JanMonster Posted November 28, 2011 Report Share Posted November 28, 2011 [quote]Equip only to a Level 1 Normal Monster. During each of your End Phases: inflict 700 Effect Damage to your opponent or Destroy 1 Special Summoned monster on the field. If this face-up card or the equipped monster is targeted by an opponent's card effect: You can send this card to the Graveyard; Negate the opponent's card effect and draw 1 card.[/quote] [img]http://img812.imageshack.us/img812/2383/511826.jpg[/img] the first among many cards I will introduce that revolve around a Level 1 Vanilla Deck. Link to comment Share on other sites More sharing options...
·Toot Posted November 28, 2011 Report Share Posted November 28, 2011 It's actually pretty good... but it seems Up'ed... Why only put it on a level 1 vanilla? I think it would be good on any vanilla see that they don't have teh effect to help itself stay on teh field... Link to comment Share on other sites More sharing options...
Galkin Posted November 28, 2011 Report Share Posted November 28, 2011 From experience, Vanilla monsters STRONGLY depend on the many powerful support cards they have. Level 1 need even MORE powerful support cards if they want to become competitive, so personally its a decent card, but for a level 1 vanilla its underpowered. Firstly, a level 1 vanilla is easily killed in battle, so your opponent won't waste his/her time using an effect on it, so the last effect won't ever see any use. Now the burn effect is nice, but its a little too low, you're better off using Ookazi which deals 100 more damage and you don't need to wait for the end phase. Finally, the special summon destruction. Excellent effect; most meta today rely on special summoning and quickly overwhelm you. Vanillas can't do that and one of the things Vanillas will be aiming for will be synchros and XYZ (Using Faustian Bargain) since they easily overpower them. Pic is nice. Its a good card, but is nothing amazing, nor possibly competitive since a level 1 normal monster will barely last 1 turn on the field, unless the deck is based around stalling. The last effect needs to be changed to better suit the main problem level 1 monsters face. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 28, 2011 Report Share Posted November 28, 2011 shame it has to apply only to level one and that's it the 700 burn is pretty good, sufficient enough only thing you may want to change is the last effect in that one, negating the opponent's card effect itself is enough. Don't add in the draw power with it also, it just seems excessive. Link to comment Share on other sites More sharing options...
JanMonster Posted December 1, 2011 Author Report Share Posted December 1, 2011 the reason why it causes a draw is because of how i imagine it. The theme was it is a powerful scepter but it only works on those who need it the most (lvl 1 vanilla). It can destroy anything satiated with magic (Special summoned) or it could create powerful fireballs (burn damage). It could also absorb magic from an enemy (negate card effect) and use it for himself (draw 1 card). I will post the other cards when i find suitable pictures. Link to comment Share on other sites More sharing options...
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