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Teh Epic Epic Thing

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[spoiler='Card'][img]http://img600.imageshack.us/img600/527/167411o.jpg[/img]
This card can only be activated during either players end phase. Any card(s) that were activated or set during the last two turns that are still on the field are Banished. During your 2nd standby phase after this cards activation, any card(s) that were Banished by this effect are returned to their respective owners decks; The decks are then shuffled.[/spoiler]

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[quote name='ragnarok1945' timestamp='1319230010' post='5591954']
I'm unsure how useful this can be

most cards don't last longer than 1 turn on the field nowadays.........
[/quote]

[img]http://images4.wikia.nocookie.net/__cb20111021130004/yugioh/images/thumb/1/11/MarchTowardsRagnarokVG-TF06-JP.png/433px-MarchTowardsRagnarokVG-TF06-JP.png[/img]

[font=verdana,geneva,sans-serif][size=8][b]MARCH TOWARDS RAGNAROK[/b][/size][/font]

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[quote name='ragnarok1945' timestamp='1319230010' post='5591954']
I'm unsure how useful this can be

most cards don't last longer than 1 turn on the field nowadays.........
[/quote]
[img]http://images4.wikia.nocookie.net/__cb20111021130004/yugioh/images/thumb/1/11/MarchTowardsRagnarokVG-TF06-JP.png/433px-MarchTowardsRagnarokVG-TF06-JP.png[/img]

[font=verdana,geneva,sans-serif][size=8][b]MARCH TOWARDS RAGNAROK[/b][/size][/font]

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[quote name='Nu-13' timestamp='1319231394' post='5592004']

[img]http://images4.wikia.nocookie.net/__cb20111021130004/yugioh/images/thumb/1/11/MarchTowardsRagnarokVG-TF06-JP.png/433px-MarchTowardsRagnarokVG-TF06-JP.png[/img]

[size=8][b]MARCH TOWARDS RAGNAROK[/b][/size]
[/quote]

But I'll try to explain. Except it doesn't really need much explaining:

Fuels OTKs too f***ing easily.

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[quote name='ragnarok1945' timestamp='1319230010' post='5591954']
I'm unsure how useful this can be

most cards don't last longer than 1 turn on the field nowadays.........
[/quote]
[center][center][IMG]http://i54.tinypic.com/v74ak1.jpg[/IMG][/center][/center]
[center][center]That which has no feeling, has no freedom, no options, no war. Utterly safe and secure. [/center][/center]
[center][center] [/center][/center]
[center][center]Unfortunately in YGO and that mentality will never work, this card is nothing short of broken. Its comparable to both [b]Ra[/b]i[b]g[/b]eki and Harpies Feather Duster. I get what you wanted though, sadly even modifying this thing while keeping the field nuke just makes it still at best limitable.[/center][/center]

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Well, I had no idea in which situations this card would be useful, except in maybe a chain with D.D Dynamites lol.. If anyone's thought of some nicer idea's then Kudos to you :P I also made it so the cards have to be on the field first, this wasn't the case originally, then I thought of the issues, recycling spell/trap cards >_>

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Its a [b]stall [/b]card, little more. Sorta like swords of revealing light, but better and worse as well.

Weird combo:

D.D scout plane would simply warp back instantly... THEN, return to the deck after 2 standby phazes, even it was destroyed.

I see some potential in a d.d deck with this, thus... outside that, its just a versatille stall card that provides a good defense for the player.

The point is, it only affects already summoned cards. While thats the majority nowadays, seeing the metagame, there is always that chance a card would survive longer than that... especially if its themed.


SORTA a limited torrential tribute, but works for every card, and it has a return element. Soo... I would [b]Limit 1.[/b]

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No, it';s a freaking OTK machine that says "Hey, please set up for me =D"

Ignore Developous, he doesn't have a clue. I mean, if you revive Survivor/Scout Plane, after two turns, NOTHING HAPPENS TO THEM.

Card is broken beyond belief. Needs a limit.

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Now that I think of it, he's right. Just about ALL the cards are destroyed or removed within 2/3 turns of play. Maybe fields and continuouses would be longer... but this would indeed leave an open field so you can rape them.

Just imagine using this on SOWL...

Advice: Add this to the card - "During the time the cards are banned, the controller cannot declare an attack"

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[quote name='Teh Epic Epic Thing' timestamp='1319237211' post='5592249']
I don't see the problem. It's not a One-Turn-Kill really, I mean yeah you'd get Survivor and Scout Plane, but they're not exactly beatsticks are they.
[/quote]

This card = Field Reset. For some reason, you're not thinking that at the time you'd play this, you'd have quite a full hand or a set-up ready. This card is zero risk, it's either a bait target for something you'd worry about (like Mystical Space Typhoon etc), already wasting a card when this destroys stuff. Or you play it during your Opponent's End Phase and proceed to laugh hysterically because you've cleared their field for no cost or limitation comparatively at all. It literally punishes your opponent for playing well, and you for doing nothing.

Regardless of how you see the balance, that last sentence makes this card bad creatively no matter what.

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