aldofrancisco05 Posted September 10, 2011 Report Share Posted September 10, 2011 [img]http://i1105.photobucket.com/albums/h359/aldofrancisco05/232323/YTCG-MayaAngelOfMercy.jpg[/img] Link to comment Share on other sites More sharing options...
david ice Posted September 10, 2011 Report Share Posted September 10, 2011 So it gives one monster a boost on your at the cost of 1000 lp is ain't a equip card better like mage power ,united we stand better cause whan if u do not have another monster.But original and could be nice if yr opponent keeps on attacking.Question does adding the atk to monster include it self. Link to comment Share on other sites More sharing options...
Thar Posted September 11, 2011 Report Share Posted September 11, 2011 [i]This monster cannot attack. [color=#0000ff]Once per turn[/color], [color=#ff0000]if your opponent declares an attack, you can pay 1000 Life Points; increase the ATK of target monster you control by this card's DEF[/color] [color=#0000ff]until the end of this turn[/color].[/i] [i][color=#ff0000][b][[/b]OCG fixes. [/color][color=#0000ff]Effect balance fixes.[b]][/b][/color][/i] Not sure if that's entirely correct, but as low-leveled as this monster is, increasing your monsters' ATK by 1600 every time your opponent attacks is far too overpowered. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 11, 2011 Report Share Posted September 11, 2011 a 1600 atk boost is quite a lot and 1000 LP pay isn't enough, since the boost is a PERMANENT one........ Link to comment Share on other sites More sharing options...
MibeR Posted September 11, 2011 Report Share Posted September 11, 2011 Should only pay 500 LP. The idea was fine IMO, boosting atk. But need to have another monster, This one monster on the field, can easily ripped by alius etc Link to comment Share on other sites More sharing options...
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