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Anti-Inzektor


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Some people already think they've got THE anti-inzektor card; chain disappearance. But I just found something just as great to use: Monsters that equip other monsters on the field to themselves (e.g. Relinquished). The reason I think this works is because the effects of equiped Inzektors doesn't only apply to Inzektor monsters, but to every single monster they are equiped to.

Discuss here my anti-inzektor idea or maybe any other anti-inzektor cards (except chain disappearance)

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Chain Disappearance is an obvious one. DDV is also a good card to use, but only so many decks can consistently use it. Going for Macro Cosmos also could work, but not many decks can use it without hurting themselves. Also, that is a terrible idea OP, since it doesn't stop what Inzektors do.

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[quote name='Darkplant - FEAR' timestamp='1324428072' post='5720199']
I was at my locals

After I OTK'ed first round, someone sided Chain Disappearance

I used the Lance I sided

Dragonflys got Banished

Xyz'ed with Dragonfly and Centipede to summon Leviair

gg

Chain Disappearance is good, but a bit risky.
[/quote]
That doesn't work actually. Since chain disappearance failed to banish the summoned monster, the rest of the effect fails to go off. Like if Starlight Road fails to destroy it's target and you don't get summon.

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[quote name='Twilight Sparkle' timestamp='1324428994' post='5720226']

That doesn't work actually. Since chain disappearance failed to banish the summoned monster, the rest of the effect fails to go off. Like if Starlight Road fails to destroy it's target and you don't get summon.
[/quote]
Really?

...Opp said it went like I thought, so I listened to him.

...Oh whatever.

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[quote name='-Venser el Transeúnte-' timestamp='1324467819' post='5720845']
actually Chain Dissaparance only works on the OCG...TCG and it f***ing retarded rules won't allow it to be any good...>_<
[/quote]
[quote]
[size=4][color=#3A3A3A][font=Helvetica, Arial, sans-serif]If you Normal Summon "[/font][/color][url="http://yugioh.wikia.com/wiki/Elemental_HERO_Wildheart"]Elemental HERO Wildheart[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif]" while your opponent controls "[/font][/color][url="http://yugioh.wikia.com/wiki/Ultimate_Insect_LV7"]Ultimate Insect LV7[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif]" and your opponent activates "[/font][/color][url="http://yugioh.wikia.com/wiki/Chain_Disappearance"]Chain Disappearance[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif]", then the "[/font][/color][url="http://yugioh.wikia.com/wiki/Elemental_HERO_Wildheart"]Elemental HERO Wildheart[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif]" on the field is not [/font][/color][url="http://yugioh.wikia.com/wiki/Banish"]banished[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif], so the copies of "[/font][/color][url="http://yugioh.wikia.com/wiki/Elemental_HERO_Wildheart"]Elemental HERO Wildheart[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif]" in the hand and Deck are not [/font][/color][url="http://yugioh.wikia.com/wiki/Banish"]banished[/url][color=#3A3A3A][font=Helvetica, Arial, sans-serif].[/font][/color][sup][url="http://yugioh.wikia.com/wiki/Card_Rulings:Chain_Disappearance#cite_note-1"][2][/url][/sup][/size]
[size=4][/quote][/size]
[url="http://yugioh.wikia.com/wiki/Card_Rulings:Chain_Disappearance"]http://yugioh.wikia.com/wiki/Card_Rulings:Chain_Disappearance[/url]

If the original is unaffected, the others are not banished.
The best part? This was on the OCG rulings.

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