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[IMG]http://i600.photobucket.com/albums/tt82/Bringerofcake/Screenshot2011-07-26at223and39secondspost-meridian.jpg[/IMG]
20
3x Salvo
9x SK-YFI-RE
1x AIRRAID
2x Dark Grepher
1x DAD
1x Gale
2x Fortress
1x Unknown Synchron

12
1x Allure
1x Monster Reborn
1x Dark Hole
2x MST
1x L-Removal
1x ROTA
1x Book of Moon
2x Instant Fusion

8
2x Solemn Warning
1x Mirror Force
2x Fake Asplosion
2x Bottomless
1x Torrential
1x Call of the Haunted
1x S-Judgment

3x Flat Top
2x Burei
2x Catastor
1x Librarian
1x Bureido
1x Stardust
1x Brionac
1x Dark End Dragon
1x Black Rose Dragon
2x Cyber Saurus
[spoiler='Record-keeping type things']
-1 Synchro Boost
-2 Machine Dupe
-1 Fake
-1 Unknown

+2 Warning
+1 Book
+1 Mirror
+1 Fortress

-2 Cydra
+2 Instant Fusion

-1 Crimson Blader
-1 Gaia Knight

+2 Cyber Saurus[/spoiler]

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6 Tuners is barely enough for the deck, but I'll neg an Unknown. Synchro Boost was something from the first few tests of this deck that I left in there and kinda forgot about. ROTA is there because I've opened too many games with Fake Explosion and no Grepher or SK.

-1 Synchro Boost
-2 Machine Dupe
-1 Fake
-1 Unknown

+2 Warning
+1 Book
+1 Mirror
+1 Fortress

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I tried running Mystic Tomato, Dekoichi, and Morphing Jar. Tomato was meh, Dekoich was nice, and I ever got a chance to use Morphing Jar. Consider making room for Dekoichi Also if all you're using Grepher for is dumping Summon or Spell Reactor then maybe use Tomato and Arma Knight instead.


Or if getting Sky Fire through Summon Reactor isn't that important to you, just go full out Dark Flattop Turbo. It seemed to work better, for me at least

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