Mugendramon Posted August 30, 2011 Report Share Posted August 30, 2011 [center][center]It's been so long since my last card. I hope I'm not that rusted on this. [/center][/center] [center][center][img]http://i51.tinypic.com/10h87kp.png[/img] [/center][/center] [center][center][i]During each of your Standby Phases: You can banish 1 monster in your Graveyard; place 1 Ambition Counter on this card. When this card is sent to the Graveyard: Draw 1 card for each Ambition Counter on it.[/i] [/center][/center] [center][center][spoiler=My thoughts when making this:][/center][/center] [center][center]From MST to S/T negation bait. Your opponent should theorically try to get rid of this, thus wasting their removal. At this point, this looks just like a wosre Fragment of Greed.[/center][/center] [center][center]But, this gets its effect when destroyed, meaning the longer your opponent takes to kill it, the more you'll draw. [/center][/center] [center][center]Once the amount of counters it up to a certain point, your opponent should stop trying to destroy it, thus avoiding you from drawing 5 or so cards. When you use your [i]own[/i] MST on it however, some may even try to negate that MST from destroying the Pot.[/center][/center] [center][center] [/center][/center] [center][center]Of course, this will still burn through your resources for it to accumulate Counters, so it's not always a viable option to use the effect.[/spoiler][/center][/center] [center][center]Well? [/center][/center] Link to comment Share on other sites More sharing options...
Althemia Posted August 30, 2011 Report Share Posted August 30, 2011 Apart from Levi abuse to the max with Foolish? Not much. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 30, 2011 Report Share Posted August 30, 2011 You could have at least [i]tried[/i] to balance it by saying "When this card is destroyed by your opponent", but no~, you just had to go all out and break it. Link to comment Share on other sites More sharing options...
Mugendramon Posted August 30, 2011 Author Report Share Posted August 30, 2011 [quote name='Miror B.' timestamp='1314740087' post='5480075'] You could have at least [i]tried[/i] to balance it by saying "When this card is destroyed by your opponent", but no~, you just had to go all out and break it. [/quote] I guess that was "secretly" my point. I mean, except for Duality, all of the Pots are either crap or broken. Also look at that smile and tell me it looks like a friendly guy. :3 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 30, 2011 Report Share Posted August 30, 2011 "[i]When this card is sent to the Graveyard: Draw 1 card for each Ambition Counter on it."[/i] For this effect, explain that this effect can't be trigger if you destroy it yourself That way your opponent will just use Giant Trunade to counter it Link to comment Share on other sites More sharing options...
Althemia Posted August 30, 2011 Report Share Posted August 30, 2011 [quote name='ragnarok1945' timestamp='1314743121' post='5480234'] "[i]When this card is sent to the Graveyard: Draw 1 card for each Ambition Counter on it."[/i] For this effect, explain that this effect can't be trigger if you destroy it yourself That way your opponent will just use Giant Trunade to counter it [/quote] Giant Trunade's banned. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 30, 2011 Report Share Posted August 30, 2011 [quote name='Feldt de Gracé' timestamp='1314743160' post='5480240'] Giant Trunade's banned. [/quote] Surprised you pointed that out and not the fact that Trunade countered it already. Link to comment Share on other sites More sharing options...
Mugendramon Posted August 30, 2011 Author Report Share Posted August 30, 2011 [quote name='ragnarok1945' timestamp='1314743121' post='5480234'] For this effect, explain that this effect can't be trigger if you destroy it yourself [/quote] But the point [i]is[/i] destroying it yourself. Otherwise your opponent could just sit there and do nothing about it. Which would make the card pointless. Thank you for the suggestion, but I'll keep it as it is. Link to comment Share on other sites More sharing options...
groniack Posted August 31, 2011 Report Share Posted August 31, 2011 Maybe you want to put a limit on the counters and allow it to be destroyed by yourself. I suggest to limit the counters to 2-3. Link to comment Share on other sites More sharing options...
Mugendramon Posted August 31, 2011 Author Report Share Posted August 31, 2011 [quote name='groniack' timestamp='1314777455' post='5481287'] Maybe you want to put a limit on the counters and allow it to be destroyed by yourself. I suggest to limit the counters to 2-3. [/quote] I could do this, but it'd ruin half of the card's purpose. If you read the spoiler, you should see where I'm headed. It's not the same to destroy it when it has 3 Counters as to destroy it when it has 7. So, when it [i]does[/i] have 7, not only will your opponent have stopped trying to destroy it, but [i]also[/i] try to stop you from destroying it yourself. Link to comment Share on other sites More sharing options...
Marco Polo Posted August 31, 2011 Report Share Posted August 31, 2011 Overpowered, unless you make it in Wave-Motion Cannon style. Also, opponents usually never care how many cards you draw, they'll not look for how to get rid of your drawing card, but rather they'll try to get rid of what you draw. Link to comment Share on other sites More sharing options...
Mugendramon Posted August 31, 2011 Author Report Share Posted August 31, 2011 [quote name='Marco Polo' timestamp='1314790634' post='5481356'] Overpowered, unless you make it in Wave-Motion Cannon style. Also,[b] opponents usually never care how many cards you draw[/b], they'll not look for how to get rid of your drawing card, but rather they'll try to get rid of what you draw. [/quote] When was the last time you played the game? Link to comment Share on other sites More sharing options...
groniack Posted August 31, 2011 Report Share Posted August 31, 2011 [quote name='GoldenMagicMonkey' timestamp='1314783651' post='5481311'] I could do this, but it'd ruin half of the card's purpose. If you read the spoiler, you should see where I'm headed. It's not the same to destroy it when it has 3 Counters as to destroy it when it has 7. So, when it [i]does[/i] have 7, not only will your opponent have stopped trying to destroy it, but [i]also[/i] try to stop you from destroying it yourself. [/quote] Yes indeed it is not the same but otherwise it is Oped. That's why i suggested the limit , in order to make it less Oped. Link to comment Share on other sites More sharing options...
Althemia Posted August 31, 2011 Report Share Posted August 31, 2011 [quote name='Marco Polo' timestamp='1314790634' post='5481356'] Overpowered, unless you make it in Wave-Motion Cannon style. Also, opponents usually never care how many cards you draw, they'll not look for how to get rid of your drawing card, but rather they'll try to get rid of what you draw. [/quote] They won't because, when you destroy this card, you're going to have all of the resources to be able to win that turn. Also, wow this is broken. This can give you infinite sangans. Ban-worthy. You really can't balance this card unless you put a restriction on the numbers of counters that this can get, simply because this can do WAY too much crazy stuff simply because of the [b]banishing[/b] effect. Link to comment Share on other sites More sharing options...
Marco Polo Posted August 31, 2011 Report Share Posted August 31, 2011 [quote name='GoldenMagicMonkey' timestamp='1314790903' post='5481359'] When was the last time you played the game? [/quote] A month ago, tournament. None will use up a solemn against "Pot of Avarice" for example. why? because they keep it to negate something that could turn the game upside down, Drawing does not turn the game upside down, as you would get those cards in the next turns anyway. (when not versus an OTK build) So if you negated the activation of a draw eff, you did nothing other than making a delay in your opponent's supplies. Link to comment Share on other sites More sharing options...
Mugendramon Posted August 31, 2011 Author Report Share Posted August 31, 2011 [quote name='Feldt de Gracé' timestamp='1314792185' post='5481380'] They won't because, when you destroy this card, you're going to have all of the resources to be able to win that turn. Also, wow this is broken. This can give you infinite sangans. Ban-worthy. You really can't balance this card unless you put a restriction on the numbers of counters that this can get, simply because this can do WAY too much crazy stuff simply because of the [b]banishing[/b] effect. [/quote] Finally a comment making sense. ...Maybe I'll instead make it "[i]Monsters banished by this effect cannot be Special Summoned.[/i] " That'd stop Leviair shenanigans. [quote name='Marco Polo' timestamp='1314794281' post='5481395'] A month ago, tournament. None will use up a solemn against "Pot of Avarice" for example. why? because they keep it to negate something that could turn the game upside down, Drawing does not turn the game upside down, as you would get those cards in the next turns. (when not versus an OTK build) [/quote] Drawing two cards, fine. Drawing nine, still fine? Are you sure? How much stuff to turn the game around could there be within 9 cards? How many Solemns do you have? Link to comment Share on other sites More sharing options...
Marco Polo Posted August 31, 2011 Report Share Posted August 31, 2011 I wasn't talking about nine, the chances of this staying on the field for nine turns are very low. Anyways, it shouldn't matter. Have you thought of making it in style of Wave-Motion Cannon? so every standby you can decide if you send it or not. Instead of waiting for the opponent. Link to comment Share on other sites More sharing options...
Mugendramon Posted August 31, 2011 Author Report Share Posted August 31, 2011 [quote name='Marco Polo' timestamp='1314794775' post='5481402'] I wasn't talking about nine, the chances of this staying on the field for nine turns are very low. [/quote] As I was saying. When this card has accumulated a fair number of counters, your opponent will [i]stop[/i] trying to get rid of it. Which will leave it free to accumulate as many counters, because your opponent destroying this while it has 5 counters could (and will probably) cost them the game. And if they killed it when it had just 1, or none at all, then well, one less MST to worry about. [quote name='Marco Polo' timestamp='1314794281' post='5481395'] Drawing does not turn the game upside down, as you would get those cards in the next turns anyway. (when not versus an OTK build)[/quote] See, the point is here, in what you said. You would get those cards in the next turns anyways. But your opponent has [i]also [/i]had two turns, and two draws. This is something called card advantage. Ever heard of it? Link to comment Share on other sites More sharing options...
Blue Cow Posted August 31, 2011 Report Share Posted August 31, 2011 [quote name='Marco Polo' timestamp='1314794775' post='5481402'] I wasn't talking about nine, the chances of this staying on the field for nine turns are very low. Anyways, it shouldn't matter. Have you thought of making it in style of Wave-Motion Cannon? so every standby you can decide if you send it or not. Instead of waiting for the opponent. [/quote] i agree drawing nine cards just dries up your deck and i'd prefer to use pot of avarice to send monsters back Link to comment Share on other sites More sharing options...
Mugendramon Posted August 31, 2011 Author Report Share Posted August 31, 2011 [quote name='Blue Cow' timestamp='1314795105' post='5481410'] i agree drawing nine cards just dries up your deck and i'd prefer to use pot of avarice to send moster back [/quote] Please, [i]please [/i]let this be Ser. Link to comment Share on other sites More sharing options...
White Hollow Posted August 31, 2011 Report Share Posted August 31, 2011 Thats kinda Oped. I mean you can destroy it yourself and also protect it. At least place a limit like 10 counters Max? Link to comment Share on other sites More sharing options...
Blue Cow Posted August 31, 2011 Report Share Posted August 31, 2011 I've made i rough card of what i think it should go like, just an idea [center][center][img]http://img200.imageshack.us/img200/2152/284907.jpg[/img][/center][/center] [center][center] [/center][/center] [center][center][size=3][i]Lore:[/i][/size][/center][/center] [center][center][size=3][i]During each of your Standby Phases place one Greed Counter on this card or this card is sent to the Graveyard. When this card is sent to the Graveyard you draw cards equal to the amout of counters on this card you also recieve damage to your life points equal to the amout of counters x100[/i][/size][/center][/center] Link to comment Share on other sites More sharing options...
White Hollow Posted August 31, 2011 Report Share Posted August 31, 2011 [quote name='Blue Cow' timestamp='1314796292' post='5481421'] I've made i rough card of what i think it should go like, just an idea [center][center] [/center][/center] [center][center][img]http://img200.imageshack.us/img200/2152/284907.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][size=3][i]Lore:[/i][/size] [/center][/center] [center][center] [/center][/center] [center][center][size=3][i]During each of your Standby Phases place one Greed Counter on this card or this card is sent to the Graveyard. When this card is sent to the Graveyard you draw cards equal to the amout of counters on this card you also recieve damage to your life points equal to the amout of counters x100[/i][/size] [/quote] Dude, make a new thread about this. What you do is stupid pointless and annoying. [/center][/center] Link to comment Share on other sites More sharing options...
Agro Posted August 31, 2011 Report Share Posted August 31, 2011 [quote name='Feldt de Gracé' timestamp='1314743160' post='5480240'] Giant Trunade's banned. [/quote] NO, Giant Trunade is legal for another day. Link to comment Share on other sites More sharing options...
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