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~ Just a Single I happen to make ~


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Prototype Hyper Attacker
[URL=http://imageshack.us/photo/my-images/525/prototypehyperattacker.jpg/][IMG]http://img525.imageshack.us/img525/6931/prototypehyperattacker.jpg[/IMG][/URL]
1 Tuner + 1 or more non-Tuner Machine-Type monsters
A monster destroyed by this card in battle becomes an Equip Spell Card at the end of the Battle Phase and equipped to this card. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard to activate one of these effects:
● Negate the Special Summon of an opponent's monster, and banish it.
● Send the top card from your opponent's Deck to the Graveyard, then draw 1 card.

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Personally, I would have to say I like this card. On the surface, it seems very good, all be it, I can kinda sniff signs of it being broken, especially with the effects of the discard of Equip Spell Cards, but I have some ideas to remedy that.

You might want to try making it so that it requires 2 Equip Spell Cards to be discarded. This makes it so that the effects aren't as abundant and it gives your opponent a fighting chance at countering it. Other than that, I don't have much to say on this card. I am not currently to into TCG to know if this would have a big impact, but my guessing would be that Gadgets would make very good use of this card.

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Card is perfect as is.
-It gives the opposing destroyed monsters a chance to touch the Graveyard and do their thing.
-Modarated anti-Special Summon card OR it let's you at least draw 1 card and pay for itself before your opponent gets to get rid of it, and Machines have more than enough hate for this in the form of Chimeratech Fortress Dragon.
-Easy materials like Cyber Dragon + Junk Synchron and the such.


I like the card overall.

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