Toffee. Posted October 16, 2011 Report Share Posted October 16, 2011 [center][img]http://images2.wikia.nocookie.net/__cb20111009165729/yugioh/images/2/23/InzecterHornetORCS-JP-R.jpg[/img] [size=5][b][Insect/Effect] 500/200[/b][/size] [quote]Once per turn: You can equip 1 "Inzecter" monster in your hand or Graveyard to this card. While this card is equipped to a monster, increase the equipped monster's Level by 3, and the equipped monster gains ATK and DEF equal to half of this card's ATK and DEF, respectively. You can send this Equip Card to the Graveyard to target 1 card on the field; destroy it.[/quote][/center] Considering how easy it is to Summon a bunch of Inzecter monsters, the effects of them might as well say: "Destroy 1 card on the field". No really, you just have an Inzector equip this -> Destroy something -> Use the effect of the next one -> repeat(of course, each Inzecter is One-per-turn, but that's beside the point). Since they can keep grabbing this card from the Graveyard every turn, were talking about massive field control. And to top if off, this card is a friggin' Debris target. Inzecter Hornet's potential is just incredible. Discuss. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted October 16, 2011 Report Share Posted October 16, 2011 Is it attacking with a compass for drawing, a hot glue gun, or a really big nail? Good card in this hilarious deck, don't know how consistent they would be. I wonder if they could become the next dragunities if they have one that's a tuner that can special summon itself. Link to comment Share on other sites More sharing options...
Toffee. Posted October 16, 2011 Author Report Share Posted October 16, 2011 [quote name='TheTurtleOnceCalledGod' timestamp='1318725527' post='5582013'] Is it attacking with a compass for drawing, a hot glue gun, or a really big nail? Good card in this hilarious deck, don't know how consistent they would be. I wonder if they could become the next dragunities if they have one that's a tuner that can special summon itself. [/quote] They aren't as herp-a-derp-one-trick as Dragunities, but they are very interesting for the most part. Also, yes, he attacks with a giant nail-projectile. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 16, 2011 Report Share Posted October 16, 2011 The last card has no cost Though most stuff that would negate it would destroy it anyway Link to comment Share on other sites More sharing options...
Jack of All Spades Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='TheTurtleOnceCalledGod' timestamp='1318725527' post='5582013'] Is it attacking with a compass for drawing, a hot glue gun, or a really big nail? [/quote] All three? Link to comment Share on other sites More sharing options...
Toffee. Posted October 16, 2011 Author Report Share Posted October 16, 2011 [quote name='Twilight Sparkle' timestamp='1318725706' post='5582018'] The last card has no cost [/quote] You mean that Armor Blast card? Yea, its ridiculous. Link to comment Share on other sites More sharing options...
Canadian Posted October 16, 2011 Report Share Posted October 16, 2011 Only run 1 (2 if you are afraid of removal). This card will be staple and on of the main reasons the archteype will be fun to play. Not sure about competativeness since their weaknesses come from low stats and they're limited to one normal summon a turn. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted October 16, 2011 Report Share Posted October 16, 2011 Depends of future support, too. For now, they aren't very competitve, but if the next packs show better cards, then maybe. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='Armadilloz' timestamp='1318725826' post='5582021'] You mean that Armor Blast card? Yea, its ridiculous. [/quote] Sorry, meant "effect" not "card" Link to comment Share on other sites More sharing options...
Toffee. Posted October 16, 2011 Author Report Share Posted October 16, 2011 [quote name='Twilight Sparkle' timestamp='1318726070' post='5582032'] Sorry, meant "effect" not "card" [/quote] The [size=5][b]"[/b][/size]cost[size=5][b]"[/b][/size] is you equip it [i]from the Graveyard[/i]. Brilliant design, Konami. [quote name='Canadian' timestamp='1318725905' post='5582024'] since their weaknesses come from low stats-[/quote] I actually consider that a strength TBH, as it makes them ridiculously easy to spam all over the field. Of course, the low ATK wont really let you push for game easily, but still..... It lets you set up your plays rather quickly. Link to comment Share on other sites More sharing options...
Agro Posted October 16, 2011 Report Share Posted October 16, 2011 Will be so much easier to mill these than with Dragunities inb4futurefusionordragonravine Link to comment Share on other sites More sharing options...
Solemn Silver Posted October 16, 2011 Report Share Posted October 16, 2011 When will insectors be on DN you think? Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted October 16, 2011 Report Share Posted October 16, 2011 I feel like making an Inzecter Variant of HEROes, using also Tour Guide for Leviair reviving MIracle'd Inzecters, causing hilarious plays. OT: When this comes out in DN with the others when Order of Chaos comes out with high-quality translation friendly images of all the cards, I'm gonna see how good this card will be, lol. Link to comment Share on other sites More sharing options...
Zkaiser Posted October 17, 2011 Report Share Posted October 17, 2011 [center][center][img]http://images2.wikia.nocookie.net/__cb20090503065858/yugioh/images/thumb/2/2c/MermaidArcherRGBT-EN-C-1E.png/300px-MermaidArcherRGBT-EN-C-1E.png[/img][/center][/center] Link to comment Share on other sites More sharing options...
Blake Posted October 17, 2011 Report Share Posted October 17, 2011 [quote name='ΩMEGA KAISER' timestamp='1318814631' post='5583031'] [center][center] [/center][/center] [center][center][img]http://images2.wikia.nocookie.net/__cb20090503065858/yugioh/images/thumb/2/2c/MermaidArcherRGBT-EN-C-1E.png/300px-MermaidArcherRGBT-EN-C-1E.png[/img] [/quote] But that sucks, and doesn't grab from grave or hand, and is a much worse relinquished - red archery girl love child[/center][/center] Link to comment Share on other sites More sharing options...
Zkaiser Posted October 17, 2011 Report Share Posted October 17, 2011 [quote name='Yuzuru Otonashi' timestamp='1318814954' post='5583042'] But that sucks, and doesn't grab from grave or hand, and is a much worse relinquished - red archery girl love child[/center][/center] [/quote]None of that will stop me from building Diva Hornet.dek. Link to comment Share on other sites More sharing options...
Toffee. Posted October 17, 2011 Author Report Share Posted October 17, 2011 I forgot to put "[Insect/Effect]" in the OP. *Did that just now* [quote name='ΩMEGA KAISER' timestamp='1318815124' post='5583048'] None of that will stop me from building Diva Hornet.dek.[/quote] Just stick to Inzecters. They can continuously re-use Hornet over and over again. (At each new turn, of course) Link to comment Share on other sites More sharing options...
Canadian Posted October 17, 2011 Report Share Posted October 17, 2011 T-roar seems like a good choice for this deck. Lets your monsters stay on the field after 1 turn, allows you to plus off once per turn effects, gets the second summon chance needed for making the xyz, and really funny to bait msts. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted October 17, 2011 Report Share Posted October 17, 2011 It should have been GREEN Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted October 17, 2011 Report Share Posted October 17, 2011 [quote name='-Venser el Transeúnte-' timestamp='1318818671' post='5583220'] It should have been GREEN [/quote] Best. Idea. Ever. Feels like using a Green Highlighter on it when it comes to the TCG. Link to comment Share on other sites More sharing options...
Toffee. Posted October 17, 2011 Author Report Share Posted October 17, 2011 Considering Insects have an abundance of deck-searching cards, it wouldnt really be that hard to set up Inzector plays. Especially the deck can also main DAD. [quote name='-Venser el Transeúnte-' timestamp='1318818671' post='5583220'] It should have been GREEN[/quote] For some reason, I get the feeling this is a GaoGaiGar reference. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted October 17, 2011 Report Share Posted October 17, 2011 [quote name='Armadilloz' timestamp='1318818859' post='5583231'] For some reason, I get the feeling this is a GaoGaiGar reference. [/quote] Never Heard of [img]http://comicmegastore.com/images/dynamic-forces/kevin-smith-green-hornet-1.jpg[/img] Link to comment Share on other sites More sharing options...
Toffee. Posted October 17, 2011 Author Report Share Posted October 17, 2011 *Head-desk* Ok, I was being dumb for a minute. Regardless, I want DN to add Inzectors(provided, we confirm all the effects), I want to test the potential of them. Link to comment Share on other sites More sharing options...
NumberCruncher Posted October 17, 2011 Report Share Posted October 17, 2011 I hope that these become competitive. However, if they don't, we still have that rocking Xyz monster for Monarch madness. Link to comment Share on other sites More sharing options...
wiithepeople Posted October 17, 2011 Report Share Posted October 17, 2011 [spoiler=Cue in some epic DARK ARMEDing music]http://www.youtube.com/watch?v=56YmERBbckU Megaman X3 Blast Hornet Stage Theme ftw.[/spoiler] Link to comment Share on other sites More sharing options...
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