Agro Posted November 10, 2011 Report Share Posted November 10, 2011 [spoiler='Djinn's Are How you Start']Djinn Master of Rituals DARK / Level 8 [ Fiend / Fusion / Effect ] 2 "Djinn" monsters Once per turn, you can discard 1 card: send up to 2 "Djinn" monsters from your Deck to the Graveyard, then Draw 1 card. When a Monster is Ritual Summoned: Draw 1 card. A non-Effect Ritual monster that is Ritual Summoned using this card is not affected by Card Effects. ATK / 2700 DEF / 2000 Djinn Mirror Ritual Spell / Ritual This card is used to Ritual Summon any non-Effect Ritual monster. You must also send "Djinn" monsters from your Deck to the Graveyard whose levels are equal to the level of that Ritual monster. Djinn Induction Ceremony Spell Add 1 non-Effect Ritual monster from your Deck to your Hand OR send 1 "Djinn" monster from your Deck to the Graveyard. Djinn Sanctuary Spell / Field Once per turn, you can Reveal and Target 1 non-Effect Ritual monster in you hand. Send "Djinn" monsters from your side of the field, hand, or Deck to the Graveyard Whose total Levels are equal to that Ritual Monster's, then Ritual Summon a monster from your hand whose name is the same as the targeted Ritual Monster's from your hand. (all "Djinn" monsters sent to the Graveyard for this effect are considered to have been used in the Ritual Summon of that Ritual Monster.)[/spoiler] [spoiler='Collaboration Cards'] By Bringerofcake: Soul-Binding Oath Ritual Spell This card is used to Ritual Summon a non-Effect Ritual monster from your Graveyard. You must also banish "Djinn" monsters from your hand or Graveyard whose Level is equal to or higher than that monster. When that Ritual Monster is sent to the Graveyard: return its Ritual Materials to the Deck. By Umbra: Sealed Jar of Djinns Quick-Play Spell Banish any number of "Djinn" monsters in your Graveyard: Draw the same number of cards. When you have no cards in your hand: banish this card in your Graveyard; return the banished "Djinn" monsters to your Graveyard. By Lunar Origin: Djinn Smoke Pact Spell / Ritual Banish 1 non-Effect Ritual monster and 2 "Djinn" monsters in your Graveyard: Special Summon 1 non-Effect Ritual monster (from your Deck) with the same Level as the banished Ritual monster (this Summon is treated as a Ritual Summon, and all "Djinn" monsters banished by this effect are considered to have been used in the Ritual Summon of that Ritual Monster). [/spoiler] I've yet to come up with the base of the idea, but I thought this would be a good start. Comments and suggestions are appreciated. Link to comment
Bringerofcake Posted November 10, 2011 Report Share Posted November 10, 2011 For Mirror Ritual: This card is used to Ritual Summon any non-Effect Ritual monster. You must also send 2 "Djinn" monsters from your Deck to the Graveyard to Summon that Ritual Monster. OCG for Ritual cards hasn't changed any, English Gishki Ceremonial Mirror (Aquamirror lolwut) confirms this. [s]Unless you [i]don't[/i] want it to be a Ritual Summon?[/s] In any case, good start. Link to comment
Agro Posted November 10, 2011 Author Report Share Posted November 10, 2011 [quote name='Bringerofcake' timestamp='1320896094' post='5630048'] For Mirror Ritual: This card is used to Ritual Summon any non-Effect Ritual monster. You must also send 2 "Djinn" monsters from your Deck to the Graveyard to Summon that Ritual Monster. OCG for Ritual cards hasn't changed any, English Gishki Ceremonial Mirror (Aquamirror lolwut) confirms this. [s]Unless you [i]don't[/i] want it to be a Ritual Summon?[/s] In any case, good start. [/quote]I worded it after ARA, but that works better. Link to comment
Bringerofcake Posted November 10, 2011 Report Share Posted November 10, 2011 Suggested card to add: Soul-Binding Oath Ritual Spell This card is used to Ritual Summon a non-Effect Ritual monster from your Graveyard. You must also banish "Djinn" monsters from your hand or Graveyard whose Level is equal to or higher than that monster. When that Ritual Monster is sent to the Graveyard: return its Ritual Materials to the Deck. Link to comment
Agro Posted November 10, 2011 Author Report Share Posted November 10, 2011 [quote name='Bringerofcake' timestamp='1320898617' post='5630192'] Suggested card to add: Soul-Binding Oath Ritual Spell This card is used to Ritual Summon a non-Effect Ritual monster from your Graveyard. You must also banish "Djinn" monsters from your hand or Graveyard whose Level is equal to or higher than that monster. When that Ritual Monster is sent to the Graveyard: return its Ritual Materials to the Deck. [/quote]I'll add it. I'm running low on ideas for this, so collaboration efforts are completely welcome. Though I think that you should edit it to say that you can banish from the field as well. Link to comment
Umbra Posted November 10, 2011 Report Share Posted November 10, 2011 Master of Rituals' last effect doesn't really work - you're not actually [b]using [/b]it to Ritual Summon anything, so there's nothing that will be unaffected by card effects. That said... Sealed Jar of Djinns Quick-Play Spell Banish any number of "Djinn" monsters in your Graveyard: Draw the same number of cards. When you have no cards in your hand: banish this card in your Graveyard; return the banished "Djinn" monsters to your Graveyard. Link to comment
Lunar Origins Posted November 10, 2011 Report Share Posted November 10, 2011 Djinn Smoke Pact Spell / Ritual Banish 1 non-Effect Ritual monster and 2 "Djinn" monsters in your Graveyard: Special Summon 1 non-Effect Ritual monster (from your Deck) with the same Level as the banished Ritual monster (this Summon is treated as a Ritual Summon, and all "Djinn" monsters banished by this effect are considered to have been used in the Ritual Summon of that Ritual Monster). Link to comment
Agro Posted November 10, 2011 Author Report Share Posted November 10, 2011 [quote name='Umbra' timestamp='1320914967' post='5630487'] Master of Rituals' last effect doesn't really work - you're not actually [b]using [/b]it to Ritual Summon anything, so there's nothing that will be unaffected by card effects. That said... Sealed Jar of Djinns Quick-Play Spell Banish any number of "Djinn" monsters in your Graveyard: Draw the same number of cards. When you have no cards in your hand: banish this card in your Graveyard; return the banished "Djinn" monsters to your Graveyard. [/quote]Master of Ritual's effect only activates when used for a Ritual Summon. It's not being used while on the field, obviously. Suggestions: the draw power of it seems completely OPed, but I'll put it up. [quote name='Lunar Origin' timestamp='1320922937' post='5630508'] Djinn Smoke Pact Spell / Ritual Banish 1 non-Effect Ritual monster and 2 "Djinn" monsters in your Graveyard: Special Summon 1 non-Effect Ritual monster (from your Deck) with the same Level as the banished Ritual monster (this Summon is treated as a Ritual Summon, and all "Djinn" monsters banished by this effect are considered to have been used in the Ritual Summon of that Ritual Monster). [/quote]Added Link to comment
This Account is Unplayable Posted November 10, 2011 Report Share Posted November 10, 2011 Seriously? The idea of making an idea or set of cards good is to make them strong but fair, not strong and ridiculous... Link to comment
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