Worm Victory Posted November 17, 2011 Report Share Posted November 17, 2011 MAde this card in a split second when "Simorgh" came into my head. Be sure to RATE and COMMENT. Ty ;D [img]http://img20.imageshack.us/img20/63/140941.jpg[/img] [center]Lore:[/center] [center]This card cannot be activated unless you control "Dark Simorgh" ," Simorgh, Bird of Divinity" and "Simorgh, Bird of Ancestry". Destroy all cards on your opponents side of the field and Inflict 2000 points of damage to your opponent. You can Banish this card from your Graveyard to negate the effect of a Spell or Trap card your opponent controls that would destroy a monster with "Simorgh" in its name.[/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 17, 2011 Report Share Posted November 17, 2011 the burn is good, I'm unsure if it's too much or not though since you're leaving your opponent with nothing, so it's not that hard of a OTK set up Link to comment Share on other sites More sharing options...
Worm Victory Posted November 17, 2011 Author Report Share Posted November 17, 2011 3 lvl 7-8 monsters...one is very easy to special summon...but the other 2 would take atleast 3-4 turns to bring out onto the field. By that time your opponent could end up destroying any 1 of the simorghs. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 17, 2011 Report Share Posted November 17, 2011 true but if pulled off, how likely do you think a OTK is possible? Link to comment Share on other sites More sharing options...
Sander Posted November 18, 2011 Report Share Posted November 18, 2011 It's unplayable in its current state (requiring "Dark Simorgh" ," Simorgh, Bird of Divinity" and "Simorgh, Bird of Ancestry"), Make it that you only have to control one of those 3 and the cards playability raises significantly. Link to comment Share on other sites More sharing options...
Agro Posted November 18, 2011 Report Share Posted November 18, 2011 [quote name='Æther Royce' timestamp='1321637121' post='5650777'] It's unplayable in its current state (requiring "Dark Simorgh" ," Simorgh, Bird of Divinity" and "Simorgh, Bird of Ancestry"), Make it that you only have to control one of those 3 and the cards playability raises significantly. [/quote]And then it becomes broken. Link to comment Share on other sites More sharing options...
Sander Posted November 18, 2011 Report Share Posted November 18, 2011 [quote name='AggroDrago' timestamp='1321637692' post='5650791'] And then it becomes broken. [/quote] That's why TC posted the card here, to get feedback. My part in giving the feedback was telling Dread689 was to make the card more playable. Link to comment Share on other sites More sharing options...
Agro Posted November 18, 2011 Report Share Posted November 18, 2011 [quote name='Æther Royce' timestamp='1321637975' post='5650808'] That's why TC posted the card here, to get feedback. My part in giving the feedback was telling Dread689 was to make the card more playable. [/quote]And mine is to water it down beyond the point of usability. Link to comment Share on other sites More sharing options...
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