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Teresa, The Healer Mage (My 1st Card)


Nede

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[quote name='Cyrus Angelius' timestamp='1312593527' post='5418225']
Ok,I'll Fix It If I Have A Chance,

When this card is destroyed
by battle and sent to the
Graveyard: Gain 1000 Life
Points. You can then select
and activate 1 of the following
effects:
- Special Summon 1 level 6 or lower Spellcaster-Type monster from your hand.
- Send 1 card from your hand to the Graveyard, then draw 1 card.

How About That?
[/quote]

the LP gain alone isn't all THAT useful, but it could work

I'm betting the 1st effect will be used more, right?

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[center][center]Well, Magical Dimension Summons a monster and destroys for just 1 Tribute.[/center][/center]
[center][center]This card could get destroyed and just flat out Summon the monster, I don't think that would become any more better then Magical Dimension.[/center][/center]
[center][center]And yeh, keep the draw effect, but nice idea Phantasy. It would lose much of its verstility if you replaced that effect.[/center][/center]
[center][center] [/center][/center]

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[center][center]The creation of Spell/Trap cards would be nice. Perhaps a Field Spell that triggers a versatile effect when you Summon a "Mage" monster.[/center][/center]
[center][center]And maybe a Trap card similar to that of Time Machine/Miracle's Wake, but Mage specific and an additional, unique effect.[/center][/center]

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[center][center]Then just stay on the track your on.[/center][/center]
[center][center]Make one that has choice between 2 when Summoned.[/center][/center]
[center][center]Or perhaps one that can be banished from graveyard to activate the effect of any "Mage" in the graveyard.[/center][/center]
[center][center]Maybe one like "When you Normal Summon a "Mage" monster: Special Summon this card from your hand. The effect of this card becomes the same as the Summoned "Mage".[/center][/center]
[center][center]Have fun[/center][/center]

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