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[Macro Trap Monster Xyz]


Bringerofcake

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[img]http://i.imgur.com/M5rIE.jpg[/img]

1x Cyber Valley
1x D.D. Assailant
2x D.D. Survivor
2x D.D. Warrior Lady
2x Helios the Primordial Sun
3x Reborn Tengu


1x Allure of Darkness
1x Dark Hole
2x Dimensional Fissure
1x Heavy Storm
3x Magic Planter
1x Monster Reborn
2x MST

2x Fake Trap
3x Imperial Custom
3x Macro Cosmos
1x Return from the Different Dimension
1x Starlight Road
3x Tiki Curse
3x Tiki Soul
2x Zoma the Spirit

1x Stardust Dragon
1x Blade Heart
1x Merrowgeist
1x Gachi Gachi Gantetsu
1x Pearl
1x Lavalval Chain
1x Ruler of Colors
1x Utopia
1x C39
2x Roach
1x The Sacred Omega
1x Verz Thanatos
1x Verz Ourboros
1x Disigma

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  • 2 weeks later...

Maybe I'm just a noob, but I honestly don't see the point of running triple 'Fake Trap'. I understand that you might want to protect your key cards, but it's not like 3 MST/Dust Tornado/Heavy Storm is going to be a big concern for a deck that has 2 D-Fissures and 3 Cosmos with an array of other trap cards that seem to be replaceable. I personally would use Starlight Road if you're absolutely set on protecting your backrow. Otherwise, I'd try to squeeze in Reborn Tengu/Cyber Valleys as they're good ol' classics in Macro Cosmos builds.

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[quote name='AsianGuy1137' timestamp='1325057252' post='5734058']
Maybe I'm just a noob, but I honestly don't see the point of running triple 'Fake Trap'. I understand that you might want to protect your key cards, but it's not like 3 MST/Dust Tornado/Heavy Storm is going to be a big concern for a deck that has 2 D-Fissures and 3 Cosmos with an array of other trap cards that seem to be replaceable. I personally would use Starlight Road if you're absolutely set on protecting your backrow. Otherwise, I'd try to squeeze in Reborn Tengu/Cyber Valleys as they're good ol' classics in Macro Cosmos builds.
[/quote]
It also stops Monster destruction of the traps.

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[quote name='AsianGuy1137' timestamp='1325057252' post='5734058']
Maybe I'm just a noob, but I honestly don't see the point of running triple 'Fake Trap'. I understand that you might want to protect your key cards, but it's not like 3 MST/Dust Tornado/Heavy Storm is going to be a big concern for a deck that has 2 D-Fissures and 3 Cosmos with an array of other trap cards that seem to be replaceable. I personally would use Starlight Road if you're absolutely set on protecting your backrow. Otherwise, I'd try to squeeze in Reborn Tengu/Cyber Valleys as they're good ol' classics in Macro Cosmos builds.
[/quote]

One of the major flaws in Trap Monster builds is the loss of Custom. If you don't have Custom out, the deck is a lot more vulnerable to Heavy Storm/MST, which is what kills Macro decks in the first place. Custom on its own is inconsistent, and so you need a stopgap until you draw it, not to mention it is vulnerable to destruction cards. Therefore: Fake Trap. I agree, though, that three is excessive. How about:

-1 Fake Trap
-2 D.D. Scout Plane

+3 Reborn Tengu/Cyber Valley

[quote name='sgrug4' timestamp='1325088325' post='5734465']
So what are the win conditions?
Say your xyz were halted.
[/quote]
1. How can my opponent "halt" my Xyz?
2. I can still make invincible walls and stall until I draw into what I need. Though I'm thinking of teching Slifer. Thoughts?

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[quote name='jabber2033' timestamp='1325970472' post='5753150']
Yo, Cake! Saw you posted this on the DN forums too. I'm not as active over there, though.

OT: You actually use Helios? How does that work for you?
[/quote]

Awesome! I'm basically the same, only have about 20 or something posts there.

As for Helios, I said something on the DN forums to that effect:

Activate Trap Monster/Summon a monster.
Activate Cosmos
Helios
Xyz

If I do both things in Step 1, instant Disigma/Ourboros

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