Vladamier2ndattempt Posted November 18, 2011 Author Report Share Posted November 18, 2011 Ok, a adding a type restriction is fine, and its updated. Any others that need tweaking? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 18, 2011 Report Share Posted November 18, 2011 that was the only one I felt was off Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 18, 2011 Author Report Share Posted November 18, 2011 Added a few more cards, still waiting for more opinions on the others. Enjoy, more will be up soon as some of the older ones get judged. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 18, 2011 Report Share Posted November 18, 2011 well for these token summonings, I'm guessing you can summon one each turn, right? Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 18, 2011 Author Report Share Posted November 18, 2011 Yuppers, but i forgot to add a few words saying you can only use the 'banish 1 token to do...' during your standby phase. So its not just too much of an effect that doesnt really have a cost. Give me a minute to make the changes and update them. And they are fixed. Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 18, 2011 Author Report Share Posted November 18, 2011 Added 3 more cards xD Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 18, 2011 Report Share Posted November 18, 2011 [quote name='Vladamier2ndattempt' timestamp='1321636488' post='5650749'] Yuppers, but i forgot to add a few words saying you can only use the 'banish 1 token to do...' during your standby phase. So its not just too much of an effect that doesnt really have a cost. Give me a minute to make the changes and update them. And they are fixed. [/quote] those ones you need to specify you can only banish ONE token per turn, not as many as you want Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 19, 2011 Author Report Share Posted November 19, 2011 Ok, I thought it was in the wording of the card but i must have thought wrong. >_< I will get to changing that but sleep calls for work is tomorrow. XD I will update and post a couple more tomorrow afternoonish time. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 19, 2011 Report Share Posted November 19, 2011 well I'm sure that might be what people will think, but just to be safe you might as well state it out Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 19, 2011 Author Report Share Posted November 19, 2011 somehow Zagan and Balam lost the 'During your Standby Phase,' line but they both have the once per turn in there now. But fear not, they will get it back soon(also they have been moved to Awaiting Judgement). Also a couple new ones have been added, this time they are Archangels, also added the one mentioned in The 66 Seals. Enjoy, rate, and comment. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 20, 2011 Report Share Posted November 20, 2011 well Uriel isn't really too much, but it ruins the surprise so that's good for Prince of Darkness, banishing your opponent's monster is fine, but if you can do that to ANY monster, 1000 LP might be a bit iffy Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 20, 2011 Author Report Share Posted November 20, 2011 huh...I was looking over the card in question and i notice its a union instead of effect monster...its roughly the same effect as his material, but i was kinda doubting the legitimacy of the effect to begin with. And upping the cost doesn't help out much, so a level restriction or usage restriction is the only thing that makes sense. Any suggestions? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 20, 2011 Report Share Posted November 20, 2011 you don't really need a level restriction if you don't want to what you can do is something like this for monsters from 0-1000 atk: you have to pay 500 LP 1000-2000 atk: pay 1000 LP 2000-3000 atk: pay 1500 LP over 3000 atk: pay 2000 LP Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 20, 2011 Author Report Share Posted November 20, 2011 excellent idea, now i am not entirely up to date on the correct OCG so i am not sure on how that would be written...yea i cant really come up with a rough draft on how that should be written... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 20, 2011 Report Share Posted November 20, 2011 oh I won't care about that part, as long as we know what you're getting at Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 20, 2011 Author Report Share Posted November 20, 2011 Once per turn during your Main Phase 2, you can Banish 1 monster your opponent controls (take half the Banished monsters ATK plus 500 in effect damage) and Special Summon 1 "Demon" monster (5 Stars or less) From your graveyard. Its the best i can do and it should be OCG friendly, but i gots 3 cards to modify now. >.< Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 20, 2011 Report Share Posted November 20, 2011 well that's close enough for me Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 21, 2011 Author Report Share Posted November 21, 2011 3 new cards up. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 21, 2011 Report Share Posted November 21, 2011 well forced synchronization does make it slightly easier for synchro summoning, not too much though Sacrificial summoning will help in that shame that one isn't continuous, or Forced Synchronization would have been a LOT better Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 21, 2011 Author Report Share Posted November 21, 2011 got the idea for forced synchronization from metamorphosis, some kinda card to remove part of the cost but not make it too easy to abuse. I actually didn't make the connection between forced synchronization and sacrificial summoning...lucky bonus is all that is. xD and if i am right in your last line pertaining to sacrificial summoning, if it was continuous it would allow you to use the tokens it generates to summon more tokens. And no one would think the unending army of tokens would be fair. If that's not what its related to then you lost me on it... Link to comment Share on other sites More sharing options...
Vladamier2ndattempt Posted November 21, 2011 Author Report Share Posted November 21, 2011 Tree new cards up. Link to comment Share on other sites More sharing options...
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