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Turbo Warrior


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[center][center][img]http://images1.wikia.nocookie.net/__cb20090624030955/yugioh/images/thumb/c/c4/TurboWarriorCT05-EN-ScR-LE.png/300px-TurboWarriorCT05-EN-ScR-LE.png[/img]
[quote]Turbo Synchron" + 1 or more non-Tuner monsters
When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.[/quote][/center][/center]


I was playing around on Wc11 the other day, and one of the AIs Summoned this agenst my Black Knight deck. Ryko, Caius, Brionac, Catastor, Lightning Warrior(Lighting was 100 less), and a few of my other cards were flat-out powerless agenst this. I was basically like: "THE HELL IS THI-", then I remembered, I could just Synchro for Locomotion and steal this for game, despite the fact he used this last turn to run over my Trish.
So yea, Turbo Warrior has a pretty interesting protection effect.
Discuss.

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Fun-Fact: I was dueling Magical Merchant and he used Treeborn and a Quickdraw to Synchro for this.

@VK: Stop trying to de-rail the topic.
I'm allowed to have non-MLP related topics now and then.

[quote name='Miror B.' timestamp='1313644878' post='5452236']
Quickdraw makes it easy.[/quote]
Quickdraw makes everything easier, as a lot of the Synchrons are just flat-out terrible.

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[quote name='Zextra' timestamp='1313647535' post='5452324']Instead of going through all the trouble to get SSD, why didn't Yusei just use this to couture the Meklords? o_O[/quote]

He'd have to draw exclusively monster in his opening hand and every turn of the duel excep for 2 in order for that plan to work.

Oh wait! He rigs his deck anyway. nvm. I have no idea why he didn't use Drill

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