Jump to content

Degenrabot


Developous

Recommended Posts

OCG Fix:

During your Standby (End would also work) Phase, this card loses 250 ATK and DEF. If the ATK/DEF of this monster becomes 0 by this effect; Banish this card. This card cannot be Removed from the Banished zone.

Last line is kinda iffy. That's the best way I could word it.

Right, first off, a pretty risky card. Speed this up with Venoms just to purposely troll your opponent. Otherwise, it's a bad card that isn't really meta-breaking or changing (that's what I look for most in RC)

5/10.

Link to comment
Share on other sites

MEh

IT's a tribute summon for something I don't want. Caius makes this look like Crap. I'd rather Caius tributes Dandy, get tokens and banishes something, ss Glow-Up, get Formula then Trish. And that's not situational, really. ._.

This is just a meh beater that gets worse if you don't OTK.\, not that I can see a good OTK for it.

You don't comprehend balance at all...

Link to comment
Share on other sites

Pic is horribad.

Either too much ATK, or not enough decreasing.

Too risky my ass. So, you summon it, then what? It would take 12 of your Standby Phases for it to reach 0.

Broken factor: 11/10


If you would be bothered to somehow make this more balanced, throw on some bogus summoning requirement, or some effect about how it can't attack directly.

And being a level 6 makes it way to easy to get out.

Link to comment
Share on other sites

It would only take 3/4 TURNS to make it almost useless. Thats quite arguable seeing how most cards only last 2 turns, though...

(4 turns = 2000 a+d)

[i]if it was 7*[/i]... it would be a horrible common.
[i]if it would have lower values[/i]... THat would also make it a horrible common.
[i]its already too situational as is... [/i]

[i]But... increasing the rate may just do the trick.... [/i]

k, [i]perhaps 300? Make some advice on a good rate... plz.[/i]

[i]! 400! Strong enough to have a good impact, but low enough to make this card still useful.[/i]

Link to comment
Share on other sites

Decrease the ATK of this card by 400 during each of your Standby Phases. When this card is destroyed, banish it for the rest of the Duel.

Not only does it sound better, it is shorter and not as OP.

And, you would have to decrease it's ATK and DEF if you increased it's level?
~ Whut?

Hum?
~ -250 per turn . . .
~ 4 turns = -2000 . . .
~ 250x4 = 2000.

Or am I just doing my math wrong?

Link to comment
Share on other sites

Its supposed to be small enough to be at least usable, but big enough to be a pin.

It only takes TWO turns before it becomes semi-minor (2200 6* monster).

At 700... its would be BY FAR to crippling to be worth anything more than a common... and NOBODY would use it due to how pathetic it would be.

3000 - 2600 - 2200.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...