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Cyber Gears


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This is my favorite, personal deck.

Toatal: 51

Monsters: 24
3x Ancient Gear Gadjiltron Dragon
3x Cyber Dragon
2x Cyber Dragon Zwei
1x Cyber Phoenix
3x Green Gadgets
3x Red Gadgets
3x Yellow Gadgets
3x Machina Fortress
2x Machina Gearframe
1x Malefic Cyber End Dragon

Spells: 19

1x Dark Hole
2x Double Cyclone
3x Geartowns
2x Fusion Gate
1x Future Fusion
1x Overload Fusion
3x Power Bond
3x Solidarity

Traps: 8

2x Bottomless Trap Hole
2x Dimensional Prison
1x Magical Hats
1x Mirror Force
1x Scrap Iron Scarecrow
1x Solem Judgment: 8

Extras: 11

2x Chimertech Fortress Dragon
2x Chimertech OverDragon
3x Cyber End Dragon
2x Cyber Twin Dragon
2x Wind-Up Zenmaister

I would love your opinions as long as there not just trolls.

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[quote name='Twilight Sparkle' timestamp='1321776639' post='5654581']
-1 of each gadget
-1 Malefic Cyber End (cuz you like destroying your field spell)
-1 of each Gadget
-1 Fortress
-2 Fusion Gate
-1 Solidarity

That at least brings you down to 42 cards, which is acceptable.

Also, swap Double Cyclone with MST. Better choice really, even if it does kill your geartown.

Ill test this on dueling network, ill see how it works, thanks.

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