed Material from this card. When you do: this card can attack twice until your next Standby Phase. Then on your next Standby Phase; both players gain 1000 Life Points.
[/spoiler][spoiler=Ancient Double Gear Abyss Fist Dragon]
[img]http://i52.tinypic.com/2hdwodi.png[/img]
3 Level 5 "Ancient" monsters
Once per turn, you can detach 1 Exceed Material from this card. When you do: all of the opponent's Attack Position monsters change into Defense Position. Then on your next Standby Phase; Special Summon 1 Level 5 or lower "Ancient" monster from your hand.
[/spoiler][spoiler=Ancient Double Gear Nature Fist Dragon]
[img]http://i54.tinypic.com/1pxnap.png[/img]
3 Level 5 "Ancient" monsters
Once per turn, you can detach 1 Exceed Material from this card. When you do: Negate all of your opponent's Effect Monster(s) effects until your next Standby Phase. Then on your next Standby Phase; Send 1 card from your hand and draw 1 card.
[/spoiler][spoiler=Ancient Double Gear Noir Fist Dragon]
[img]http://i53.tinypic.com/2igorat.png[/img]
3 Level 5 "Ancient" monsters
Once per turn, you can detach 1 Exceed Material from this card. When you do: Until your next Standby Phase, this card cannot be destroyed by battle and any Battle Damage from battles involving this card are inflicted to your opponent instead. Then on your next Standby Phase; Banish 1 card from both players' Graveyards
[/spoiler][spoiler=Ancient Double Gear Breeze Fist Dragon]
[img]http://i53.tinypic.com/2ilmxxx.png[/img]
3 Level 5 "Ancient" monsters
Once per turn, you can detach 1 Exceed Material from this card. When you do: Return all Set Spell and Trap Cards on the field to their owner's hand. Then on your next Standby Phase; Pick 1 random card from your opponent's hand and send it to the Graveyard.
[/spoiler][/spoiler][/spoiler]

[spoiler=Spell Cards][spoiler=Inves, The Rainbow Gear Empire]
[img]http://img708.imageshack.us/img708/5397/223108n.jpg[/img]
Select 1 Level 4 or lower "Ancient" monster in your hand, you can remove from play 1 "Ancient Rainbow Gear" card from your Graveyard, and Special Summon the selected monster. All monsters you control gains 300 ATK and DEF.
[/spoiler][spoiler=Constellations of the Rainbow Gear]
[img]http://img228.imageshack.us/img228/4687/223108.jpg[/img]
Once per turn, you can banish 1 "Ancient" monster in your Graveyard: You can declare one of the following effects:
-Special Summon 1 Level 3 or lower "Ancient" monster from your hand.
-Add 1 Trap Card from your deck to your hand, then shuffle the deck.
[/spoiler][/spoiler][spoiler=Trap Cards][spoiler=Accelerated Gravitation Force]
[img]http://img7.imageshack.us/img7/4687/223108.jpg[/img]
Activate only if you control at least 1 face-up "Ancient" monster in the field and your opponent declares an attack. Send 1 face-up "Ancient" monster you control to the Graveyard to negate the attack. Inflict damage to your opponent 200x by the sent monster's Level.
[/spoiler][spoiler=Rainbow Gear Bombarment]
[img]http://img713.imageshack.us/img713/5397/223108n.jpg[/img]
You can select and remove from play 1 "Ancient" monster in your Graveyard to inflict damage to your opponent by the selected monster's Level by x100.
[/spoiler][spoiler=Rainbow Gear Impact]
[img]http://img714.imageshack.us/img714/9043/223108m.jpg[/img]
Activate this card when a monster is Special Summoned, destroy all face-up monsters on the field
[/spoiler]
[/spoiler]


Please Rate and Comment :3

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Thank you ^^
The next edition are going to be the dark version; the Ancient Dull Gears

But before I show that edition, I'm showing the edition where the ones that need to combine with each other to have a bigger one comes out. They are called the Ancient Spiral Gears

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[quote name='Kyng of Ice' timestamp='1311538514' post='5383882']
Awesome! Epic images!

But about the dragon. I'd still have it treated as a machine. But regardless it's still an amazing set.
[/quote]

I see, I'll work on that ^^

[quote name='ragnarok1945' timestamp='1311538696' post='5383889']
for Rainbow Gear Impact, it's a bit boring

it's little more than Torrential Tribute

For Orange Double Cannon, if you're going to allow it to attack twice, you might as well say if it attacks directly via that effect it can only do half the battle damage

9.5/10
[/quote]

I also find RGI a bit boring as well, but I don't know what shopuld I change it to.

I see, so how can I fix that part of Orange Double Cannon?

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So is this better?

Ancient Spiral Gear Orane Double Cannon
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher
This card cannot be Special Summoned except by Fusion Summon. Until the End Phase you can send 1 card from your side of the field, this card can attack twice in the same Battle Phase. [b]It cannot attack your opponent directly[/b]. When this card is sent to the Graveyard, you can Special Summon 1 "Ancient Rainbow Gear Storm Trooper" and 1 "Ancient Rainbow Gear Puny Red Searcher" from your Graveyard to the field.

Ancient Element Gears are added!

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[quote name='ragnarok1945' timestamp='1311574707' post='5385291']
what next edition? Care to put a new next to the new additions?
[/quote]

didn't you saw the "Ancient Gear Lords" section under the "Ancient Element Gears"?

And I may add "Ancient Dull Gears" today

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sorry it can get disorienting

you get 10/10 for the pics

for Crimson Killer Machine, the 500 atk boost might be too much, I can easily see this getting to the 5000 atk mark

for Ocean Machine Fortress due to multi attacks, you might want add it if it attacks directly via that effect it can only do half the battle damage

for Holy Storm God, the summoned monsters you shouldn't have said they can't be destroyed under ANY circumstances

9/10

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[quote name='ragnarok1945' timestamp='1311617934' post='5386349']
sorry it can get disorienting

you get 10/10 for the pics

for Crimson Killer Machine, the 500 atk boost might be too much, I can easily see this getting to the 5000 atk mark

for Ocean Machine Fortress due to multi attacks, you might want add it if it attacks directly via that effect it can only do half the battle damage

for Holy Storm God, the summoned monsters you shouldn't have said they can't be destroyed under ANY circumstances

9/10
[/quote]

Thanks for rating ^^

True that they are very OP'ed
For Holy Storm God, it used to be "cannot be destroyed by battle", but for no reason I changed it
And for the others, I'll fix it

Crimson, Ocean, and Storm are fixed

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[quote name='ragnarok1945' timestamp='1311652104' post='5387921']
ok, sorry the computer was being stupid and it wouldn't load the other lords

I'll rate those now

only problem is Timeless Dark Destruction, personally I don't think it's a good idea to halve your opponent's LP
[/quote]

I didn't look at TDD's effect since I made him last year o.o
I'll fix him up

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[quote name='ragnarok1945' timestamp='1311653566' post='5387977']
will there be further additions to this set soon, accelerator?
[/quote]

After I post the new TDD, yeah.

Posted him and now I'm gonna add the next edition, the Ancient Dull Gears.

I think that they may be a bit OP'ed in some parts :3

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