Canadian Posted July 29, 2011 Report Share Posted July 29, 2011 [center][img]http://www.cardhaus.com/images/145877.jpg[/img] Possible Tech? Discuss.[/center] Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 29, 2011 Report Share Posted July 29, 2011 First line killed it. Link to comment Share on other sites More sharing options...
X-Metaman Posted July 29, 2011 Report Share Posted July 29, 2011 Well you can always activate first Imperial Custom and then this card.Because imperial the card is not destroyed. Link to comment Share on other sites More sharing options...
Blake Posted July 29, 2011 Report Share Posted July 29, 2011 [quote name='X-Metaman' timestamp='1311962480' post='5398756'] Well you can always activate first Imperial Custom and then this card.Because imperial the card is not destroyed. [/quote] IT's still destroyed. Like Koa'Ki Meirus under Skill Drain, it will still blow up. Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 29, 2011 Report Share Posted July 29, 2011 [quote name='Ravenous Black' timestamp='1311962774' post='5398768'] IT's still destroyed. Like Koa'Ki Meirus under Skill Drain, it will still blow up. [/quote] Actually, I'm not so sure. True, Maintenance Costs will still destroy Continuous Traps with Custom out, but I don't think Sanguine's effect is an MC. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted July 29, 2011 Report Share Posted July 29, 2011 Dark Simorgh Link to comment Share on other sites More sharing options...
Birkeland Posted July 29, 2011 Report Share Posted July 29, 2011 No, it's just a clause not a MC. So Imperial Custom will work (if it's activate beforehand.) Link to comment Share on other sites More sharing options...
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