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screw it. Lock this.


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I'm all for making more Decks more viable, but you should probably pay attention to what makes Decks good vs what makes them broken, or even borderline. Look at the key plays the Decks can do, and figure out if there's a problem card in that play that needs to be addressed, or if something is no longer a problem and may need a nudge.

 

Also, cards that are part of a splashable engine should not be thrown around easily.

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