Geass King Posted October 11, 2011 Report Share Posted October 11, 2011 Here are two cards that can limit the opponents attacking power and targets. [img]http://img847.imageshack.us/img847/8663/311665.jpg[/img] Choose two monsters. Those monsters can't attack each other or be under or part of the effect of the other monster. If one of the monsters is destroyed, destroy the other monster also. You can't conduct a battle phase or activate any other spell cards during this turn. [img]http://img822.imageshack.us/img822/8663/311665.jpg[/img] Choose a monster from either your side of the field or your hand. Choose a monster or yourself. What you chose can't be the target of spells, traps, monster effects or attacks for turns equal to the level of the monster sacrificed starting the turn this was activated. You can't conduct a battle phase on the turn this card was activated and if the sacrificed monster returns to the field, its effect is null. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted October 11, 2011 Report Share Posted October 11, 2011 Your OCG is difficult to understand, but Peace Treaty is a Quick Play version of Widespread Dud. Link to comment Share on other sites More sharing options...
Marco Polo Posted October 11, 2011 Report Share Posted October 11, 2011 The way you wrote allow me to choose 2 monsters my opponent controls and then destroy one, the other one will go down too. yup, not what you meant. Did ya? Link to comment Share on other sites More sharing options...
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