Developous Posted October 22, 2011 Report Share Posted October 22, 2011 [img]http://img846.imageshack.us/img846/6421/128748x.jpg[/img] Subcopter + Subplane + Subsubmarine This cards original atk and def is equal to the number of "Sub" cars in the graveyard X the number of "sub" cards on the field X 600. If this card attacks a face-down defense position monster, you can destroy the card without flipping it face up. If you do not: this card can attack again. Link to comment Share on other sites More sharing options...
:bcoe Posted October 22, 2011 Report Share Posted October 22, 2011 yup, really broken. if you put a limit on its atk to say 2400, it'd be a start, since its level 2 and can attack twice. Link to comment Share on other sites More sharing options...
.Rai Posted October 22, 2011 Report Share Posted October 22, 2011 > Because we all obviously know what Subcopter, Subplane and Submarine are. Link to comment Share on other sites More sharing options...
Developous Posted October 22, 2011 Author Report Share Posted October 22, 2011 part of the infinity contest... requires realistic cards. I will tell him how oppd that would be then. Link to comment Share on other sites More sharing options...
Sander Posted October 22, 2011 Report Share Posted October 22, 2011 [quote name=':bcoe' timestamp='1319301929' post='5593585'] yup, really broken. if you put a limit on its atk to say 2400, it'd be a start, since its level 2 and can attack twice. [/quote] If I knew you IRL, I would punch you. It would be worth it. No, seriously. It's a Fusion Monster, that requires 3 monsters to be Summoned, and has a ATK gain effect that [i]might [/i]go over 2200 and a decent Ryko / other FLIP monsters avoiding effect and a Envoy of the Beginning attack effect... Yup, [i]totally[/i] broken. Link to comment Share on other sites More sharing options...
Developous Posted October 22, 2011 Author Report Share Posted October 22, 2011 gotta consider that it counts itself, so thats posibly 1800 atk right there just due to the fusions. Now... thats definitely broken. If it was, perhaps... 300 atk, I suppose it would be decent then for a 2* Link to comment Share on other sites More sharing options...
Resident Fascist Posted October 22, 2011 Report Share Posted October 22, 2011 [url="http://megaman.wikia.com/wiki/Sub_Tank"]Subtank?[/url] >Card is actually meh without fufu Link to comment Share on other sites More sharing options...
Sander Posted October 22, 2011 Report Share Posted October 22, 2011 You've got to consider the fact that the only way this card will be any decent is with Future Fusion, as Shard stated. Other than that, you've only got cards like Instant Fusion and Polymerization (Instant Fusion wouldn't be too bad if it didn't have the no attacking clause and if this had a decent base attack). And we all know that Polymerization is the worth way for you to actually summon fusion monsters. [quote name='Developous' timestamp='1319302518' post='5593610'] gotta consider that it counts itself, so thats posibly 1800 atk right there just due to the fusions. Now... thats definitely broken. If it was, perhaps... 300 atk, I suppose it would be decent then for a 2* [/quote] IT'S NOT FREAKING BROKEN. CAN YOU NOT UNDERSTAND SARCASM? Link to comment Share on other sites More sharing options...
Developous Posted October 22, 2011 Author Report Share Posted October 22, 2011 DUDE, you need to consider BOTH multipliers. Its likely you will see usually 1/2 subs on the field atime. 1800*2 = 3600 A 3600 2* monster that can attack twice, and ruins facedowns? even on three specific monsters, and a polymerization... thats definitely broken. 5* version.. MAYBE, but even then, I would require a hp cost to utilize its attacks. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 23, 2011 Report Share Posted October 23, 2011 you shouldn't have given it the attacking twice option at all with the multipliers effect, this card's atk can easily go up to 5400ish, and that is just way too much Link to comment Share on other sites More sharing options...
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